PDA

View Full Version : New Build 16 features...



Jannard
06-17-2008, 08:38 AM
In anticipation of the eminent release of Build 16, here is a list of the improvements and added features:

IMPORTANT NOTE: You MUST do two upgrades in sequence to change to Build 16. 1st is a pre-build firmware upgrade, then the actual Build 16 upgrade. Instructions will be clear. Follow them carefully.

Major Features of Build 16 firmware.

* New .R3D file format - requires the use of new versions of QuickTime Component, RED ALERT and REDCINE (not currently available)

* Digital Signal Processing optimization.

* Image Compression Optimization.

* Support for 4K 16:9 recordings in REDALERT and QuickTime based applications.

* Fixed high detail scene codec errors in 4K 16:9 recordings.

* Fixed polarity of audio recording relative to MIC and / or LINE inputs.

* Improved audio sample to video frame synchronization (lip sync accuracy).

* Reduced RED-LCD display tearing on last few lines in 4K record / playback.

* Addition of REDspace and RAW viewing modes.

* Updated file name structure to eliminate duplicate file names.

* Addition of Pre-Record (10 sec or 30 sec loop) mode.

* In-camera 1080p playback of REDCODE RAW .R3D files.

* Improved display precision and color response of RED-EVF and RED-LCD.

* Seperation of Sensitivity (ASA) and Exposure (Compensation) parameters.

* Extended exposure times of up to 1/2 sec enabled in TIMELAPSE menu.

* Added RED-EVF control over Audio, Shutter, ISO and Varispeed parameters.

* User programmable Tonal Response Curves menu.

* Look Around available on HD PREVIEW outputs when LCD and EVF are active.

* Improved video Genlock (Tri-Level Sync) lock for 23.98, 24.00, 25.00, 29.97.

* Added 1.85 and 2.40 Safe Action and Safe Title Protection Guides.

* Improved indiction of image magnify mode with new "X" cursor

* User programmability of A, B, C keys and USER 1, 2, 3, 4 keys

* Allow return to last menu position before exiting menus, when SHIFT-SYSTEM is pressed

* Disabled auto-reset of reel counter on change of project time base.

* Decreased boot time. Roughly 68 seconds.

* Also need new FCP Log & Transfer plugin (will be available soon)

* Red Alert will not loose audio tracks when re-generating QuickTime reference files

* QuickTime codec now supports full resolution reference files and full render quality output

Jim

Kenn Christenson
06-17-2008, 08:44 AM
Any word on 3rd party support for native .R3D files, besides Scratch?

Christian Edwards
06-17-2008, 08:47 AM
I see your elves have been busy at work ,this is way to much to take in ... of coarse this all means nothing to me until i get my camera

Jannard
06-17-2008, 08:51 AM
Any word on 3rd party support for native .R3D files, besides Scratch?

As I have stated on other threads, we are working on the SDK now. No dates, but soon.

I can't speak for the 3rd parties as to how long it will take them to implement, but several seem pretty motivated.

Jim

Yean Loon
06-17-2008, 08:51 AM
now we know why it's taken so long....and from the list I see....worth every minute of the wait...
what an amazing feat! thanks fer the effort!

Craig Bowman
06-17-2008, 08:52 AM
So now new Redcine and SDK development!

Joe Vinson
06-17-2008, 08:55 AM
Wow! When you guys say "we're listening," you ain't kiddin'.

Jarred Land
06-17-2008, 08:56 AM
I see your elves have been busy at work , camera

you would be surprised if you knew how much work Jim personally put into the development of build 16.. He outlasted us many of nights....

IAN SUN
06-17-2008, 08:56 AM
I hope you will be able to get some sleep now : )

Michael Grugal
06-17-2008, 09:02 AM
This is exciting. Thank you Jim, thank you RED team.

Meryem Ersoz
06-17-2008, 09:02 AM
very, very impressive.

I'm happy to see that you all are embarking on audio enhancements and hope to see more of these.

Joel Kaye
06-17-2008, 09:06 AM
That's a long list of great new features. Can't wait to try it all out! Thanks for the hard work.

roryhinds
06-17-2008, 09:08 AM
well done guys, an impressive list indeed.

Can't wait for a new camera :-)

Do you know when " Reduced RED-LCD display tearing on last few lines in 4K record / playback." will be solved?

Jason Sturgis
06-17-2008, 09:10 AM
Thank you Jim and thank you Red team! That is a huge list for build 16. Pre-record is an outdoor shooters dream come true.

Michael Hastings
06-17-2008, 09:11 AM
Yippee! I got a new camera!!!

Great job, Jim and the RED team!




* Addition of Pre-Record (10 sec or 30 sec loop) mode.

* In-camera 1080p playback of REDCODE RAW .R3D files.

Jim

Love the prerecord, I was missing it from my old Ikegami editcams.

Leo Ticheli
06-17-2008, 09:13 AM
I usually prefer to wait before jumping right in with new software releases, but this is just too tempting.

I plan to load up and shoot as soon as I can fetch build 16.

I can think of no other company in our industry that has done so much in so little time. I put the Red camera right up there with Avid's first NLE as a major shift in the way we work.

Bravo to the Red team, bravo to one and all!

Best regards,

Leo

Matt Uhry
06-17-2008, 09:17 AM
Thanks for all the hard work Jim and the rest of the Red team, I'm really looking forward to shooting with it !

Matt Uhry
www.mattuhry.com

Justin Kirchhoff
06-17-2008, 09:21 AM
Man, that's almost too much updates for me to handle. I'll have to learn the camera all over again.

Joe Vinson
06-17-2008, 10:39 AM
I forgot to ask:

Has Comic Sans been replaced?

Martin Weiss
06-17-2008, 10:41 AM
I'll be getting an even better camera than the one I ordered! Is that legal? :)

Thanks so much, love the ability to do pre-recording - this will cut a lot of waste, and make 8gb cards last so much longer!

Champagne for everyone in the team.

Thom Steinhoff
06-17-2008, 10:44 AM
Can't wait!!!


* Improved indiction of image magnify mode with new "X" cursor


Can you tell us a little more on how the new "image magnify" mode works? Does it work during record? More than 2X zoom? Use the Joystick?

Feels like Christmas!

Ivan G
06-17-2008, 10:45 AM
* Addition of Pre-Record (10 sec or 30 sec loop) mode.Jim

O MY GAWD....! Is this feature automatically enabled?

Eryc Tramonn
06-17-2008, 10:47 AM
you would be surprised if you knew how much work Jim personally put into the development of build 16.. He outlasted us many of nights....

Damn man. Really impressive. And it's like someone else said, you guys really were listening...and listening intently. Great job! Now if only I could get my hands on a camera.

Dyslexicon
06-17-2008, 10:50 AM
* Also need new FCP Log & Transfer plugin (will be available soon)


Jim

I must be the only person geeking out about this one, then again, I don't see a lot of editors hanging out on here...

Of course, the whole build is awesome, and the DP in me is freaking out, I just wanted to send a little love down ol' Editorial way.

Much Love Red Team, and Jim.

Alexander Nikishin
06-17-2008, 10:51 AM
Man this is going to be like getting a new camera all over again!

Thank you Jim and RED team for your commitment to being the best.

Thor Wixom
06-17-2008, 10:52 AM
Chris Duncan (a good friend of mine) is coming to town... he's an X-Games BMX Silver Medalist. I think some slow mo backflips are in order... maybe some tailwhips. I feel some footage posts coming on!

-Thor

Chris Armstrong
06-17-2008, 10:53 AM
That list is fantastic. Way more features than I was expecting in what was already going to be a great build. Can't wait til I can get my hands on it.

CGranel
06-17-2008, 10:54 AM
All I would like to say is "Thank You"

Radoslav Karapetkov
06-17-2008, 10:55 AM
Wow, Build 16.

Wow, Pre-Record.

Wow,... everything. :)

mikeburton
06-17-2008, 10:55 AM
Will the new QT Component, L&T and REDCINE be compatible with build 15 RED footage? I would assume/hope so.

29point97
06-17-2008, 10:57 AM
* QuickTime codec now supports full resolution reference files and full render quality output



does this mean that we are rendering to .r3d or to ProRes/other codec still in native timelines?



useless side note: quick fix for proxies running slow and choppy in fcp, throw the 512x256 proxies into a 1024x512 REDCODE timeline - closer realtime - though orange render - and no fuzzy playback.

Rainer Fritz
06-17-2008, 11:06 AM
the list of new features is very impressive... can't wait...

Stuart English
06-17-2008, 11:08 AM
Will the new QT Component, L&T and REDCINE be compatible with build 15 RED footage? I would assume/hope so.

Yes. The new versions of the post tools are compatible with any recordings made with older builds of camera firmware.

mikeburton
06-17-2008, 11:11 AM
Yes. The new versions of the post tools are compatible with any recordings made with older builds of camera firmware.

Thanks Stuart. Good to know!

Paul Lee
06-17-2008, 11:15 AM
AWESOME!!! Well done and thank you to everyone at RED!

Stuart, just to super-clarify, all post tools will be backwards compatible with all previous builds? We have a ton of stuff shot on b12, and we should be good?

PS- it's cool to constantly be thanking the manufacturer

David Wyatt
06-17-2008, 11:15 AM
Download a new camera...for free :) ...that's a pretty futuristic concept :alien:

There's a load of great new features, not to mention all the work gone into completely recoding everything for Build 16...when do you guys sleep? Thanks in advance for all your hard work - I hope we can all produce material to do this "new" camera justice...I can't wait to see the footage...

Nils Ruinet
06-17-2008, 11:23 AM
Cool !!!
Pre-rec is a nice one...
1/2s shutter in timelapse mode too...

Stuart, any news about the QT component for PC ?

Nils.

REDHKSC
06-17-2008, 11:56 AM
New Build 16 features...
QuickTime codec now supports full resolution reference files and full render quality output
Jim

Will B16 REDCode RAW Quicktimes be supported on the Mac at resolutions up to 2K ?

REDHKSC
06-17-2008, 12:06 PM
Any word on 3rd party support for native .R3D files, besides Scratch?

me too, and I want to break FREE .
As always, Leaders have their options.
http://www.speedgrade.com/xr/

STEWART
HKG

Chris Parker
06-17-2008, 12:07 PM
this is beyond exciting. RED team.....you fucking rock my world.

zak forrest
06-17-2008, 12:10 PM
Incredible!

I didn't know there were that many user assignable buttons :blink:

-

Does the audio polarity fix address the phantom power issues or is that something else? If it is, what was the polarity issue anyway? Was it an issue for people making their own cables?

Miltos Pilalitos
06-17-2008, 12:26 PM
Yes. The new versions of the post tools are compatible with any recordings made with older builds of camera firmware.

That's great Stuart. Will we able to import Final Cut XMLs to the new version of REDCINE?

Axel Mertes
06-17-2008, 12:29 PM
Jim, Jarred, Stuart,

any news on a 1:1 zoom function, for both LCD and EVF?
We would really really really love to see that feature.
Or at least a 2:1 native zoom, pixel wise. Just something that is closer than what we have right now, to make even sharper images.

Looking forward to this ambitious update. Sounds like a show act :)

Cheers,
Axel

Vico Martin
06-17-2008, 12:30 PM
Incredible software development, can´t wait. pre-record rules for guerrilla!!

zak forrest
06-17-2008, 12:30 PM
That's great Stuart. Will we able to import Final Cut XMLs to the new version of REDCINE?

Ian look out =]

Once RedCine supports FinalCut XML, will Crimson still be useful for other things? I just use it for going between Final Cut and RedCine, but it seems like it could useful for other tasks as well.

Rob Lohman
06-17-2008, 12:35 PM
does this mean that we are rendering to .r3d or to ProRes/other codec still in native timelines

Yes, it just means you can have a 2K clip in a 2K timeline, or a 3K in a 3K one. It also means that it will render at a higher quality (but slower, for now) when your outputting.

Rob Lohman
06-17-2008, 12:35 PM
Stuart, just to super-clarify, all post tools will be backwards compatible with all previous builds? We have a ton of stuff shot on b12, and we should be good?

yes, if you can't then that should be filed as a bug

Rob Lohman
06-17-2008, 12:37 PM
Stuart, any news about the QT component for PC ?

Not yet. Build 16 was a major delivery for all of us here. Now that it's almost complete I'm getting ready to deal with the SDK, third party integrations and solutions for Windows and, yes, Linux.

Rob Lohman
06-17-2008, 12:40 PM
Will B16 REDCode RAW Quicktimes be supported on the Mac at resolutions up to 2K ?

Not sure what you're asking. The codec will go up to 4K if the application can handle it.

In the current beta QT codec there's a problem where 3K & 4K _F movies crash QT player when high-quality is enabled.

Rob Lohman
06-17-2008, 12:41 PM
That's great Stuart. Will we able to import Final Cut XMLs to the new version of REDCINE?

No, sorry.

REDHKSC
06-17-2008, 12:46 PM
Not sure what you're asking. The codec will go up to 4K if the application can handle it.

In the current beta QT codec there's a problem where 3K & 4K _F movies crash QT player when high-quality is enabled.

so what about in 2K then ?

Stew.

wedowee
06-17-2008, 12:57 PM
In anticipation of the eminent release of Build 16, here is a list of the improvements and added features:

IMPORTANT NOTE: You MUST do two upgrades in sequence to change to Build 16. 1st is a pre-build firmware upgrade, then the actual Build 16 upgrade. Instructions will be clear. Follow them carefully.

Major Features of Build 16 firmware.

* New .R3D file format - requires the use of new versions of QuickTime Component, RED ALERT and REDCINE (not currently available)

Jim

See above - Are you stating REDCINE is not available, or the new .r3d file format is not available?

And it requires new versions of QT Component - are those built into the new QT 7.5 version released a week ago?

Thanks again.

REDefine
06-17-2008, 01:04 PM
Well Done RED.

Rob Lohman
06-17-2008, 01:04 PM
Stew: 2K works fine

wedowee: REDCINE won't be available on beta release, but should be here very soon (I'm working on it as we speak).

Apple doesn't release our REDCODE QT component, we do (http://www.red.com/support). It has not been tested with 7.5 yet.

David Nardini
06-17-2008, 01:11 PM
WOW ... Great news Red Team ... Thank You ;-)

theKGB
06-17-2008, 01:11 PM
Now that Build 16 is almost here.. when is Build 17 going to come out? :)

Jannard
06-17-2008, 01:12 PM
Now that Build 16 is almost here.. when is Build 17 going to come out? :)

You are kidding... right?

Jim

theKGB
06-17-2008, 01:14 PM
You are kidding... right?

Jim

:whistling:

Jonas Nyström
06-17-2008, 01:18 PM
Give me. give me, give me!

How long to time zero?

REDHKSC
06-17-2008, 01:19 PM
You are kidding... right?

Jim

Sweet 18 is a right Build to change the World of D-cinema camera at such price tag in such a short time frame development.

WELL DONE. FOUNDER

CHEERS Jim and your Troops@RED.

Let make some revolutions here...

STEW.

Bing Bailey
06-17-2008, 01:26 PM
Jim blame offhollywood. he said he couldn't wait for whats in build 17 :)

Michael "Dorkman" Scott
06-17-2008, 01:29 PM
Are we going to be able to import looks with B16? (Can we do that already and no one told me? :nerd: )

Russ Campbell
06-17-2008, 01:36 PM
Incredible news. Pre-record is a huge thing for us wildlife filmmakers along with all the other incredible changes. Thank you Jim and the RED team for this incredible camera. First day of shooting a feature on RED 1601 starts tomorrow in Kenya. Very tempted to update to build 16 considering all the improvements.

Cüneyt Kaya
06-17-2008, 01:49 PM
another red bomb....incredible

Richard Lackey
06-17-2008, 01:53 PM
I am wondering if build 16 .r3d files are any quicker to output to other formats. I'm getting about an hour per minute going from 4K 16:9 to 1080 DPX with a 8-core Xeon, on a feature this transcoding is going to be a killer.

Jannard
06-17-2008, 01:56 PM
I am wondering if build 16 .r3d files are any quicker to output to other formats. I'm getting about an hour per minute going from 4K 16:9 to 1080 DPX with a 8-core Xeon, on a feature this transcoding is going to be a killer.

Beta will not be faster. But we are going to go through an extensive optimization of the code as soon as Rob has some time. Things should pick up from there.

Jim

REDHKSC
06-17-2008, 02:01 PM
Beta will not be faster. But we are going to go through an extensive optimization of the code as soon as Rob has some time. Things should pick up from there.

Jim

Hope to get faster Output in up coming development from RED softwares for a QT 2K or 4K based files so we can do another choice to grade the RED files in a proper acceptable speed.

CHEERS,

STEW.>>

wedowee
06-17-2008, 02:05 PM
Stew: 2K works fine

wedowee: REDCINE won't be available on beta release, but should be here very soon (I'm working on it as we speak).

Apple doesn't release our REDCODE QT component, we do (http://www.red.com/support). It has not been tested with 7.5 yet.

Thanks Rob. Does that mean old RedCine will read the new build 16 files? (Just trying to see how our workflow will change if we will be without RedCine.)

Jannard
06-17-2008, 02:11 PM
Thanks Rob. Does that mean old RedCine will read the new build 16 files? (Just trying to see how our workflow will change if we will be without RedCine.)

Older REDCINE will NOT read Build 16 files. We hope to put out a new REDCINE later this week.

Jim

Richard Lackey
06-17-2008, 02:11 PM
So what kind of in-camera voodoo allows 1080 playback of the Redcode RAW realtime when 8 Xeon cores can't do it? You must have shoehorned some serious processing power into that camera. Jim, Red never ceases to amaze me!

Have you thought about putting that realtime 1080 Redcode RAW playback functionality into a card that we can put in our workstations to take the strain off the host system processors altogether? Is something like that possible?

Cüneyt Kaya
06-17-2008, 02:14 PM
So what kind of in-camera voodoo allows 1080 playback of the Redcode RAW realtime when 8 Xeon cores can't do it? You must have shoehorned some serious processing power into that camera. Jim, Red never ceases to amaze me!

Have you thought about putting that realtime 1080 Redcode RAW playback functionality into a card that we can put in our workstations to take the strain off the host system processors altogether? Is something like that possible?

aja red card ?

Jarred Land
06-17-2008, 02:15 PM
So what kind of in-camera voodoo allows 1080 playback of the Redcode RAW realtime when 8 Xeon cores can't do it? You must have shoehorned some serious processing power into that camera. Jim, Red never ceases to amaze me!

Have you thought about putting that realtime 1080 Redcode RAW playback functionality into a card that we can put in our workstations to take the strain off the host system processors altogether? Is something like that possible?

RED RAY is a step in this direction....

Michael Brennan
06-17-2008, 02:16 PM
Well done for continuing to improve the ergonomics and enabling loop record.



Mike Brennan

Kyle Mallory
06-17-2008, 02:18 PM
.... and, yes, Linux.

"THANK YOU SIR!! MAY I HAVE ANOTHER??" :weight_lift:

Richard Lackey
06-17-2008, 02:30 PM
Hmm, just thought of something. Does this mean I'll I be able to go dual link HD-SDI out of the camera into a Bluefish Lust|2K card (or AJA, or whatever card you have) and have real-time .r3d to DPX conversion at 1080p?

Hrvoje Simic
06-17-2008, 02:41 PM
Wow. That's an awesome set of features, guys.
Thank you!

Maybe there's room for some sleep now....or a vacation...

Jarred Land
06-17-2008, 02:53 PM
Hmm, just thought of something. Does this mean I'll I be able to go dual link HD-SDI out of the camera into a Bluefish Lust|2K card (or AJA, or whatever card you have) and have real-time .r3d to DPX conversion at 1080p?

You will get 1080 dual link PLAYBACK into whatever you want.. What it does from that point is only limited by what your system can do with that signal.

If your Kona card and system can generate DPX files in realtime from the HD-SDI stream, then the answer is yes... remember, just on playback for now.

Hrvoje Simic
06-17-2008, 02:57 PM
RED RAY is a step in this direction....

I really hope a GPU or dual GPU based RED hardware accelerator card is possible, be that internal or a combination of internal and external card...something to debayer and export .r3d in real time...or faster...

My Mac Pro 3.0 is currently on a 22 hour export session...I can imagine what would this card mean to large productions. I'm guessing you'd sell a ton of them.

Joel Kaye
06-17-2008, 02:57 PM
You will get 1080 dual link PLAYBACK into whatever you want..

How does this compare to doing a debayer in software later?

Peter McCully
06-17-2008, 03:00 PM
Wow. I can see I'll now have to refer to my camera as a "Red 1.5" at least!

REDHKSC
06-17-2008, 03:00 PM
I really hope a GPU or dual GPU based RED hardware accelerator card is possible, be that internal or a combination of internal and external card...something to debayer and export .r3d in real time...or faster...

My Mac Pro 3.0 is currently on a 22 hour export session...I can imagine what would this card mean to large productions. I'm guessing you'd sell a ton of them.

I have a Nvida FX5600 + SDI here in my DI Room and may I know a bit deeper ?

STEW.

PaulClements
06-17-2008, 03:24 PM
Sounds great Jim... Can't wait to see what you do for build 17 :bleh:
Many thanks
Paul

Rob Gardner
06-17-2008, 03:27 PM
Thanks to all the folks at Red who have labored so hard in the fields for so long for this. This company is really unique. Take the rest of the day off...

Rob Gardner

Sunshine Whitton
06-17-2008, 04:01 PM
* New .R3D file format - requires the use of new versions of QuickTime Component, RED ALERT and REDCINE (not currently available)


Is there a timeline for when the compatible Red Alert comes out? I really love the command line for transcoding. When will we be able to see build 16 beauty in quicktimes?
-S

Casey Green
06-17-2008, 04:04 PM
Not yet. Build 16 was a major delivery for all of us here. Now that it's almost complete I'm getting ready to deal with the SDK, third party integrations and solutions for Windows and, yes, Linux.

Linux!


You will get 1080 dual link PLAYBACK into whatever you want.. What it does from that point is only limited by what your system can do with that signal.

If your Kona card and system can generate DPX files in realtime from the HD-SDI stream, then the answer is yes... remember, just on playback for now.

Very cool.

----------------

Wow, I now see what you were talking about, Jarred - being so excited about all of the additional features besides all of the image improvements we are already getting - for free. This in unprecedented, and extraordinary in this industry!

Here's to all of you at RED!

Cheers!

Ben Holmes
06-17-2008, 04:25 PM
I must be the only person geeking out about this one, then again, I don't see a lot of editors hanging out on here...

Of course, the whole build is awesome, and the DP in me is freaking out, I just wanted to send a little love down ol' Editorial way.

Much Love Red Team, and Jim.

we're here, and I'm geeking out to what looks like both a full quality Final Cut Pro workflow (using full quality proxies, redspace and improved log and transfer) as well as the 1080p output from the camera. I think this build could be more important to RED from an editorial viewpoint than a camera one, if I read any of this correctly, because that's where the complaints are from right now.

Look forward to playing next week.

Ben

haophat
06-17-2008, 04:33 PM
thank you thats all I wanted to read

Ben Holmes
06-17-2008, 04:36 PM
How does this compare to doing a debayer in software later?

Now, THAT'S the million dollar question. Can anyone at RED shed some light on this please, so I can get some sleep?!

Ben

Roxco
06-17-2008, 04:44 PM
Have you thought about putting that realtime 1080 Redcode RAW playback functionality into a card that we can put in our workstations to take the strain off the host system processors altogether? Is something like that possible?

IMHO, Something like that is always possible, but usually the processors catch up before the card makes a profit. In thepast it has been faster to just move the the individual frames across the the buss one time and let the main processor do all the work before sending it out. Moving the frames back and forth for hardware encoding/decoding can slow down the whole process. Now if all you want is a smarter Break Out Box, that is in the works for sure.

So be patient and all will come to software via a BOB soon enough...

Rosco

Paul Hazlett
06-17-2008, 05:05 PM
Mr. Jannard and Red et. al.

True passion begets true passion. your dedication to this camera and its
owners in an inspiration and a joy to be a part of.

screw the town, lets paint the WORLD RED!!!!

Adrian T.
06-17-2008, 05:21 PM
Awesome! It's like Christmas!


* User programmability of A, B, C keys and USER 1, 2, 3, 4 keys

We even get two additional USER keys by updating the software. I hope you have a patent on that! :wink:

Antoine Fabi
06-17-2008, 05:26 PM
We bought a paranormal thing in a box of metal... :)

Cail Young
06-17-2008, 05:42 PM
* Allow return to last menu position before exiting menus, when SHIFT-SYSTEM is pressed

Which one's the SHIFT key?


* Disabled auto-reset of reel counter on change of project time base.

Does this mean FORCE REEL is fixed now?

Kicking myself because I'm exactly halfway through a 3 week shoot and we already did the night exteriors! :D

David Battistella
06-17-2008, 05:47 PM
monumental...

You are a man of your word Jim.


Thanks,
David

Stuart English
06-17-2008, 05:57 PM
Which one's the SHIFT key?

a.k.a UNDO


Does this mean FORCE REEL is fixed now?

Yup, as requested.

Anthony S. Pratt
06-17-2008, 06:01 PM
Is there a timeline for when the compatible Red Alert comes out? I really love the command line for transcoding. When will we be able to see build 16 beauty in quicktimes?

+1!

RedAlert + qMaster (with All its foibles) is a big deal for me... will we see any difference in actual DPX content, or just optimisations to RedLine speed with new build?

PS: Can't wait to see what the new highlights/blacks look like... and whether the camera gets less f#$ked up by fine/hgh frequency details.
Woot, bring it!

Christian Edwards
06-17-2008, 06:24 PM
Not yet. Build 16 was a major delivery for all of us here. Now that it's almost complete I'm getting ready to deal with the SDK, third party integrations and solutions for Windows and, yes, Linux.
Linux hey ...can you say "Render Farm". Oh and Adobe ....Welcome to the Major league

Alexis Vanier
06-17-2008, 06:52 PM
Quote:
Originally Posted by joelnet http://www.reduser.net/forum/images/style/buttons/viewpost.gif (http://www.reduser.net/forum/showthread.php?p=236536#post236536)
How does this compare to doing a debayer in software later?

Now, THAT'S the million dollar question. Can anyone at RED shed some light on this please, so I can get some sleep?!

BenThis is an extremely pertinent question! To some extent in a scenario where the quality is decent enough AND you can go to REDALERT! and go back to the camera for playback... it would make sense to buy an extra RED body just to strap it on a Kona card in an editing suite just for the ability to output realtime dailies. (Aka. Extra RED body VS render farm + redline mayhem...)

Or is it me and my compulsive jerryrigging acting up again...

EDIT : Typos

Corrado Silveri
06-17-2008, 09:54 PM
QT Component and Red Alert are ready.
Redcine and Log and Capture FCP plug not yet.

MWeatherby
06-17-2008, 09:58 PM
Sorry if this is a dumb question but when about will Build 16 be released? Any estimates if not specific dates? A week? A month?

Poi Boy
06-17-2008, 10:01 PM
TONIGHT !!!!
Aloha
-A

I Bloom
06-17-2008, 10:37 PM
Ian look out =]

Once RedCine supports FinalCut XML, will Crimson still be useful for other things? I just use it for going between Final Cut and RedCine, but it seems like it could useful for other tasks as well.

You can expect that the basic workflow problems that Crimson solves would eventually be solved by the full quality Quicktime codec or by R3D support in Color. I'd use those things if they were available and up to my standards of quality and control.

Let's just say, all this stuff happening ain't no surprise.

Yet deep in the lab, something else is cooking :shifty:

IBloom

zak forrest
06-17-2008, 10:50 PM
You can expect that the basic workflow problems that Crimson solves would eventually be solved by the full quality Quicktime codec

How so? Do you mean a solution could be cutting a medium proxy in Final Cut, then reconnecting with Full quality proxies which were corrected with Red Alert?



Yet deep in the lab, something else is cooking :shifty:


nice =]

Richard Lackey
06-17-2008, 11:10 PM
This is an extremely pertinent question! To some extent in a scenario where the quality is decent enough AND you can go to REDALERT! and go back to the camera for playback... it would make sense to buy an extra RED body just to strap it on a Kona card in an editing suite just for the ability to output realtime dailies. (Aka. Extra RED body VS render farm + redline mayhem...)

Or is it me and my compulsive jerryrigging acting up again...

EDIT : Typos

Yep, this is what I was thinking. So far no noise on this from Red senior officials regarding quality. So, anyone? Dual link HD-SDI out of camera to dual link HD-SDI input on Bluefish/Kona/Whatever to DPX straight to disk array?

Quality when compared to software transcode?

Jim? Jarred?

Rob Lohman
06-17-2008, 11:11 PM
I have a few Red kit rentals over the next week and I'm assuming I should steer my clients away from Build 16 until they can actually process it somehow. Correct?

I just want to make sure my clients are doing the right thing - right now, that seems like sticking with Build 15 for a couple more weeks. Can I get an Amen from Rob/Jarred/Jim?

It is an early BETA release, it's not meant for production work! If you must then I'd advice you to test it thoroughly beforehand so you know how it works, what has changed and what might not work.

RED Alert! and REDCODE QuickTime codec will be first and REDCINE & REDline will follow shortly.

Rob Lohman
06-17-2008, 11:12 PM
TONIGHT !!!!
Aloha
-A

I would bet more on tomorrow :)

Trevor Meier
06-17-2008, 11:43 PM
Is it possible to control when the codec uses the full quality render?

Is it possible to, say, edit an _M proxy in Final Cut, but on render have those files render from the 4K layer to the sequence resolution (for e.g. 1080)

Is playback performance of the proxies improved (in QT or FCP)?

Thanks! Looking forward to this release...

lumiere
06-17-2008, 11:49 PM
And all of this for only 63 pesos per pixel!

Richard Lackey
06-17-2008, 11:58 PM
And all of this for only 63 pesos per pixel!

Yip, what a deal. I just went and ordered me another one. Waiting for a serial number, it'll be interesting to see what number they are at.

Ben Holmes
06-18-2008, 02:15 AM
Right - just confirming that there will be no way to actually use/process Build 16 upon its release in beta.

Build 15 it is then . . .

Thanks

Not on a PC. On a Mac you can use RED Alert. I assume this is what you mean?

Just trying to clarify for other users on here.

Ben

David Birdy
06-18-2008, 03:25 AM
you would be surprised if you knew how much work Jim personally put into the development of build 16.. He outlasted us many of nights....



Jim & Red Team,

Thanks for burning the midnight oil to bring us Sweet 16!

Your work ethic, commitment to quality and dedication has set a new standard for camera companies!

P.S. When you butted heads with a certain camera company at NAB 2007 over line jumping you showed us what you were made of!!



Dave

Denis Buhot
06-18-2008, 04:16 AM
* Addition of Pre-Record (10 sec or 30 sec loop) mode.


Great for wildlife shooting !! Not to speak of all the rest... Now, Jim and Red team, pleeease... a sleep-mode or whatever power saving function you may think of !!!

I Bloom
06-18-2008, 04:16 AM
How so? Do you mean a solution could be cutting a medium proxy in Final Cut, then reconnecting with Full quality proxies which were corrected with Red Alert?
Well no, that's still a alot of work to do manually. In comparison to accessing R3D files directly their isn't a tremendous advantage to using the Full QT codec, we'll have to see. I'd rather skip quicktime and go straight to the source. Hmmm...
I think it depends on a lot of things. Red workflow is all about choice, that's why I like it. The more tools the better.

IBloom

Martin Weiss
06-18-2008, 04:21 AM
Yip, what a deal. I just went and ordered me another one. Waiting for a serial number, it'll be interesting to see what number they are at.

Congratulations! I think they are just below 5000 now. Will be interesting to see what happens once 16 is a release version...

Also, with both the Birger and the Universal Mount now shipping, I'm sure that demand will not exactly decrease.

Go Red, go!:w00t:

Damon Meledones
06-18-2008, 08:51 AM
No - nothing will work yet - that was my whole question.

Everything except the Log & Transfer Plugin and RedCine will work upon release. RedCine will be working "probably within a week," I don't know if a time line was given for a new L&T plug-in.

Hope that helps clarify.

Casey Green
06-18-2008, 03:28 PM
Very excited by all the new features in Build 16, especially Programmable User Buttons.

Quick question:

Is FALSE COLOR one of the options available for assigning to the USER BUTTONS?

A lot of people (including ourselves) were really hoping for this... did it make it in?

Joseph Hutson
06-18-2008, 03:57 PM
I hope you will be able to get some sleep now : )

Trust me, he won't. Now on to Scarlet, Red Ray, and EPIC.:biggrin:

Stuart English
06-18-2008, 04:39 PM
Very excited by all the new features in Build 16, especially Programmable User Buttons.

Quick question:

Is FALSE COLOR one of the options available for assigning to the USER BUTTONS?

A lot of people (including ourselves) were really hoping for this... did it make it in?

Yes, sir.

Anders Holck
06-18-2008, 05:18 PM
Very very nice release!

The QT codec does seem to exhibit some problems with _F and _H sizes.
Here is a 4k 16:9 _H proxy in two different apps:
http://www.redrental.dk/linked/proxi.jpg

Joel Kaye
06-18-2008, 05:33 PM
Yes, sir.

But Edge Focus assist got eliminated? It used to be on a EVF button but now it's just gone from all buttons and can't be programmed. That had to be the second most requested button behind False Color. Please put that in the next release.

Casey Green
06-18-2008, 06:06 PM
Very excited by all the new features in Build 16, especially Programmable User Buttons.

Quick question:

Is FALSE COLOR one of the options available for assigning to the USER BUTTONS?

A lot of people (including ourselves) were really hoping for this... did it make it in?


Yes, sir.

Thanks, Stuart!

Can't wait to try it out. On-set workflow will be much smoother with quick access to these features. :)

David Battistella
06-18-2008, 06:29 PM
Very very nice release!

The QT codec does seem to exhibit some problems with _F and _H sizes.
Here is a 4k 16:9 _H proxy in two different apps:
http://www.redrental.dk/linked/proxi.jpg

I saw this in compressor too. I have not tried to see if it was a render problem as well or just a display issue.

Have you tried to render this?

Is it in 2:1 Shots too?

David

Ben A.
06-18-2008, 06:58 PM
For all those worried about speed... from what I saw at WWDC, Apple is making huge strides to speed up the OS at the core. OpenCL should be a game changer for anyone rendering red footage. In their demo OpenCL was 120x faster than using cpu's for a galaxy simulation, and thats on todays video cards. Figure by the time 10.6 is released, gpu's would have doubled in processor speed.

Me thinks M$ is gonna be lagging far behind...

Ben

Stuart English
06-18-2008, 07:03 PM
But Edge Focus assist got eliminated? It used to be on a EVF button but now it's just gone from all buttons and can't be programmed. That had to be the second most requested button behind False Color.

No, the COLOR choice allows you to choose one or the other of those i.e COLOR On/ Off is FALSE COLOR or EDGE COLOR depending on the setting you make in the VIEWFINDER menu.

Lucas Wilson
06-18-2008, 07:05 PM
For all those worried about speed... from what I saw at WWDC, Apple is making huge strides to speed up the OS at the core. OpenCL should be a game changer for anyone rendering red footage. In their demo OpenCL was 120x faster than using cpu's for a galaxy simulation, and thats on todays video cards. Figure by the time 10.6 is released, gpu's would have doubled in processor speed.

Me thinks M$ is gonna be lagging far behind...

Ben

Not to denigrate any of Apple's efforts... but if you believe all the promises and power in a canned demonstration of a technology preview without any user interaction, then I've got some river property in the Mojave to sell you. : )

Best,

Lucas
-----
ASSIMILATE, inc.
LA, CA, USA

Greg M
06-18-2008, 07:06 PM
, then I've got some river property in the Mojave to sell you. : )



forget Apple, how much is the property?

Joel Kaye
06-18-2008, 07:24 PM
No, the COLOR choice allows you to choose one or the other of those i.e COLOR On/ Off is FALSE COLOR or EDGE COLOR depending on the setting you make in the VIEWFINDER menu.

Thanks, that's better. But if I want Button 1 to be Edge Focus and Button 2 to be False Color it's not possible?

Damon Meledones
06-18-2008, 07:32 PM
Thanks, that's better. But if I want Button 1 to be Edge Focus and Button 2 to be False Color it's not possible?

Or better yet, Button 1 toggles between False Color, Edge Focus, and Normal.

Jason Wingrove
06-18-2008, 07:39 PM
Epsode 8 - 'Build 16" edition of red centre is up on FXGuide & iTunes now.

In this week’s ep we finally talk about build 16 and explain both the immediate benefit of the new version and also explain some of the the theory behind the improvements. Plus News, Reviews and another victim in 'The Red Room'


Cheers
Jas & Mike



listen here:
http://www.fxguide.com/redcentre

or subscribe in itunes:
http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=277775280

Ben A.
06-18-2008, 07:40 PM
Lucas,

I am under NDA, but Apple is serious about speeding up their OS, and from all the things I saw, they are going to crank up the speed. I would not call what I saw canned demonstration. And since I have 10.6 now, I can tell you it is not a Tech Preview.

OpenCL is going to make it very easy for any High Level programer to tap the processing power in GPU's without knowing how to code specifically for Cuda or directly to the metal of the GPU. This is something I bet a lot of PS3 programers would love to have.

My point is Apple is working on building a faster OS and not adding any significant features, creating a new foundation for the OS that should show significant speed increases that will allow companies like mine and Red 's to do things much faster and much easier.

My feeling is M$ is drowning in their own code and it won't get better anytime soon. Hell, Ballmer just announced that if you Buy Vista, they will let you downgrade to XP!!!! I guess that is how M$ is going to get their 30% speed increase, DOWNgrade to the previous OS.

But this is not a flame war... Just letting the masses know that Apple is working to make things like rendering RED footage faster.

Ben

Lucas Wilson
06-18-2008, 10:11 PM
Lucas,

I am under NDA, but Apple is serious about speeding up their OS, and from all the things I saw, they are going to crank up the speed. I would not call what I saw canned demonstration. And since I have 10.6 now, I can tell you it is not a Tech Preview.

OpenCL is going to make it very easy for any High Level programer to tap the processing power in GPU's without knowing how to code specifically for Cuda or directly to the metal of the GPU. This is something I bet a lot of PS3 programers would love to have.

My point is Apple is working on building a faster OS and not adding any significant features, creating a new foundation for the OS that should show significant speed increases that will allow companies like mine and Red 's to do things much faster and much easier.

My feeling is M$ is drowning in their own code and it won't get better anytime soon. Hell, Ballmer just announced that if you Buy Vista, they will let you downgrade to XP!!!! I guess that is how M$ is going to get their 30% speed increase, DOWNgrade to the previous OS.

But this is not a flame war... Just letting the masses know that Apple is working to make things like rendering RED footage faster.

Ben

Fair 'nuf. Cool... : )

Lucas

Janaki
06-18-2008, 10:24 PM
Wow, this build is amazing! Thanks to all of you geniuses at Red!

conrad gaunt
06-21-2008, 10:33 PM
My feeling is M$ is drowning in their own code and it won't get better anytime soon. Hell, Ballmer just announced that if you Buy Vista, they will let you downgrade to XP!!!! I guess that is how M$ is going to get their 30% speed increase, DOWNgrade to the previous OS.

But this is not a flame war... Just letting the masses know that Apple is working to make things like rendering RED footage faster.

Ben

I`m assuming that M$ stands for Microshaft. It would be a mercy flaming. I`ve used windows for years and years, I don`t know why. I can swim, but it only lets me doggy paddle. I`ve gotten used to feeding it ram and mhz though, and I suppose I`ve started feeling sorry for it too. Its like a giant digitally obese virtual pet thats always ill :waaa:

Siva Kollipara
06-21-2008, 10:52 PM
Irrespective of problems I still like MS, without their existence, Apple would be charging me $10,000 for the same Mac

Thundercross
06-22-2008, 02:08 AM
Irrespective of problems I still like MS, without their existence, Apple would be charging me $10,000 for the same Mac

Their (Apple) prices are still unreasonably high.

Odd some people see this as a good thing when the parts are the same as a pc. You're paying for an OS... which is unquestionably better than windows but not perect by itself.

It is not the best but better than windows.

Brandon Fraley
06-22-2008, 02:31 AM
Their (Apple) prices are still unreasonably high.

Odd some people see this as a good thing when the parts are the same as a pc. You're paying for an OS... which is unquestionably better than windows but not perect by itself.

It is not the best but better than windows.

whats the best?

Joseph Hutson
06-22-2008, 05:35 AM
whats the best?

LOL

HMMMMM...Mac???

gary adcock
06-22-2008, 08:23 AM
* In-camera 1080p playback of REDCODE RAW .R3D files. Jim

Jim.
I want applaud RED for forcing this issue. All of the camera manufacturers call their 1080 formats "P" when in actuality it PsF or progressive segmented frame (interlace for all intents and purposes).

I recall talking to Ted about this at the very, very early stages of the camera's development after working on a Phantom project that brought the issues to light for me. I am glad that the AJA/ Kona team jumped on this bandwagon 2 years ago to offer this to their users.

Yet, many of the users need to understand that they may encounter playback issues viewing this footage with non-broadcast monitoring, on older or low cost displays that will fail to handle this signal correctly. Most of those displays for sale at Best Buy or Fry's with a "1080p" sticker on them cannot be used, while the Panny (and JVC's) Broadcast displays show the footage correctly, some of their consumer and prosumer models cannot.

thanks again for another shake up the industry.


and let it be the start to the death of interlace.....


gary

Harrison Diamond
06-22-2008, 10:52 AM
Their (Apple) prices are still unreasonably high.


Just my experience, but with every update to the Mac Pro I've gone on the major PC manufacturers' websites to configure a comparable workstation, just like Apple did when they intro'ed the first MP at WWDC 2006. Every time, there has been no price advantage for the PC manufacturers. Several times the Mac has come out significantly cheaper, more so if you have a discount (e.g. ADC, NPPA, Education- bought mine with my ADC discount). This is, of course, assuming you're buying 3rd party RAM and HDs.

Even if they were a bit more expensive, I'd rather pay that extra bit for what I get, but I'm not exactly a typical case.

Christopher Grant Harvey
06-22-2008, 04:49 PM
Even if they were a bit more expensive, I'd rather pay that extra bit for what I get, but I'm not exactly a typical case.

You're getting the exact same hardware!!

I specced a Mac pro a while back and it was significantly more expensive than the same hardware I could buy for a pc.

Macs are more expensive in about every area.

Just my 0.5 cents worth.:)

Joseph Hutson
06-22-2008, 05:35 PM
You're getting the exact same hardware!!

I specced a Mac pro a while back and it was significantly more expensive than the same hardware I could buy for a pc.

Hardware isn't the only thing that makes a computer:nerd:

Joseph Hutson
06-22-2008, 05:38 PM
Comparing Apple's to PC's, is like comparing Apple's to oranges.

Peter Majtan
06-22-2008, 08:02 PM
SW and build-quality aside - the HW is not the same. If You are talking about HDD, DVD, graphic card, etc... - sure Apple is using "standard" (but hand picked) parts. But the core of any PC is its motherboard and Apple design theirs in-house. Once You have seen one (and You understand what You are looking at) You will know what I am talking about...

And for god's sake - let's stop associating the term PC with Windows. PC stands for Personal Computer - and the first personal computer ever was Macintosh. Apple practically invented the PC category...

And Chris, Silentwave is correct. Apple is cheaper then Dell or HP for the same configuration:

http://lowendmac.com/ed/fox/08ff/mac-pro-vs-dell-hp.html

Joseph Hutson
06-22-2008, 10:09 PM
let's stop associating the term PC with Windows. PC stands for Personal Computer - and the first personal computer ever was Macintosh. Apple practically invented the PC category...

It is partly Apple to blame, with their I'm a Mac, and I am a PC" commercial.

M Most
06-22-2008, 10:21 PM
And for god's sake - let's stop associating the term PC with Windows. PC stands for Personal Computer - and the first personal computer ever was Macintosh. Apple practically invented the PC category...


Uhhhh.... I understand what you're getting at, but there were many personal computers long before the Mac. Even Apple had a little number called the Apple II, which was available for at least 5 years prior to the Mac.

Computer life didn't start in 1984, you know.

Damon Meledones
06-22-2008, 10:40 PM
http://i63.photobucket.com/albums/h143/SeanNewman/BeatDeadHorse.gif

Christopher Grant Harvey
06-22-2008, 10:43 PM
I don't buy Dell or HP.

Either way I'm not arguing, not now. :-)

Munthe
06-23-2008, 02:30 AM
As long as you stay away from standard Macbook/iMacs and the Pavillion line of products my opinion is that Apple and HP have the best hardware engineering in the business. With a slight edge advantage to HP for bringing the 2710 tablet and the Mini to the table.

Vista works OK for me. As does OSX.

Joseph Hutson
06-23-2008, 10:37 AM
I have a feeling this will be a LONG discussion.:calm:

Jannard
06-23-2008, 10:41 AM
This thread should be about Build 16 features and not Mac & PC discussions. Somebody start another thread about this in RED ONE and let's get back on topic here...

Thanks,

Jim

Christopher Gosch
06-23-2008, 12:24 PM
Does Build 16 work with Redcine at all or are we limited to Red Alert for 1st pass color?

Jarred Land
06-23-2008, 12:25 PM
REDCINE just went up this morning that supports Build 16 files.

Christopher Gosch
06-23-2008, 01:20 PM
Thanks Jarred, Any word on the FCP log & transfer plug in for Build 16?

Christian Edwards
06-23-2008, 08:02 PM
EDIT: "wouldn't have made sense"

Shawn Booth
06-27-2008, 03:47 PM
I just joined the Build 16 world. "Whoa...", Keanu.

Question - On the left side of the EVF/LCD there's now a small box that says "OFF". When I press the dial button on the EVF, the box expands with various options.

What is this and what is it for?

(I can't believe people are thinking about Build 17 already. This build gave us all a new camera. It's like I just got the RED all over again. Thank you yet again Jim and the RED Team. Thank you so much.)

Joel Kaye
06-27-2008, 04:05 PM
Question - On the left side of the EVF/LCD there's now a small box that says "OFF". When I press the dial button on the EVF, the box expands with various options.

What is this and what is it for?


Use your EVF wheel to scroll up to an option, push in and adjust the values using the wheel. Gives you very quick access to ISO etc. that are all in the menu. Off just makes it so the wheel isn't adjusting anything. Kewl.

Shawn Booth
06-27-2008, 04:15 PM
Thanks Joel