View Full Version : Next question: What is Knee.....
Mark Thorpe
01-07-2007, 03:01 PM
.....and what is its importance / relevance / role? when considering filming with RED. What does knee basically translate as?
Cheers in advance,
Mark.
Graeme Nattress
01-07-2007, 04:03 PM
Knee, is the name given to a portion of a curve that is used to map a high dynamic range into a lower dynamic range, for recording or display, in such a way that the image is brightened without the highlight detail being crushed totally out of existance.
Graeme
Mark Thorpe
01-07-2007, 05:27 PM
Hi Graeme,
So this is something that is addressed more in post? Or is this a consideration when prepping a shot? Would this be something that would be dialled in (?) as one works with the histogram for example?
Cheers,
Mark.
Emmanuel Decarpentrie
01-07-2007, 06:00 PM
Although, at first, it might not sound like a better explanation to you (unless you know a little bit about audio-music-mixing like I do), the knee's function in video is pretty much comparable to what a compressor does to an audio signal. The compressor is one of the least understood device in the audio world. In very simple terms, a compressor is a device that can automatically control the level of an audio signal. Imagine an engineer using the volume fader to keep a singer’s performance at a constant level, making fine adjustments at the right time – well a compressor does this automatically and a lot more accurately!
The two most important parameters for setting up a compressor are:
Threshold – This sets the threshold level, measured in dB (decibels). When a signal exceeds this level, compression will be applied.
Ratio – This is the amount that the signal is reduced by the compressor. A compression ratio of 5:1 means that if the signal exceeds the threshold level by 5dB, the output signal only exceeds the threshold by 1dB.
Well, it is very similar with the "Knee" in the video world, except the compressor's "Threshold" is called the "Knee Point" and the compression's ratio is called "Knee Slope". Some cameras (typically "high end", broadcast professional cameras) allow you to set up both of these parameters for you to adjust, to play around with the compression of your highlights... In order for you to capture more details in the brightest parts of your pictures...
Mark Thorpe
01-07-2007, 07:39 PM
arkham,
Thanks for a straightforward and easy to follow response. So would there for example be a standard limit one would set their knee point to or I would take it that this would differ depending on the 'look' people are after for specific scenes etc?
I'm actually quite knowledgeable about audio too, I know I like rock music and I know I like it LOUD!!! haha,
Thanks again.
Mark.
Chris Gearhart
01-07-2007, 08:18 PM
I dunno, but if you get a shrubbery, things should be cool.
http://lorien.sdsu.edu/~carroll/images/three-knight.gif
Seriously, will Red need knee?
Emmanuel Decarpentrie
01-08-2007, 04:13 AM
So would there for example be a standard limit one would set their knee point to or I would take it that this would differ depending on the 'look' people are after for specific scenes etc?
Low end cameras typically have a factory set-up (not really "standard") knee point. Some, like the DVX100, have different (gamma) presets, some of which don't really have a "knee" at all, as far as I understand them correctly. Indeed, you have to know that compressing highlights by the means of a "knee" to artificially increase the dynamic range of your picture, has an important drawback: the compressed highlight areas can look "washed out" and "pale". This is especially true when you use higher "compression ratios" or, to use the correct term, with higher "knee slope" values. This makes the picture look "like video", hence the supression of the "knee" in those famous DVX100 or HVX200 "cinelike" gamma settings.
I would take it that this would differ depending on the 'look' people are after for specific scenes etc?
Of course!
Seriously, will Red need knee?
As long as you can disable it, I don't see any reason why you shouldn't get one. It's all about having more tools to achieve the desired look.
Graeme Nattress
01-08-2007, 05:45 AM
Overuse of a typical video knee does indeed contribute to the "video look". But if you're shooting RAW, then no bother at all - just dial in the "right" curve in REDCINE and you're laughing.
A compressor in audio is similar, but it has a temporal dimension that the knee in video does not, and also the compressor will be adaptive, whereas in video it's not. An equivalent in video would be some kind of contrast masking or like "shadows / highlights" in Photoshop.
Graeme
Chris Gearhart
01-08-2007, 06:54 AM
. . . if you're shooting RAW, then no bother at all - just dial in the "right" curve in REDCINE and you're laughing.
Graeme
So then, . . . we are no longer the knights who say knee.
Stuart English
01-08-2007, 07:18 AM
If you want to vizualize this - draw a graph with a 45 degree straight line. Mark the vertical axis from 0 to 4000 in units of 500. Mark the horizontal axis with light intensity values from 0 to 12 in units of 2.
For a sensor that has 12 stops of dynamic range, this graph is a pretty good representation of the numeric values of its digitized output. If you have a 12 bit recording stsystem, life is good as everything can be recorded.
Now consider that you have only a 10 bit recording system, what do you do with all the values above 1,000 - throw them away? No, enter the knee.
For a 10 bit system, choose a point starting at say 800, then draw the rest of the curve as a straight line so it finishes at the intersection of 1000 / 12.
The knee is the point where the slope of the graph changes... if there were a corresponding slope change near the shadows it would be called a toe.
Now consider that in an 8 bit system (HDCAM / DVCPRO HD) you only have 250 values to work with ... hence knees, and more recently toes get used a lot - and the term "film gamma curves" implies their use. But note that as Graeme has said, using a knee does not change the sensor's dynamic range, it just allows the native dynamic range of the sensor to be recorded (or viewed) on a recording system (or monitor) with a lower dynamic range. The trade off is lower signal to noise and additional compression artifacts.
As REDCODE RAW supports 12 bit recording, but any downstream NLE or video tape systems do not, the best place to use a Knee and Toe - or any kind of Tonal Response Curve - is in REDCINE as part of the "one-light" color correction process.
The second best choice is to map 12 bits down to 10 in the camera pre-recording, using a logarithmic coding which is how REDCINE RGB recordings and HD-SDI can be set up (i.e SMPTE style DPX format)
Emmanuel Decarpentrie
01-08-2007, 09:30 AM
A compressor in audio is similar, but it has a temporal dimension that the knee in video does not, and also the compressor will be adaptive, whereas in video it's not.
That is correct! I simply didn't want to get too specific about the audio compressor device for I simply wanted to use an analogy :)
As REDCODE RAW supports 12 bit recording, but any downstream NLE or video tape systems do not, the best place to use a Knee and Toe - or any kind of Tonal Response Curve - is in REDCINE as part of the "one-light" color correction process.
Thanks for your detailed explanation Stuart! It makes perfect sense! Didn't think about that! I thus stand corrected: there is no need for a knee setting inside the camera.
So then, . . . we are no longer the knights who say knee.
:) Gotta watch this movie again... At least once a year, for Coconut's sake!
Mark Thorpe
01-08-2007, 10:43 PM
Sorry to be a pain but could someone either point me in the direction of an online knee schematic or try putting all of the discussed elements into an illustrated form?
I do feel a bit of a lemon at times with all these questions, mundane as they may seem to some / most of you guys, but when RED is dancing beneath the waves and capturing all the amazing things I get to see most days I will only have you guys to thank. I really do appreciate all the time spent to answer my request.
Regards to all,
Mark.
Stuart English
01-09-2007, 02:43 PM
Try my graph test - no more than 2 minutes I promise - or read this :
http://bssc.sel.sony.com/BroadcastandBusiness/minisites/cinealta/docs/creshoottech.pdf
As the results of using Knee (or Toes) can be more complicated than you may at first expect, the best choice is not to use Knee in-camera but to apply any Tonal Response Curve adjustments in REDCINE using the RAW sensor data.
Then you can't be surprised by any de-saturation or other false color effects being burned into your master recording.
Mark Thorpe
01-09-2007, 03:15 PM
Stuart,
Thanks for that, very much appreciated. I'm probably going to be shooting on land with RED for a while before I'll be able to take charge of underwater housings etc so i will be testing this whole thing out. Thanks for taking the time to post the graphs.
Cheers,
Mark.
Roxco
01-09-2007, 03:30 PM
Since you asked for graphs I thought some might enjoy this:
http://www.endino.com/graphs/
This is especially for the youngsters who need to know our past!
In the old days of analog (and still with lossy digital video), one could never expect to get the same image (or sound) out that was put in. This is due to how the recording system has to alter the signal for recording.
With RAW we are talking about about altering the signal for monitoring limitations, but the recording itself is as perfect as the original input.
For a great philosphical discussion of sweetening or correcting artists:
http://www.endino.com/archive/twoschools.html
And thanks to all these sharps minds here who make it a joy to read posts.
Rosco
Blair S. Paulsen
01-09-2007, 03:37 PM
I love the RAW workflow where I can adjust the curves while sitting in front of a monitor in a proper viewing environment instead of trying to create a "look" on set. Now what options are there for monitors at 4k? How about scopes? Will there be a way to pump out a lower resolution version, but with full color and density information, out of the computer while dialing in my "one light" in RedCine?
Part of the value add I want to market with the RedOne is the abillty to create a great "one light" version of the RAW footage. Doing so requires a valid reference point. Perhaps the histogram?