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View Full Version : Rotating R3Ds 180 degree



Matt Coats
04-26-2010, 01:49 PM
Hello,

I was wondering, if you're shooting upside down, is there any 180 degree rotation in any of the Red Rocket support apps? Or non- Rocket supported red apps?

I can only seem to get it to Rotate 90 degrees in RocketCineX.

Thanks!

matt

Cail Young
04-26-2010, 05:11 PM
Probably best done in the NLE versus in processing; especially if you're onlining as the rotate will also need to be done in the DI.

Matt Coats
04-26-2010, 06:43 PM
That's what we've been doing, rotating proxies on an FCP timeline and playing from there.

but it takes that additional 45 seconds, and this is an on-set workflow where the client wants to see the clips asap.

And it would be nice to have the Raw adjustments as well.

David Battistella
04-26-2010, 06:49 PM
This might sound nuts but mount a second monitor upside down maybe? That way it will be realtime.

David