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View Full Version : 2 important RED related improvements Vegas needs



Miltos Pilalitos
03-01-2010, 03:08 PM
The first one is implementation of the new colour science (REDcolour, REDgamma) of course which i am sure will come with the next update (9.0d)

The second one which is even more important in my opinion is the option to do a full debayering even when the project's resolution settings are less than that of the footage's.

What do you think?

Jeremiah McLamb
03-05-2010, 09:18 PM
ditto...and some rocket support...


jeremiah

Michael Mann
03-09-2010, 03:49 AM
Miltos, how do I choose full debayering in Vegas 9? I have not found it yet.
Thanks, Michael Mann

Miguel "Macgregor" De Olaso
03-09-2010, 11:09 AM
Those two are really important feature. We should have an option to choose the debayering quality (similar to raylight?).
Also we need R3D Timecode support for exporting EDLs.

I emailed SOny but I got no answer.

donatello b
03-09-2010, 12:38 PM
from what i recall ( summer 09) ..
debayering to less then 4k :at that time the SDK had 2 methods and Sony uses the better quality method ..
i'm not at home to check the email from back then but i think it said something about the SDK didn't have have full debayering to 2k,1k,SD ...
i don't know if this changed with release of V9c ...
when i return home next week i'll ask them again and ask about TC from r3d

Miguel "Macgregor" De Olaso
03-09-2010, 02:56 PM
Nah, when exporting 1080p or 2K Vegas is only using half res. Which is not good, because 99% of the time you are not going to 4K.

Miltos Pilalitos
03-10-2010, 01:35 PM
Miltos, how do I choose full debayering in Vegas 9? I have not found it yet.
Thanks, Michael Mann

You have to change your project settings to 4K and export accordingly. Not very hard disk space efficient...