View Full Version : Avid MC5 with RED AMA to Scratch
08-29-2010, 08:11 PM
I have a sequence cutting RED media through AMA in MC5 that needs to be sent to Assimilate Scratch. This seems pretty easy, but all the tutorials I find seem to relate to Red footage that was transcoded to DNX. For my situation, I can't seem to get it to work right and I can't find a definitive way to do it.
- What type of EDL should I use and with what settings?
- What is translated and what isn't? (transitions, timewarps)
Thanks so much.
PS: On a side note, for reference, I was wondering if anyone knew of a solid way to send the same RED AMA sequence to Apple Color?
08-30-2010, 11:58 AM
You will still use the 16 Char EDL for a conform in Scratch. EDL's by nature are somewhat restricted compared to an AAF so it will support cuts, dissolves, basic timewarp, title placement (no title content), and basic indication of basic effects (no keyframes, etc.).
If Scratch support AAF conform, then the conform can be far richer and complete. The one issue they need to be aware of is that sources for R3D files via AMA are tracked in the "Source File" field rather than "Tape." Avid has a developer update not to that effect with sample code described in the document for third parties to update accordingly. They should contact their Avid counterparts.
Apple Color has a different set of requirements as it does not support the 16Char EDL. It still adheres to the CMX3600 restriction of 8 characters. I believe it also looks for the source in the EDL to be the truncated R3D name (A001C001) and the full file name as a *comment. If dailies are created via REDCINE-X, the Labroll and Camroll are already tracking the "FCP" style of source ID so that such an EDL can be generated with v5 of MC and EDL Manager. It would be much easier if Apple updated Color to support 16 character sources - even more for other camera types. For example, we have a 32char EDL for other file formats.
08-30-2010, 01:10 PM
Interesting. I saw in one tutorial that I should transfer the "Source Name" into the "Clip Name" column (because I renamed them by scene) and use the "RED16" EDL type, it should send to Scratch no problem right?
08-30-2010, 01:31 PM
Sure - no need to rename though clip names. EDL Manager can pull source names from TAPE, Camroll, Labroll, SoundRoll, Source File (new with v5).