Thread: SCRATCH and its non-realtime in 4K.

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  1. #21  
    Quote Originally Posted by Andrew View Post
    I think this is the one.

    http://www.dvs.de/Brochures/DVS_DI_Team.pdf
    and this one
    http://www.filmlight.ltd.uk/products/baselight

    High performance
    Real-time effects up to 4K RGB file sequences
    Multiple video formats with real-time converting
    Real-time JPEG2000 conversion
    Internal RAID-5 protected high data rate storage

    High quality:
    Real uncompressed video up to 4K RGB 16 bit
    Real-time effects in 16 bit
    Original native content is directly used for real-time processing


    Though I don't know how much it is. Can't find any prices again.
    Lagun, do you know the price of CLIPSTER complete system?

    http://www.dvs.de/english/products/i.../clipster.html


    price is about 90K EUR full equipped.
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  2. #22  
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    Quote Originally Posted by ibloom View Post
    Just as a point of information:

    DVS clipster does realtime uncompressed 4K it's true.
    But this is 4K RGB completely uncompressed.
    No, DVS supports also RAW 4K -and- uncompressed -and- J2K DCI.
    Uncompressed is important for multi-staged colorcorrection, VFX, CGI etc. In 10, 12, 16 bit.

    Furthermore, DVS no only supports uncompressed, raw, but also DCI DSM (Digital Source Master) and DCP (Digital Cinema Package).

    filmlight baselight is "only" 4K uncompressed RT however.

    Quote Originally Posted by ibloom View Post
    Not 4K Compressed Redcode Bayer Raw.
    DVS supports realtime RAW.

    RED decided to no allow in DVS (or anyone else) in so far - they said that they have to honor their agreement with apple to not allow other companies supporting the red camera until april.
    Recently we have been informed by them that RED is not stable/finished enough with their redcode raw to be supported by 3hrd parties.

    Thats main reason why many customers (as us) are getting restless regarding the post workflow.
    RED -needs- stronger and more support from the post industry, especially from the even more powerful systems and players.
    And their strategy to get this is not really clear. It would be very reassuring and helpful if red would outline a -basic- timeline for their post workflow. The cross-platform puzzle

    Realtime RAW workflows, -including 4K- meanwhile are supported, by
    IRIDAS (speedgrade HD, speedgrade, DI, framecycler, framecycler DI, venue): cineform
    DVS (Clipster) : cineform
    ADOBE (CS 3/ premiere pro, after FX, encore) : cineform
    SI 2K and SI 2K mini : cineform
    DALSA Origin : cineform
    WEISSBERG Speedcam : cineform
    VISION Phantom 65 : cineform
    and many more... (autodesk/discreet combustion, eyeon digital fusion etc).

    Furthermore these raw workflows are OSX and Windows, AVI and MOV, stable and realtime. No matter if RED wants to offer that level of performance themselves or integrate with cineform, this is the market right now: The camera raw marketleader and the post raw marketleader products dont talk to each another...

    Quote Originally Posted by ibloom View Post
    So regardless of the specifics of Scratch, a much less hardware dependent system. There is no realtime 4K Redcode system in existence... AFAIK... YET.
    IBloom
    Yes. Thats a big problem. Especially as 4K RAW is not only feasibly, but reality.
    And 4K RGB with display and i/o is offered at DVS since 2005, 3 years ago.

    Anyhow, this NAB we will see several new 4K (also RAW hardware) systems, and hopefully RED can lift its REDCODE embargo towards 3hrd parties ASAP.
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  3. #23  
    Senior Member Andrew M.'s Avatar
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    Laguun, does any of these systems supports playing RT 4K from 16 bit TIF sequence?

    Since I convert REDRAW immediately to 16 bit TIF and then use it for all of our grading needs I discovered how good it is to work with TIF. Even 10 bit log DPX is not giving me as much of flexibility and headroom as TIF does
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  4. #24  
    Senior Member Harry Clark's Avatar
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    Luki,
    Not a knock on Scratch, but I DO wish that Red would open up the r3d to other companies like Iridas. I can wrap my brain around the interface in Speedgrade. I could use the on-set product ($600) to grade a frame here and a frame there, and pass along the settings and pictures via email to the colorist who's handling the project's footage. Even if he's using a hardware product like DaVinci there would be a reference, like on a 35mm project when we send a digital still or a paper Polaroid (now I'm dating myself)
    I know that the current freeware products from Red will do this but I cannot stand the UI.
    Cheers,
    Harry
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  5. #25  
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    Quote Originally Posted by Andrew View Post
    Laguun, does any of these systems supports playing RT 4K from 16 bit TIF sequence?

    Since I convert REDRAW immediately to 16 bit TIF and then use it for all of our grading needs I discovered how good it is to work with TIF. Even 10 bit log DPX is not giving me as much of flexibility and headroom as TIF does
    yes, clipster handles 4K 16bit RGB in realtime. I quote:

    High performance
    Real-time effects up to 4K RGB file sequences
    Multiple video formats with real-time converting
    Real-time JPEG2000 conversion
    Internal RAID-5 protected high data rate storage

    High quality:
    Real uncompressed video up to 4K RGB 16 bit
    Real-time effects in 16 bit
    Original native content is directly used for real-time processing

    Open platform:
    Windows® workstation with direct capture into NTFS Windows® file system
    Real-time support of graphic file sequences like DPX, TIFF, Cineon®, TGA, BMP etc.
    Fibre Channel connection for additional storages like a SAN
    OpenFX effect plug-in interface

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  6. #26  
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    Quote Originally Posted by ludmux View Post
    price is about 90K EUR full equipped.
    the smaller 2K configurations start at ~55K iirc and can be upgraded to 4K i/o, 4K RT and 4K networked RT storage - however my last price quote was sept 2007.
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  7. #27  
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    Quote Originally Posted by Rivai View Post
    Hi laguun

    Let's forget about Scratch is the only one that supports R3D, let's ASSUME that it doesn't have R3D support. And obviously price isn't a problem for you.

    Scratch can't display 4K, that's the limitation, alright. By assuming that and comparing 4K RT RGB from Scratch vs other products. How do you think of its performance, Color grading feature, plugins, reconform feature, workflow, etc. Is other product better or Scratch better ?
    I think scratch is one of the very good systems in the midrange, in power and functionality. Its UI is fast (requires some learning as with any dedicated non-standard UI), its color correction tools are responsive and good (secondaries could be a bit more powerful, but thats just me), and if offers some good added functionality (tracker and masks are good), also it support nice external effects. The integration of consoles (cooper etc) is also good. shortcomings are minimal audio, very rudimentary editing, then (i dont know if that has been changed since sept 07) stereoscoping & 3D blocks/brakes down
    other functions (secondaries). Datamanagement seemed good (people who are using it often like it -very- much) but i couldnt look to deep into it. Technical quality seemed very solid (no magic gamma/value shifts ala apple) but no ultra-quality in realtime as 16bit etc. Please keep in mind that i only had 2 sessions and that was august & september 2007, so things might have improved. Integration with external programs (as AE/combustion/fusion/nuke/maya/max/xsi) seemed less powerful (but a decent inhouse programmer could probably script that).

    I would see it not as "finishing" system as discreet smoke, but also not as "only" di, somewhere in between, a good product.

    Quote Originally Posted by Rivai View Post
    Iridas 2K is only 2K and it isn't 4K. What product of Iridas that support 4K (not 8K) ?
    If its "4K" as with all nvidia systems (aka 4k files, but no 4K display and no 4K i/o) then it would be speedgrade DI, which handles 4K files the same way scratch does.
    If 4K display is required it would be speedgrade Di with venue, but that would be more expensive than a scratch.
    What is important to understand is that cineform can do RT 4K raw and speedgrade supports cineform.

    Quote Originally Posted by Rivai View Post
    From price point, what kind of product that you think is on the same level with Scratch and better.
    Regards
    I wouldt want to say "better", as this depends on many factors. All systems have advantages and shortcomings which make them more them more appealing or less appealing to certain users. I would see scratchs strenghts in shortform and longform in 2K mastering, rather less networked installations (<5 people on post on the same system). Alternatives on the pricelevel are iridas speedgrade, dvs clipster, autodesk/discreet smoke, matrix chrome.

    For very complex pure shortform and indies with more time than the service agency biz and a 4K fullfeature i would rather recommend desktop software packages (as Adobe/Avid/Autodesk/AD with combustion).

    For //top-end// colorcorrection i would consider the smaller filmlights baselights. For network centric facilities which aim at 4K i would recommend starting with a smaller clipster.

    I think i will compile all the information about prices, hardware, os, functions, installed user base, business models, interfacing etc in one list (or maybe even a small webpage) pretty soon, as i am basicly talking about these topics daily with customers.
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  8. #28  
    Any ideas on the cost of baselight HD ?

    S
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  9. #29  
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    Quote Originally Posted by flameop View Post
    Any ideas on the cost of baselight HD ?

    S
    it was starting at somewhere ~110/120K€, iirc, but dont quote me - i was just asking a tech at IBC and his focus was truelight and baselight 4/8.
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  10. #30  
    Thanks Laguun,

    Can't work out the difference between HD and One :-/
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