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View Full Version : Media Composer 3.0 in June ???



Rainer Fritz
05-29-2008, 01:40 AM
Hi Michael !

Is it still possible to count on June that MC 3.0 will be released ?

thx
Rainer

MichaelP
05-29-2008, 08:44 AM
Yes.

Michael

Christoffer Glans
05-29-2008, 09:09 AM
But I reckon that redcode RAW isn't on the list for it? :(
Does anyone know when this might be reality?

MichaelP
05-29-2008, 11:33 AM
v3 ships in June and the SDK hasn't been released yet, so no, RAW or native R3D support is not in that release. Once the SDK does get released, it will still take some time to get it into the engineering roadmap, but we do have ideas of what will be done when... just can't say what or when due to schedules and being a public company. but suffice it to say, we will be working closely with RED to implement the best workflows we can over time.

Michael

Christoffer Glans
05-29-2008, 04:26 PM
I don't have any doubts that time will deliver a really good workflow, Avid still kicks FCP's butt (shhh, I didn't say that out loud :) )

But are there plans for such an upgrade (like a v3.1 or v3.2) after the SDK is released? Is redcode a priority that will be implemented asap? I'm trying to work out all the bolts and grains of how I'm going to approach a feature film editing job in october and I'm trying to figure out a way to edit 4K with references so I don't have to use computer technology from other dimensions just to be able to edit.

Even though there will not be a redcode support, is there a way to edit 4K files but view them as SD or 720p within MC to be able to play and then let the posthouse do the final grading?
I mean to edit the actual 4K material (processed with redalert or redcine) while viewing them in 720p...

MichaelP
05-29-2008, 06:21 PM
Certainly by October there will be additional workflows in place to make this a lot easier. Again, I cannot get specific about features and dates as it is against rules for public companies.

Michael

theatereleven
06-04-2008, 09:35 AM
Hi again Michael:

I also have a feature on RED ONE coming up in September - meeting with the director today about post, and I'm not sure exactly what to do yet.

Currently have a 3.2GHz dual core Xeon with nVidia 3500 graphics and 3GB RAM (XP Pro). The director is not opposed to a SD offline edit, and I'm for that if it means I can cut this with the current setup on MC 3.0 using my MOJO for an out to the director's TV.

I just don't have the cash to purchase a new MACPRO / MOJO DX setup for doing the edit in HD.

Do you think I can swing an offline edit with RED & MC 3.0 by September or do I need to bite the bullet and purchase stuff? THANKS!

M Most
06-04-2008, 12:04 PM
Do you think I can swing an offline edit with RED & MC 3.0 by September or do I need to bite the bullet and purchase stuff? THANKS!

You can do an offline edit with Red material right now without any problem, using either the Metacheater or the new XML approach - provided production uses sensible naming conventions and is careful about it. You can bring in the material either directly from proxies (using Batch Import - but you obviously have to use an Intel Mac for this) or by converting to Quicktime files using Redcine (it's faster than real time for standard def output using Standard debayer) and batch importing those.

Jason Diamond
06-04-2008, 12:08 PM
there is no reason why you cant cut in SD. if you are cutting a film than you'd save alot of disk space by cutting lo-res anyway.

theatereleven
06-04-2008, 01:56 PM
mmost & jedi666 - thanks for the input. i'll feel much better once i've dove into this stuff, but now things are still a bit hazy.

here is my big question: the new xml route obviously uses REDCINE - but my limited experience with REDCINE on Windows is that it is buggy as hell. do either of you see an advantage of me picking up a new imac or macbook pro to use REDALERT or REDLINE and then port that over to my windows editing system?

i would really like to not upgrade my xeon workstation this round, and if procuring the macbook pro would make for a smoother post process then i'll do it.

Jason Diamond
06-04-2008, 02:58 PM
if you dont need to tweak the R3D's and youre jsut cutting and will be finishing later from conform ed R3D's then get a macbook pro (after wwdc next week when apple releases new laptops) and throw your proxies into compressor and batch em into the DNx or SD res flavor you want and then follow the metacheater route.

theatereleven
06-04-2008, 03:19 PM
nice. thanks for the help....that is exactly what i'm doing - just need to cut. THANKS.

miles
06-09-2008, 02:04 PM
MC 3.0 was released today, together with the whole line of other editing products by Avid.

Hope this brings new ways of RED editing to Avid.

LP, m.

Jason Diamond
06-09-2008, 02:33 PM
yeah dive in. its good. although i was told about a bug in leopard and firewire in leopard (not avid) causing some sort of serious digitizing issue on macs. i havent found it in my beta tests but they say its there so talk to your reseller first or call AVID tech support to make sure you dont get hit.

M Most
06-09-2008, 05:47 PM
yeah dive in. its good. although i was told about a bug in leopard and firewire in leopard (not avid) causing some sort of serious digitizing issue on macs. i havent found it in my beta tests but they say its there so talk to your reseller first or call AVID tech support to make sure you dont get hit.

I've found the final beta to be the most stable and responsive version of Avid software ever, and expect that the release version is even better. But......

Files you create by digitizing using Version 3.0 will not necessarily be compatible with older Avid systems, specifically Meridien systems (and anything older than that). Any system running the previous generation code base - version 2.8, for instance - will be fine. But if you need to create media that will be used on Meridien systems, you will likely want to stay away from 3.0. Just a warning, we learned the hard way.

NZ1
06-09-2008, 07:26 PM
v3 ships in June and the SDK hasn't been released yet, so no, RAW or native R3D support is not in that release. Once the SDK does get released, it will still take some time to get it into the engineering roadmap, but we do have ideas of what will be done when... just can't say what or when due to schedules and being a public company. but suffice it to say, we will be working closely with RED to implement the best workflows we can over time.

Michael

Hi Michael

When will Avid be supporting RAW or native R3D for DS Nitris?

Are there plans for this yet?

Please advise.

Many thanks

Keith Neff
06-09-2008, 07:48 PM
Hi Michael

When will Avid be supporting RAW or native R3D for DS Nitris?

Are there plans for this yet?

Please advise.

Many thanks

I guess the question I would pose (as an owner of four) will Avid do anything new for the DS Nitris? A great editing platform is getting very dated.

Christoffer Glans
06-10-2008, 03:25 AM
Hope this brings new ways of RED editing to Avid.

Hopefully we get Red news about their workflow update for PC.
They announced that they would...

MichaelP
06-10-2008, 04:36 AM
There are plans to support R3D in Nitris, but it is still dependent on getting an SDK from RED. Once we do, we can assess the work and put it into the engineering roadmap.

Michael

Nils Ruinet
06-10-2008, 05:00 AM
Michael,
in which way does Avid intend to support Redcode RAW in the future, once the SDK is released ?

Will you always have to import and convert your footage to an Avid-friendly format (like Avid DV / DNxHD...), or will it at some point be possible to just drag and drop your files into your project and start editing your native footage (like in FCP) ? I mean, Avid is already able to handle P2 MXF files without converting them, will there be something similar for R3D files (even if it's only proxies, and you still need to conform in the end) ?

Nils.

MichaelP
06-10-2008, 08:24 AM
It is difficult to say at this point without seeing the SDK, but because of the different architectures, I am assuming, and not making any definite forward looking statements as a publicly traded company.... that DS will have native support for it sooner than Media Composer because of its resolution and color space independence.

Michael

Kim
06-15-2008, 08:43 AM
"best choice for offline.." new version's just released and doesn't support R3D :D http://www.avid.com/products/Media-Composer-Software/index.asp

MichaelP
06-15-2008, 11:35 AM
I think that was pretty clear seeing as the SDK has not yet been released as indicated in earlier threads.

Michael