Search:

Type: Posts; User: Mat@imageWork

Page 1 of 5 1 2 3 4

Search: Search took 0.01 seconds.

  1. Thread: Input

    by Mat@imageWork
    Replies
    8
    Views
    1,174

    Unfortunally, last I check, Scratch wasn't design...

    Unfortunally, last I check, Scratch wasn't design to support natively a video input card. It's a file based system. You need to use an other program to ingest footage. We face the same problem and...
  2. Replies
    29
    Views
    5,456

    I will let you know if someone need a shoot...

    I will let you know if someone need a shoot there...
  3. Replies
    29
    Views
    5,456

    [QUOTE=Kyle Mallory;370965]I'll give this a try,...

    [QUOTE=Kyle Mallory;370965]I'll give this a try, but in Linux you will very rarely (under normal circumstances) see a 100% CPU load, in part because of how Linux handles multithreading. Again, in my...
  4. Replies
    30
    Views
    5,468

    After spending time is research like you, the...

    After spending time is research like you, the ecinema DPX24 is apparently the reference when compare to BVM D32 witch is still in use on many telecine suite. Other LCD Sony (21K) Barco (25-27K)...
  5. Replies
    29
    Views
    5,456

    Ok to our experience with sdk himself on win...

    Ok to our experience with sdk himself on win xp32, recompile to be used in command line, sdk does not scale up to 2 cores. So we develope an mulithread version to act like a render farm and scale up...
  6. Replies
    29
    Views
    5,456

    Hi kyle I'm check some stuff with the SDK on...

    Hi kyle

    I'm check some stuff with the SDK on my side. How many CPU are in your system actually? how loaded is their activity? Because having more CPU doesn't mean the sdk will be abble to use...
  7. Replies
    22
    Views
    3,761

    Thanks Martin, these number make more sense to...

    Thanks Martin, these number make more sense to me. I'll waiting for your final spec sheet of the product.

    Mathieu
  8. Replies
    22
    Views
    3,761

    Hi Martin, Due to the way the SDK is coded, I...

    Hi Martin,

    Due to the way the SDK is coded, I strongly doubt you are abble to render 2K to DPX in realtime within a single box. I encourage you to verify, but if I wrong, then you don't have the...
  9. Replies
    22
    Views
    3,761

    Ok so render to r3d to DPX at 2K (1/2 res) with...

    Ok so render to r3d to DPX at 2K (1/2 res) with high quality setting for debayern, antialising etc is realtime to disk out of these box?
  10. Replies
    22
    Views
    3,761

    So render is much slower than playback...Any SDI...

    So render is much slower than playback...Any SDI out throw GPU board? Metadata is handle when rendering and also throw playback?
  11. Replies
    22
    Views
    3,761

    when you said fast QT DNxHD encode what are you...

    when you said fast QT DNxHD encode what are you exactly mean? What does include the 30K euro enter price? Have you also realtime playback throw GPU or I/O board?
  12. Replies
    22
    Views
    3,761

    Hi Martin, what do you mean by near set...

    Hi Martin,

    what do you mean by near set system? r3d player? would it play at 2K high footage in realtime?

    Thanks Mathieu
  13. Replies
    2
    Views
    677

    what I see so far is around 35 % from sdk with a...

    what I see so far is around 35 % from sdk with a single i7, with only 2 cores at 100%...I was execpted that sdk scale up to 8 cores.
  14. Replies
    2
    Views
    677

    CPU usage in redcine

    Hi guys

    When you monitor the process in mac 8 core in redcine, what is your CPU usage? Also are all the core used at 100% or less maybe?

    Thanks Mathieu
  15. The red sdk doesn't allow us to access the...

    The red sdk doesn't allow us to access the debayering process is coded, so no chance actually to recomplie this for CUDA render out the r3d...
  16. Replies
    3
    Views
    596

    Could you provide me some benchmark ? (system...

    Could you provide me some benchmark ? (system info and test decode setting)
  17. Replies
    22
    Views
    3,148

    Nigel, How does DVNR deal with electronic...

    Nigel,

    How does DVNR deal with electronic noise VS film noise? Does it make any difference?

    Thanks Mathieu
  18. Replies
    6
    Views
    1,368

    Why not supporting 4:4:4 with DNxHD as long as...

    Why not supporting 4:4:4 with DNxHD as long as Sony SR and R3D use them? In term of color grading, the possibility are more limited. And Sony SR is quite the standard in HD now...And in term of...
  19. Replies
    6
    Views
    1,368

    Yes that's what I hear too but can't find any...

    Yes that's what I hear too but can't find any info on avid ds website....

    Mathieu
  20. Replies
    3
    Views
    596

    SDK and realtime debayern

    Hi

    Here is my 1 milion dollar question of the day: Does SDK allows you realtime debayern?

    Debayern process is 100% CPU. People who are implement the SDK in their specific appz get performance...
  21. Replies
    6
    Views
    1,368

    higher rate for DNxHD

    Will Avid support higher rate for DNxHD to use 444 instead of 422in there codec?
  22. Replies
    29
    Views
    5,456

    Hi kyle, Very good news one more time. I just...

    Hi kyle,

    Very good news one more time. I just got a phone with Tom. I'll test pirahna in high-end VFX work in the next mounth. Here is the link to our production compagny www.frenchcancan.ca
    ...
  23. Replies
    29
    Views
    5,456

    It's a very good news the r3d support for...

    It's a very good news the r3d support for piranha. Is the plugins avaible to purchase? The multithreading would optimise to work on quad CPU, and/or for next generation of 6 CPU?
  24. Replies
    83
    Views
    8,505

    Each time I read post where "prosumers", owner of...

    Each time I read post where "prosumers", owner of red, asking to have a real DI tools for 10K, I understand why but I just don't think it's possible to be an allrounder. If scratch came out to 10K, I...
  25. Replies
    27
    Views
    5,313

    Good to know! Tree? Last I spoke to Tom last...

    Good to know! Tree? Last I spoke to Tom last year, pirahna haven't...That's a good news. Do you mind to post some screen pictures of IU? I defently need to talk with, as I will need a strong product...
Results 1 to 25 of 111
Page 1 of 5 1 2 3 4