Stefan Scherperel
03-02-2009, 10:04 AM
I don't remember if it was an option in CS3, but I had never used open GL rendering for final output until now. And up until about an hour ago I was really happy. Render times were faster and everything looked good using the open GL renderer, that was until I took a look at the final output. Much to my dismay it looked as if it were rendered using a draft setting. Things were sharp and colors were good, but edges had an aliased look. I started re-rendering without using open GL and not only have the aliased edges gone away but the overall picture quality is sharper and just better.
My footage is 4K and 3K being output at 1080P, Highest quality RED settings in after effects and OLPF compensation off.
Just thought I would put out a warning to everyone out there that might try to use this setting to speed things up.
In the attatched jpg this is a 100% crop from the 1080P DPX file. Notice the edges of the photos. This may not seem like alot, but it gets really pronounced as the aliasing is in motion.
My footage is 4K and 3K being output at 1080P, Highest quality RED settings in after effects and OLPF compensation off.
Just thought I would put out a warning to everyone out there that might try to use this setting to speed things up.
In the attatched jpg this is a 100% crop from the 1080P DPX file. Notice the edges of the photos. This may not seem like alot, but it gets really pronounced as the aliasing is in motion.