View Full Version : Alpha R3D SDK...
Jannard
07-30-2008, 01:54 PM
The 1st Alpha (Build 1) R3D SDK is ready to be released. It will be updated and expanded as we go along. I will post a link later today to the red.com website that gives instructions how to sign up and get started. While you must register for the SDK, there is no charge.
We appreciate everyone's patience and hope that this is the beginning to many new open doors into RED.
Jim
Sean R.
07-30-2008, 01:57 PM
Hugely exciting times!
Jay A. Kelley
07-30-2008, 01:59 PM
Congradulations Jim. I'm sure it will be wonderful.
:)
Jay
Ed Watkins
07-30-2008, 02:00 PM
oooohhh.... very exciting.
Now where'd I leave my code monkey glasses...
Rainer Fritz
07-30-2008, 02:02 PM
One more great step... Thanks a lot for that... To every programmer out there make a big can of coffee and hack.... :)
Tico Llaurador
07-30-2008, 02:02 PM
Wow... this is significant.
Thank you!
Steve Sherrick
07-30-2008, 02:04 PM
Everything is starting to come together. Can't wait to see what coders (who are much smarter than I am) come up with.
Great job guys.
RivaiC
07-30-2008, 02:04 PM
It has been a while..announcement from Jim. This is indeed where the golden door is open to the public. Thanks for your hard work.
Patrick Tresch
07-30-2008, 02:08 PM
That's wonderfull news. In Paris, a lot of "people" don't shoot RED because of "lack of post solutions".
Now I won't hear any more: "RED is great but too complicated in post... so let's shoot HDCAM"
Patrick
Zakaree Sandberg
07-30-2008, 02:12 PM
i wish i was a programmer
Thom Steinhoff
07-30-2008, 02:24 PM
Mac/PC/Both?
Very exciting!!!
Casey Green
07-30-2008, 02:28 PM
Awesome news! Thank you for doing this!
Peter Majtan
07-30-2008, 02:29 PM
Jim - is the SDK only for the R3D files - or can we access the cameras as well? :)
Adrian T.
07-30-2008, 02:30 PM
Great news!
Are tools like RED ALERT, REDRushes and the RED FCP plugin based on this SDK or at least the same codebase?
Christian Edwards
07-30-2008, 02:48 PM
i wish i was a programmer
what better time to learn
Simon Blackledge
07-30-2008, 02:50 PM
He he... Great stuff!
Andrew Hewlett
07-30-2008, 02:57 PM
I'm a "programmer" (software engineer), I can't wait to get my paws on this and see what I can come up with. Any ideas, please send me a PM.
jbeale
07-30-2008, 02:58 PM
Jim - is the SDK only for the R3D files - or can we access the cameras as well? :)
Well he did call it the "R3D SDK" not the camera SDK :).
For the latter, I think they'd have to enable the USB port in firmware before you could do anything with it, and I haven't seen that mentioned in the firmware update logs yet.
I will be very interested to see what the R3D SDK offers... it's been anticipated for quite a while.
Vince K
07-30-2008, 03:01 PM
I had the feeling today was going to be a good day!:w00t:
Bruce Allen
07-30-2008, 03:09 PM
HOORAY! Thanks!
Bruce Allen
www.boacinema.com
Obin Olson
07-30-2008, 03:23 PM
now we are talking!!!
Alex.Mitchell
07-30-2008, 03:41 PM
Exciting times! Can't wait to see how this affects the game. Hopefully we'll see some native R3D support in the next Final Cut.
I Bloom
07-30-2008, 03:42 PM
i wish i was a programmer
No you don't.
Jannard
07-30-2008, 03:51 PM
We will have some exciting announcements in the next few days with regards to the companies that are jumping in to support RED. Expect some great news soon.
Jim
Gunleik Groven
07-30-2008, 03:54 PM
Best news since... well... RED :)
CONGRATULATIONS!!!!
Christian Edwards
07-30-2008, 03:57 PM
We will have some exciting announcements in the next few days with regards to the companies that are jumping in to support RED. Expect some great news soon.
Jim
"If you build it, they will come"
Paul Hazlett
07-30-2008, 03:57 PM
Our little baby is growing soo fast!!!
Thanks for the Ride RED!!!
Zach Hilton
07-30-2008, 04:07 PM
We will have some exciting announcements in the next few days with regards to the companies that are jumping in to support RED. Expect some great news soon.
JimOh my goodness! Let the games begin!!!
Alex.Mitchell
07-30-2008, 04:09 PM
We will have some exciting announcements in the next few days with regards to the companies that are jumping in to support RED. Expect some great news soon.
Jim
Sounds like some pretty righteous stuff is coming down the pike. Can't wait!
laguun
07-30-2008, 04:13 PM
excellent - and ahead of the revised schedule.
win/osx?
laguun
07-30-2008, 04:17 PM
i wish i was a programmer
Hey zakaree, programming is an art - but the most important things are easy to master and big fun. Its a little bit like meditating and scubadiving and being head of a talkshow together :)
unless you wanna play hard (special hardware, machinecode/assembler etc) or weird (debugging someone elses code ir emulating stuff..) accessing a sdk with a high level language is easy and joyful.
Take a good introduction book, an undisturbed weekend, dont start with sdk but with easy stuff and youll probably learn it pretty smooth.
Radoslav Karapetkov
07-30-2008, 04:22 PM
Interesting that when I first read the title of the thread, I read it like "Adobe R3D SDK" and only after I found out that it's "Alpha".
Wishful reading I guess.
Great news, I like open doors.
Jason Ramsey
07-30-2008, 04:28 PM
this is pretty dang cool.
Thor Wixom
07-30-2008, 04:47 PM
I'm excited for all the possibilities this brings... but I'm most excited about the prospect of realtime 4k editing with Cineform.
Is this finally going to be a reality?
-Thor
C.H.Haskell
07-30-2008, 04:49 PM
Congrats RED on opening the flood gates!
Pietro Impagliazzo
07-30-2008, 04:52 PM
Interesting that when I first read the title of the thread, I read it like "Adobe R3D SDK" and only after I found out that it's "Alpha".
Wishful reading I guess.
Great news, I like open doors.
New 64-bit Adobe apps with R3D support.
:love:
Thor Wixom
07-30-2008, 04:53 PM
I am curious though...
How do you "alpha" an SDK? I know you add features as you go... but alpha?
Is someone going to test the alpha to see if it works?
If so, I'd like to nominate Cineform to the alpha group.
-Thor
Radoslav Karapetkov
07-30-2008, 04:59 PM
New 64-bit Adobe apps with R3D support.
:love:
Yeah man, this will be fast and hot. :)
Justin O'Neill
07-30-2008, 05:01 PM
Oh yeah, HUGE news! Congrats RED. This will make our lives so much easier.
Eddie
07-30-2008, 05:06 PM
you just saved me 50000$
...thanks amigo
Peter Majtan
07-30-2008, 05:13 PM
you just saved me 50000$
...thanks amigo
There is Your EPIC money Eddie... :)
Thor Wixom
07-30-2008, 05:34 PM
you just saved me 50000$
...thanks amigo
How?
-Thor
Eddie
07-30-2008, 05:34 PM
i´m all out of excuses... have to speak to my wife first though :ranting2:
Cüneyt Kaya
07-30-2008, 05:45 PM
How?
-Thor
scrrrrrrrrrrrrra..............bble
laguun
07-30-2008, 05:51 PM
scrrrrrrrrrrrrra..............bble
:)
kaya - you are working to hard! go to bed now! :)
Thor Wixom
07-30-2008, 05:54 PM
scrrrrrrrrrrrrra..............bble
So what you're saying is that you won't have to buy scrabble because the SDK will give you an alternative? Perhaps something that rhymes with skinedorm?
Eddie
07-30-2008, 05:59 PM
How?
-Thor
get some 33rpm discs (http://www.youtube.com/watch?v=krVO4mg5WK4)
N_Villers
07-30-2008, 06:00 PM
can anyone say avidable or lustreous
Thor Wixom
07-30-2008, 06:30 PM
get some 33rpm discs (http://www.youtube.com/watch?v=krVO4mg5WK4)
nice!
number6
07-30-2008, 06:36 PM
Congradulations Jim. I'm sure it will be wonderful.
:)
Jay
Good call on the timing Jay.
Curran Giddens
07-30-2008, 07:03 PM
Nice!
Jay A. Kelley
07-30-2008, 07:04 PM
I cannot take too much credit.. Jim knew a while ago they would most likely stay on schedule because they planned ahead and put some wiggle room into the target date.
I don't know if anyone has noticed, but RED's estimates on when things will be ready has vastly improved. Now that may not happen all the time, but you cannot argue they are learning fast and really getting the hang of this camera stuff.
They have come a long way.. Makes you proud.
Jay
Frank Weeks
07-30-2008, 07:10 PM
they are learning fast and really getting the hang of this camera stuff.
If they keep this up, Jim's going to be a rich man.:sarcasm:
David Wilson
07-30-2008, 07:10 PM
Curran,
If you have any room left in the box...
Edgar Pitts
07-30-2008, 07:30 PM
Big props to Jim and team!!!
Thor Wixom
07-30-2008, 07:38 PM
Curran,
If you have any room left in the box...
David,
There was some talk a few months ago about the SDK *not* applying to Cineform.
As far as I know, Red never confirmed or denied this.
It may be too early to put the Prospect 4k sign into the SDK box.
I hope someone from Red will comment on this.
-Thor
David Wilson
07-30-2008, 07:51 PM
Mmmmmmm... Thank you Thor. Somehow I had missed that part.
Hope there will prove to be room in the box for Cineform afterall.
Jannard
07-30-2008, 07:56 PM
Everyone has access to the Alpha R3D SDK. No one is excluded as long as they sign for it.
And as I said before, it will get more comprehensive and updated as time goes on (just like our firmware). This release is just the tip of the iceberg, but it gets people in the game. And we have had "many" sign up today...
Jim
David Wilson
07-30-2008, 07:59 PM
Thank you very much Jim.
Peter Majtan
07-30-2008, 08:00 PM
Everyone has access to the Alpha R3D SDK. No one is excluded as long as they sign for it.
And as I said before, it will get more comprehensive and updated as time goes on (just like our firmware). This release is just the tip of the iceberg, but it gets people in the game. And we have had "many" sign up today...
Jim
Where? I have been looking for the "link" ever since You have mentioned it... :waaa:
Jannard
07-30-2008, 08:01 PM
I cannot take too much credit.. Jim knew a while ago they would most likely stay on schedule because they planned ahead and put some wiggle room into the target date.
I don't know if anyone has noticed, but RED's estimates on when things will be ready has vastly improved. Now that may not happen all the time, but you cannot argue they are learning fast and really getting the hang of this camera stuff.
They have come a long way.. Makes you proud.
Jay
We think Jay does deserve credit... he pistol-whipped us almost every day. We got this out because we were tired of the beatings...
Jim
Frank Weeks
07-30-2008, 08:04 PM
We think Jay does deserve credit... he pistol-whipped us almost every day. We got this out because we were tired of the beatings...
Jim
I knew it!
Jay A. Kelley
07-30-2008, 08:17 PM
Jim's too kind.....
I missed a day here and there.
:)
Jay
Peter Majtan
07-30-2008, 08:18 PM
But where is the link...? :sad:
Jeff Kilgroe
07-30-2008, 08:35 PM
This is awesome!
It seems that starting this weekend, I will no longer have any free time... Not sure if that's good or bad just yet. :)
Obin Olson
07-30-2008, 08:41 PM
don't think it's a public link yet...cant find it, not that it matters much to us anyway..but I would like to get it in CIneForms Hands asap as our entire studio is pretty much cineform.....
David you get it??
Peter Majtan
07-30-2008, 08:43 PM
We are developing some "other" applications outside of film industry and the SDK is been on my wish-list for quite some time... Jim did say it will be available to everybody... :)
Jannard
07-30-2008, 08:47 PM
Sorry... it looks like it will get posted tomorrow. Not exactly sure what happened, but Jay is going to teach me the delicate art of pistol-whipping. :-)
Jim
Peter Majtan
07-30-2008, 08:54 PM
No worries Jim, as far as it is coming for anyone who signs up - I will wait... :)
Steve Sherrick
07-30-2008, 08:56 PM
Jim, no worries. One day isn't going to matter. You've got us all dreaming of the possibilities and by the time we wake up from those dreams you'll have it posted.
Thor Wixom
07-30-2008, 09:05 PM
Everyone has access to the Alpha R3D SDK. No one is excluded as long as they sign for it.
Good. So, will Cineform be allowed to re-release the R3D2 conversion tool?
-Thor
Edited for clarity.
bakopeti
07-30-2008, 10:10 PM
Great news before my breakfast! Thanks again! Can't wait to see some red r3d c++ code...
Ryan Erwin
07-31-2008, 01:15 AM
Should be posted any time now ;-)
Peter Majtan
07-31-2008, 03:23 AM
Still can't find the link...
Ryan Erwin
07-31-2008, 04:21 AM
Still can't find the link...
From the RED Homepage... www.red.com
http://www.red.com/skin/img/index/r3d_sdk.png (www.red.com/developer)
-Ryan @ RED
Radoslav Karapetkov
07-31-2008, 04:26 AM
We think Jay does deserve credit... he pistol-whipped us almost every day. We got this out because we were tired of the beatings...
Jim
A true Shawshank moment. :)
Thanks for the Mozart, Jay. :bleh:
:watsup:
So - where is it? Ready to be released but not released = not ready
:-(
Daniel Esperanssa
07-31-2008, 05:00 AM
That's wonderfull news. In Paris, a lot of "people" don't shoot RED because of "lack of post solutions".
Now I won't hear any more: "RED is great but too complicated in post... so let's shoot HDCAM"
Patrick
Salut Patrick,
The best way to know where are the "RED ready" post houses in Paris (and there are a few) is to contact me off-list or Basile at www.di-dea.com (french website of the french Scratch reseller).
Cheers,
Daniel
Peter Majtan
07-31-2008, 05:11 AM
Thanks Ryan - got it and executed... :)
Bing Bailey
07-31-2008, 06:47 AM
whats truly amazing is this thing just keeps growing and growing, that generally never happens with other cameras. you get what you get and if you want more you have to wait for the next iteration.
its like a trojan horse. other companies would do well to emulate red's approach in whatever products they put out.
Brian Harbauer
07-31-2008, 07:10 AM
Thanks Jim, thanks Jay :P
Joe Aurili
07-31-2008, 08:24 AM
If I read the SDK agreement right, you can't sell anything created with the SDK. Will there be a separate license for that?
Rob Lohman
07-31-2008, 08:41 AM
If I read the SDK agreement right, you can't sell anything created with the SDK. Will their be a separate license for that?
That should not be the case. Please email us at the address you received when you signed up and we'll figure this one out.
Thanks,
Obin Olson
07-31-2008, 08:50 AM
WHat about DRM..... what is it for? I hope us the customers to control our media?
Obin Olson
07-31-2008, 08:51 AM
re-release the R3D2 conversion tool would be nice at this point....and access to the RAW data in the SDK would be nicer......
Rob Lohman
07-31-2008, 08:56 AM
If you have specific questions on the agreement please email us so we can discuss this. Thanks.
Jannard
07-31-2008, 08:57 AM
re-release the R3D2 conversion tool would be nice at this point....and access to the RAW data in the SDK would be nicer......
Full access to RAW is on the roadmap, but I would strongly recommend against naming anything R3D2.
Jim
Mike Harrington
07-31-2008, 08:59 AM
c3po then?
Rob Lohman
07-31-2008, 09:01 AM
Hey Obin, have we received a signup from you? I haven't seen it in the queue
Patrick Tresch
07-31-2008, 09:19 AM
Salut Patrick,
The best way to know where are the "RED ready" post houses in Paris (and there are a few) is to contact me off-list or Basile at www.di-dea.com (french website of the french Scratch reseller).
Cheers,
Daniel
Hello Daniel,
Do you remember a colorist of Paris calling you desesperatly (19.07.08 at 14h00) to try to configure his Wacom tablet?
Basile told me that the post house was small but skilled and invested in a Scratch system. So I trusted the well known Basile. Starting the session with 4 hours delay I understood the pain... The station was "brand new" (was it a demo station?) and my short will be their first RED project!!! They did'nt knew what full debayer was and when I told them : "Basile said they where well experiemented" they laughed saying "Basile is a great seller!!!".
Trust is not always "the best way" to know....
But at the end with a lot of sweat and finger crossing... the 35mm print looks great.
Patrick Tresch
Link to the film @ reduser
http://www.reduser.net/forum/showthread.php?p=261895#post261895
Obin Olson
07-31-2008, 09:23 AM
Not my name or my software. but glad to hear that RAW is on the map. :) and really glad to hear cs3 support!
things are on the move again, I am sure they have been behind the scenes for some time. :)
Full access to RAW is on the roadmap, but I would strongly recommend against naming anything R3D2.
Jim
albert rudnicki
07-31-2008, 09:49 AM
Congrats!
Matt Newcomb
07-31-2008, 10:22 AM
Will there be a support forum for the SDK. Those kind of things are invaluable, especially for a brand new product.
Obviously it's ok if it is restricted to those that have signed the agreement.
Florin Andrei
07-31-2008, 05:07 PM
I know that if I write software for my own personal usage there should be no issues, but I wonder if it's possible to write and distribute freely an R3D import plugin for a GPL-licensed software such as AviSynth:
http://avisynth.org/mediawiki/Main_Page
I know there might be some issues when writing DLLs that link GPL and commercial software, but I'm not a lawyer.
So, somebody with RED, from the IP attorney perspective, is ik OK to distribute freely R3D plugins for GPL video software?
Florin Andrei
07-31-2008, 05:15 PM
The agreement assumes I work for a company writing software.
What if I'm a freelancer who writes GPL software (like the Linux kernel)?
Radoslav Karapetkov
07-31-2008, 05:17 PM
A VirtualDub\AviSynth perspective is VERY interesting.
Rob Lohman
07-31-2008, 05:26 PM
Please send any (license agreement / legal) questions to the email address you received when you signed up. Thanks!
Daniel Browning
07-31-2008, 05:45 PM
I'm confused by this clause in the SDK agreement:
15. The Parties agree that this Agreement will be considered executed when the undersigned have destroyed 3 (THREE) Sony cameras by fire or compaction. Said cameras must be without defect and loaded with 1 (ONE) tape.
Gary Stone
07-31-2008, 05:57 PM
hilarious.
Tico Llaurador
07-31-2008, 05:57 PM
I know that if I write software for my own personal usage there should be no issues, but I wonder if it's possible to write and distribute freely an R3D import plugin for a GPL-licensed software such as AviSynth:
http://avisynth.org/mediawiki/Main_Page?
Interesting question by Florin. I'm in the same boat, pretty much.
Rob Lohman
07-31-2008, 06:06 PM
Basically you need to look at the GPL license and our license. For questions regarding our license please contact the email address and we'll get your questions answered as quickly as possible!
Peter Majtan
07-31-2008, 06:09 PM
Rob, did you see mine in the queue? My outgoing server is playing up sometimes and I don't want to re-send the app twice unnecessarily - I can imagine the length of the queue... :)
Mark B.
07-31-2008, 08:22 PM
I'd like to see the license before I send my personal/business info to Red. Why does Red want our personal/business info in the first place? What's it going to be used for?
If we don't check the box "Willing to test Alpha/Beta SDK releases", does that mean we won't get access to the Alpha SDK? I don't want to test the Alpha release, I just want to attempt to implement the Alpha release. Testing, to me, suggests an intended effort to find defects, but I'm hoping to avoid finding defects if at all possible.
Ariana
07-31-2008, 08:37 PM
How much does the SDK cost to use?
Are we supposed to give royalties back to RED for selling products which use the SDK?
Rob Lohman
07-31-2008, 10:49 PM
Rob, did you see mine in the queue? My outgoing server is playing up sometimes and I don't want to re-send the app twice unnecessarily - I can imagine the length of the queue... :)
Yes we did, thanks!
Florin Andrei
07-31-2008, 10:51 PM
I sent an email to RED with my questions.
I'm no lawyer, but Red's agreement seems to be written in fairly straightforward language. As far as I understand it, RED requires you to have a EULA on your product ("Developer Program") that forbids redistribution, sublicensing, etc. of your own compiled code. So your own code for this couldn't be GPL, and it apparently requires a EULA so while it could be free-as-in-beer it can't be free-as-in-open (libre). But if you made a non-redistributable binary DLL that got loaded by GPL code, maybe that could work? There must be existing sample cases with similar limitations.
Yeah, that's how I read it too.
Some people (myself included) will be fine with a closed-source free-as-in-gratis DLL. Some other people will not be very happy if it's not free-as-in-libre (there's no source code available under an open license such as GPL, BSD, Apache, etc).
I'm not even sure if it's possible to distribute a DLL using at the same time a GPL-licensed API (AviSynth) and a closed source SDK (RED). If I write it for myself only, it's clearly legal. But if I put it out there... I don't know.
Wait, the NVidia drivers for Linux are like that, they're bound to both GPL (Linux kernel) and proprietary (NVidia) APIs and that's perfectly legal. Nobody sued NVidia for doing that.
Even if it's not legal, I guess it's always possible to write two pieces of software, one bound to the GPL API, the other bound to the closed source SDK, and have them communicate somehow (sockets, shared memory). This will keep separate the two possibly incompatible licenses, but it requires more work.
Rob Lohman
07-31-2008, 10:52 PM
I'd like to see the license before I send my personal/business info to Red. Why does Red want our personal/business info in the first place? What's it going to be used for?
It's used so we can send you the license and the SDK in the future and contact you regarding SDK matters. Our privacy policy is available on the website and we will of course not use your information for anything else including sending it to other people / companies. For more information please see our legal page: http://www.red.com/legal
If we don't check the box "Willing to test Alpha/Beta SDK releases", does that mean we won't get access to the Alpha SDK? I don't want to test the Alpha release, I just want to attempt to implement the Alpha release. Testing, to me, suggests an intended effort to find defects, but I'm hoping to avoid finding defects if at all possible.
At the moment this is merely an indication if you're willing to deal with an unfinished product. We haven't decided on what to do with this data as of today and my feeling is we'll be sending out the SDK regardless of what you've entered. It's more a thing for future releases after the first stable release.
Rob Lohman
07-31-2008, 10:53 PM
How much does the SDK cost to use?
No cost to you.
Are we supposed to give royalties back to RED for selling products which use the SDK?
No
Florin Andrei
07-31-2008, 11:04 PM
If there are no patents or whatever involved with the code, my feeling is that RED should release the SDK under a very open license.
Kind of like Sun - they make money from selling hardware, so they give away the software (OpenSolaris) for free, as a bait.
OTOH, if there are some patents or other restrictions involving the codecs and so on, then I understand why the SDK is not free-as-in-libre (open source).
jbeale
07-31-2008, 11:13 PM
I'd love for Red to allow GPL code to read their file format! If they are taking votes I'll cast mine that way. Unfortunately, based on their EULA requirements I get the feeling they consider Redcode and even the interface to it, to contain or comprise trade secrets. I'd love to hear otherwise.
Rob Lohman
07-31-2008, 11:46 PM
As Jim indicated this is a first start, not the final end station. Just like everything else we're doing the R3D SDK program will grow and expand.
wedowee
08-01-2008, 12:20 AM
Are there any programmers out there who've worked extensively with SDK who can say what they think is possible? Or what they're attempting with it?
Peter Majtan
08-01-2008, 06:11 AM
Nothing exotic - we are just want to process the image data for pixel motion analysis destined for law enforcement directly out of the camera...
What is possible? We will know when we actually see the SDK... :)
Jeff Kilgroe
08-01-2008, 06:39 AM
If there are no patents or whatever involved with the code, my feeling is that RED should release the SDK under a very open license.
This is a pretty open license. I'm not sure what people are complaining about. It seems all RED is trying to do is keep tabs on who is working with the SDK and they don't want the SDK, its components or uncompiled bits floating around as part of software distributions. This is very, very common practice. I'm seriously wondering if some people here are not familiar with most software development practices and are just looking for something to complain about. ...Or most just never read the license agreements anyway.
The way I understand the RED SDK and how RED restricts re-distribution is pretty simple. If someone is to write open-source software that makes use of the RED SDK, it's possible. You just can't redistribute the RED SDK with your code. You simply state that it requires it and leave it up to whoever gathers your code to go acquire the RED SDK on their own. Very common, very simple. We see this with a lot of "open" GNU licensed distributions where various SDKs or code components can not be distributed with subsequent third-party code. Each person looking to compile or continue work on the code must go through proper channels to obtain the necessary tools.
Kind of like Sun - they make money from selling hardware, so they give away the software (OpenSolaris) for free, as a bait.
Yeah, go read the EULA.
OTOH, if there are some patents or other restrictions involving the codecs and so on, then I understand why the SDK is not free-as-in-libre (open source).
Yep... We also have to consider that none of us have the SDK yet. We don't really know what we're getting just yet and I'm sure that many of us who end up working with the SDK regularly, producing usable tools, will hold some weight when making requests for future SDK revisions. RED is a company that listens and this is their first run at the SDK.
Craig Bowman
08-01-2008, 08:13 AM
... We also have to consider that none of us have the SDK yet. We don't really know what we're getting just yet ...
Precisely. Which is why when they ask you for the name of the product you're working on and the description of what it does, all you can do at this point is reiterate its dependant on what's available through the current interface. Until you've explored what's available it's difficult to make any firm declarations.
Rob Lohman
08-01-2008, 08:17 AM
Precisely. Which is why when they ask you for the name of the product you're working on and the description of what it does, all you can do at this point is reiterate its dependant on what's available through the current interface. Until you've explored what's available it's difficult to make any firm declarations.
That's a good point and one we'll rectify soon by probably including a product description (might be a handy thing, heh) :)
BASSAM MSSALATIE
08-01-2008, 10:19 AM
I am not programmer , i don't know anything about writting codes ??
What R3D SDK will help anyway for normal users ..
What is the way in which this ALPHA release will help us ?
Rob Lohman
08-01-2008, 10:39 AM
Bassam: it will allow other companies to load R3D files into their software products and build tools for an R3D workflow. As a non-programmer you do not need to get the SDK.
BASSAM MSSALATIE
08-01-2008, 10:57 AM
Thanks Rob .but this will open Heaven Gates for us (redusers) ,
In near future we will find hundreds of softwares , and plug ins that will support our red workfkows . is that right ?
David Wilson
08-01-2008, 11:15 AM
Bassam,
As if Heaven's gates haven't already opened for us?
Caesar
08-01-2008, 01:18 PM
Alpha R3D SDK for dummies please?
Darren Orange
08-01-2008, 01:51 PM
Hey Rob,
Will the SDK allow for exporting into R3D, if not now maybe in the future?
Rob Lohman
08-01-2008, 03:08 PM
Darren: it does not, we do not at the moment have the encoder side...
Rob Lohman
08-01-2008, 03:09 PM
We're working through all the SDK requests we've gotten and anticipate to start sending the SDK's out early next week.
Jason Sinclair
08-02-2008, 01:25 AM
So for those of us interested in subcontracting out jobs, what programming languages are needed here?
Simon Blackledge
08-02-2008, 03:00 AM
We're working through all the SDK requests we've gotten and anticipate to start sending the SDK's out early next week.
:-/ but Adobe are to release nxt week..
So have some companies had this early ? Can we expect more companies to announce support v soon also ?
S
Jay A. Kelley
08-02-2008, 06:18 AM
RED has been doing the Adobe plugin themselves
Jay
Simon Blackledge
08-02-2008, 07:25 AM
AHhhhhhhhhhh
Thanks Jay
s
Peter Majtan
08-02-2008, 07:39 AM
One of the most important things I would like to achieve with the SDK (besides of our law-enforcement project) is to create a utility that would allow to slice RAW files at any given frame. How many times I only want to back up a small portion of the RAW take... This should be relatively simple. Is this doable Rob?
Radoslav Karapetkov
08-02-2008, 09:55 AM
RED has been doing the Adobe plugin themselves
Jay
That is very good news. :)
Matt Newcomb
08-02-2008, 10:01 AM
So for those of us interested in subcontracting out jobs, what programming languages are needed here?
I'm guessing C++, plus whatever UI you feel most comfortable programming with.
Matt Newcomb
08-02-2008, 10:04 AM
We're working through all the SDK requests we've gotten and anticipate to start sending the SDK's out early next week.
Thank you for the update, I was just going to ask about that. I appreciate you keeping us up to date.
Rob, Does the SDK have any support for those of us wanting to talk to the camera via the usb/serial port and control camera functions? Maybe even support for dumping external information to the meta data stored with the footage?
Deanan
08-02-2008, 02:44 PM
Camera control functions will be coming later but you will have access to the metadata from the current SDK.
Radoslav Karapetkov
08-02-2008, 03:06 PM
Camera control functions will be coming later but you will have access to the metadata from the current SDK.
This smells like direct-to-disk recording [OnLocation-like], sometime in the future [early'09?].
Me likes. :)
jbeale
08-02-2008, 03:12 PM
I think Curt is talking about writing in new metadata to the R3D file, and Deanan is talking about reading out the existing metadata (?)
Deanan
08-02-2008, 03:50 PM
Yes, reading metadata only for now. Later on, you'll be able to trim and rewrite some metadata to a new copy (we never ever modify the original R3D).
Peter Majtan
08-02-2008, 04:05 PM
Deanan, is there a way to split RAW file into two - effectively allowing to discard the bits I don't want and only archive the RAW sections that I really need...?
I know from a technical perspective this should not be any problem. I also believe that many users here would welcome such a utility. Would the SDK allow me to do so - and more importantly - would RED allow me to do so?
Deanan
08-02-2008, 04:08 PM
That would be what we're calling trimming. Yes, that will be supported at some point in the SDK.
Peter Majtan
08-02-2008, 05:10 PM
Thanks Deanan, I look forward to it... :)
Dylan Reeve
08-04-2008, 03:23 PM
FYI - I hate PDFs that are just a Tiff image. PDFs can carry vector outlines and become much much smaller... 13.6MB for a 6-page PDF is a bit over the top. :)
Deanan
08-04-2008, 06:28 PM
We couldn't find the option for REDCODE in the PDF generator.
Peter Majtan
08-04-2008, 06:38 PM
Haha - that's funny Deanan... :)
Dylan Reeve
08-04-2008, 07:13 PM
We couldn't find the option for REDCODE in the PDF generator.
You need to upgrade to the latest version of Acrobat. I'm sure it's there :)
Florin Andrei
08-04-2008, 11:02 PM
We couldn't find the option for REDCODE in the PDF generator.
I thought Adobe was supposed to support RED. :bleh:
Craig Bowman
08-05-2008, 07:53 AM
There's an optimizer in Acrobat which you can select before saving files.
Dylan Reeve
08-05-2008, 02:20 PM
I make all my PDFs in Illustrator or InDesign - making them in Photoshop is no good as it's a raster application at it's heart, it's just sticking a TIFF in a PDF container really.
Peter Majtan
08-07-2008, 05:49 AM
So when do You guys start delivering the SDK? :)
Craig Bowman
08-07-2008, 07:01 AM
So when do You guys start delivering the SDK? :)
There's a form you needed to fill out first and approvals to do etc. Then voila, SDK. Patience.
Kyle Mallory
08-07-2008, 07:44 AM
Craig,
Have you received the SDK yet?
Peter Majtan
08-07-2008, 08:14 AM
There's a form you needed to fill out first and approvals to do etc. Then voila, SDK. Patience.
I did that the morning it was released. I am simply asking because last week RED announced that they would start delivering the SDK "early next week".
I know how busy they are - all I am asking for if there is any new update for the ETA...
I just hope that "this" interpretation of "early" doesn't transfer to the Epic, Scarlet and Red-Ray release date scheduled for "EARLY 2009"... :) :) :)
Craig Bowman
08-07-2008, 04:51 PM
Craig,
Have you received the SDK yet?
I'm in the "Patience" mode like everyone else!
Dylan Reeve
08-07-2008, 05:01 PM
What, are you guys crazy? I've had the SDK for days now, I've just about finished my brand new RED conversion and management program...
Nah, just kidding. I'm waiting too. And I don't have nearly the skill to make something magical like that.
Jonas Hed
08-13-2008, 05:38 AM
R3D import plugin for a GPL-licensed software such as AviSynth
AviSynth is amazing I use it all the time! Only 8-bit until 2.6 is released though and then all its plugins and filters has to be rewritten I think. Imagine the possibilities of AviSynth 2.6 up to 16-bit with R3D support...powerfull!
Gabor Kertai
02-07-2009, 09:56 PM
Re: AviSynth, this might be what you're looking for:
http://reduser.net/forum/showthread.php?p=370982
http://reduser.net/forum/showthread.php?t=24687