View Full Version : Eyeon generation pricing
Mike Harrington
08-17-2008, 03:45 PM
just saw this podcast
http://www.fxguide.com/fxguidetv.html
eyeon generation for $10,000
http://eyeonline.com/Web/EyeonWeb/Products/Generation/Generation.aspx
4k playback...one of the best compositers going, roto, particles, EDL, editing, conform,dailies
LUT's ect...
does a lot more then other packages at a lower cost all 32bit ploating point and up to 8K imaging
I think I'll be getting one..
laguun
08-17-2008, 06:08 PM
just saw this podcast
http://www.fxguide.com/fxguidetv.html
eyeon generation for $10,000
http://eyeonline.com/Web/EyeonWeb/Products/Generation/Generation.aspx
4k playback...one of the best compositers going, roto, particles, EDL, editing, conform,dailies
LUT's ect...
does a lot more then other packages at a lower cost all 32bit ploating point and up to 8K imaging
I think I'll be getting one..
eyeon generations indeed sounds very promising.
Mike Harrington
08-17-2008, 08:53 PM
i think others may have to lower prices a bit....good for the consumer
we'll have to see if it lives up to the hype.
nice thing is....it is a full compositer...with 3d system particles and everything.
Michael Thornton
08-17-2008, 10:46 PM
DPX, EXR, Etc...
What about R3D?
Anyone got the answers?
Thnx
Tek
Bruce Allen
08-17-2008, 11:18 PM
No R3D, Tek.
Nothing to stop them or a 3rd party someone from writing a R3D importer plugin once RED's SDK is up to speed or RED decides to give out the R3D file format, though.
Fusion is a fantastic compositor, BTW. Probably the most advanced in terms of 3D features, and a pretty strong competitor to Nuke and Toxik (the other next-gen ones).
It's quite powerful for getting a look too - it was used heavily to get the look of Sin City, for example.
I have happy memories of Fusion because it was my first node-based compositor - back with the release of Maya 1.5 it was bundled as Maya Fusion - those were the days...
Bruce Allen
www.boacinema.com
I Bloom
08-18-2008, 06:20 AM
This looks really good.
How does it stack up for basic color correction?
IBloom
Adam Glick
08-18-2008, 08:16 AM
i saw a little of this at SIGGRAPH last week- It does indeed look very promising.
The GUI was sleek and the workflow seemed well organized from what I gleamed in a just a couple of minutes watching over someone's shoulder.
I didn't see the CC toolset though...
Mike Harrington
08-18-2008, 08:31 AM
From eyeons site regarding color correction
· Adjust hue, saturation, tinting, gamma, gain, contrast, brightness for any color channel or luminance range.
· Manipulate levels and image histogram directly.
· Separate color correction by channel or region, or use masks to restrict effect.
· User definable ranges for shadows, midtones and highlights.
· Rotate image hue to correct image errors or apply dramatic effect.
· Color match to a reference image.
· Snapshot and freeze image histograms for stable, flicker-free color matching between plates.
· Suppress a specified color or colors from the image.
· Spline-based Color Curves tool allows look-up-table color correction for infinite flexibility.
· Work in RGB, YUV, CMY and other color spaces using the Color Space tool.
· Use logarithmic images like Cineon and DPT without first converting them to linear space.
· A/B split wipe allows simultaneous display of separate images for quick comparisons.
· Channel Booleans to copy and blend image channels based on add, subtract, multiply and other mathematical operations. Includes support for operations on auxiliary channels like · Z-buffer, and uv mapping co-ordinates.
If you want to check out a video of fusions CC
http://eyeonline.com/Web/EyeonWeb/Techniques/fusion5_courseware/cware_sec4_vid1.aspx
I think generation will be based off of fusion for the processing....basically like a nodal compositer, with editor, edl and version stacking and conform
and ya all the major formats are covered, fusion 6 was announced with OpenEXR capabilities equal or better then Nuke....they always had support for EXR but just not quite as good as nuke.
no mac version of course
but it is a true 64 bit application
Mike Harrington
08-18-2008, 08:39 AM
I have happy memories of Fusion because it was my first node-based compositor - back with the release of Maya 1.5 it was bundled as Maya Fusion - those were the days...
Fusion is one of the oldest surviving compositers out there, outlived all of the discontinued and outdated stuff.
Fusion 5 was a major re-write, will full 3d capabilites, others such as Shake, when they got to the stage they needed a re-write...torpedoed it.
Bruce Allen
08-18-2008, 10:04 AM
This looks really good.
How does it stack up for basic color correction?
IBloom
Quality & level of control - amazing. But so is After Effects, Flame, Nuke, etc.
Where it falls down relative to dedicated programs eg Lustre, DaVinci, Quantel, Scratch, Speedgrade etc is in the general workflow and speed.
You can't connect a hardware color correction panel.
It's not designed for realtime color correcting. It will be kinda clumsy to use for anything large.
Like I said, for extreme CC effects (that you can't do on a Lustre or DaVinci because they don't have enough control) eg Sin City, it's good.
But for Sin City I'm sure they did the final CC on a "real" CC system - eg Lustre, DaVinci, Quantel.
Bruce Allen
www.boacinema.com
Joe Carney
08-18-2008, 01:33 PM
From eyeons site regarding color correction
OpenEXR capabilities equal or better then Nuke
I'll believe that when I see it.
I wonder if they finally support Video files at > 8bit per channel color?
SalaTar
08-18-2008, 03:58 PM
I'll believe that when I see it.
I wonder if they finally support Video files at > 8bit per channel color?
Get your facts in order.
Fusion just does not support .avi and .mov files at > 8bit per channel color
dudekill
08-18-2008, 04:23 PM
Which has better paint tools, Fusion or Nuke?
Bruce Allen
08-18-2008, 05:52 PM
Which has better paint tools, Fusion or Nuke?
Last time I checked, Fusion's paint tools sucked less than Nuke.
Flame or Combustion beat both of them handily for paint, I think?
Maybe I'm out of date and Nuke has improved?
Bruce Allen
www.boacinema.com
Mike Harrington
08-18-2008, 09:17 PM
I'll believe that when I see it.
I wonder if they finally support Video files at > 8bit per channel color?
I know cineform comes in at 8 bit when it should be 10 bit....at least
they definately need to work on that.
openEXR and hdr or dpx all come in fine though.