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View Full Version : Fitting RGB into the workflow



Kjetil Haugen
05-23-2007, 02:44 PM
I think I understand the 4k raw FCP editing now. The camera generates an additional quicktime file that only references the actual 4k raw file and extracts pixels to make either 0.5k, 1k or 2k proxies.. Right?

Now I know that Jim said that RGB sucks and RAW rocks, but since 1080 RGB can go up to 60fps then there will be times we have to go RGB (I'm hoping that the "sucking" part was more of a comment on how great RAW is, and not that the RBG pictures will look like crap).

I wonder, will the camera create little quicktime references, meaning "on the fly" proxies for 1080 RGB aswell? Or are there other workflows to consider for these kind of shoots? I believe Ted said in an interview that only 4k raw could be edited natively in FCP.

I will of course shoot 4k redcode raw 95% of the time, but either way I'll be finishing in 2k. Would be great to hear what to expect from these 1080 RGB images and how they would differ from the 4k redcode files...

(If this has been discussed plenty, please just direct me to that thread, and delete this one... thanx)

Chris Kenny
05-23-2007, 04:36 PM
Unless I've missed something, FCP is going to have to support REDCODE RGB. You can't render back to RAW, so if you drop a REDCODE RAW clip on a timeline and do something to it that requires rendering, you're going to have an REDCODE RGB render file, presumably at the same resolution as the timeline.

If this is correct, I'd guess you could take that 1080p REDCODE RGB from the camera, up-rez to 2K REDCODE RGB, and mix it into your 2K timeline along with the 2K proxies of your 4K REDCODE RAW.

Clarification from Red guys would be great.

Kjetil Haugen
05-23-2007, 05:14 PM
I was sorta hoping that 1080 RGB footage would have a quicktime reference file attach to it so that we could edit 1k proxies mixed with the 1k reference files from the 4k raw shots. That would mean that we can edit a 1k project with quicktime files (but in reality we are editing 4k redcode raw and 1080 redcode RGB files) and in the end an EDL is generated and Redcine will throw out some 2k images based on that... Am I way off here? Specs on this "redcode in FCP" might still be fuzzy for me...

Tom Lowe
05-23-2007, 07:20 PM
why not downsample your 4K stuff to 2K wavelet and upres your 1080 RGB to 2K wavelet and finish in 2K?

you can edit 2K wavelet without proxies all day long.

Rob Lohman
05-24-2007, 02:53 AM
Yes, REDCODE RGB will have similar proxies once it is enabled.