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  #1 IBC - GPU Build REDCINE-X Beta 21 
    Fire Chief Jarred Land's Avatar
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    Here you go.. Just in time for all of you that couldn't make it to IBC .. something for you to play with. For all of you at IBC, go take a look at it in action in our mini-booth.

    The first beta of the GPU accelerated REDCINE-X.


    This first release supports OpenCL on both Nvidia and ATI cards and we are working in collaboration with Nvidia for CUDA support that should drop in October... it will be well worth the wait as internally with CUDA we see a further boost in performance.

    This is just a taste of the beginning. Currently with Dual 8 core Xeons with a single Titan we are seeing 6K 24fps Full quality playback in real time with REDCODE 9:1 and above.

    Multiple GPU support is coming soon. With the K6000 just around the corner and 12 core Xeons available for purchase as of yesterday for the PC guys, your rendering life should become alot easier very soon :)

    REDCINE-X Beta 21



    Mac Installer Package:
    http://red.cachefly.net/redcinex/app...30042_Beta.pkg


    Windows Installer:

    http://red.cachefly.net/redcinex/app...eta_64-bit.msi

    For GPU mode, make sure OpenCL is enabled and you allow as much memory as possible, both settings are located in the RCX preferences.



    Added: OpenCL GPU acceleration
    Added: Support for RED DRAGON.
    Added: Support for Motion Mount.
    Added: Support for ROCKET-X.
    Added: SDI Monitor Output support with Blackmagic and AJA SDI cards.
    Added: New timeline with audio track support.
    Added: Ability to import WAV files as clips.
    Added: Functionality to clear the video and audio slates via an alt click.
    Added: Many timeline editing features such as slug grouping and track locking.
    Added: Quick templates for selecting an audio track layouts.
    Added: XMP metadata functionality to JPEG exports.
    Added: ICC color profile functionality to JPEG exports.
    Added: New options for EDL file exporting. Ability to specify timecode type, inclusive or exclusive TC, and 8 char or 16 char reel names.
    Changed: Audio playback and export is now based on timeline tracks.
    Fixed: Issue with audio not being updated when attaching external audio to a clip.
    Fixed: DRX not working on Rocket monitor out
    Fixed: various stability issues
    Updated: Send To functionality updated to work with Adobe Lightroom 5, Adobe Photoshop CC, and Adobe Premiere CC.
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  2. #2  
    Senior Member Paul Harb's Avatar
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    This is exciting!

    Quote Originally Posted by Jarred Land View Post
    Here you go.. Just in time for all of you that couldn't make it to IBC .. something for you to play with.

    The first beta of the GPU accelerated REDCINE-X.


    This first release supports OpenCL on both Nvidia and ATI cards and we are working in collaboration with Nvidia for CUDA support that should drop in October... it will be well worth the wait as internally with CUDA we see a further boost in performance.

    This is just a taste of the beginning. Currently with Dual 8 core Xeons with a single Titan we are seeing 6K 24fps Full quality playback in real time with REDCODE 9:1 and above.

    Multiple GPU support is coming soon. With the K6000 just around the corner and 12 core Xeons available for purchase as of yesterday for the PC guys, your rendering life should get alot easier very soon :)

    REDCINE-X Beta 21



    Mac Installer Package:
    http://red.cachefly.net/redcinex/app...30042_Beta.pkg


    Windows Installer:

    http://red.cachefly.net/redcinex/app...eta_64-bit.msi

    For GPU mode, make sure OpenCL is enabled and you allow as much memory as possible, both settings are located in the RCX preferences.



    Added: OpenCL GPU acceleration
    Added: Support for RED DRAGON.
    Added: Support for Motion Mount.
    Added: Support for ROCKET-X.
    Added: SDI Monitor Output support with Blackmagic and AJA SDI cards.
    Added: New timeline with audio track support.
    Added: Ability to import WAV files as clips.
    Added: Functionality to clear the video and audio slates via an alt click.
    Added: Many timeline editing features such as slug grouping and track locking.
    Added: Quick templates for selecting an audio track layouts.
    Added: XMP metadata functionality to JPEG exports.
    Added: ICC color profile functionality to JPEG exports.
    Added: New options for EDL file exporting. Ability to specify timecode type, inclusive or exclusive TC, and 8 char or 16 char reel names.
    Changed: Audio playback and export is now based on timeline tracks.
    Fixed: Issue with audio not being updated when attaching external audio to a clip.
    Fixed: DRX not working on Rocket monitor out
    Fixed: various stability issues
    Updated: Send To functionality updated to work with Adobe Lightroom 5, Adobe Photoshop CC, and Adobe Premiere CC.
    Paul Harb - Director/Editor IATSE 700
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  3. #3  
    Senior Member Derek Morrison's Avatar
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    YES!!!!
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  4. #4  
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    Yesssssssssss!!!!
    Very Big Thank you!!!!!!!!
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  5. #5  
    Senior Member Patrick Tresch's Avatar
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    Yes!!!!

    Thanks RED team!

    Pat
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  6. #6  
    Junior Member Glen Ryan's Avatar
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    Bingo! Thanks Jarred :)
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  7. #7  
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    Ahahahahahahahhah Fantastic Jarred . Thaaaaaaaanksssssss
    Thanks Red Team ;)
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  8. #8  
    Senior Member Derek Morrison's Avatar
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    Thanks RED Team!!!!
    Post Production Supervisor
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  9. #9  
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    Can´t wait to download this and try it out with the Titan. Great job guys
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  10. #10  
    Senior Member Mikael Lubtchansky's Avatar
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    Quote Originally Posted by Jarred Land View Post
    Added: New timeline with audio track support.
    Added: Ability to import WAV files as clips.
    Great new features too
    Being able to use RCX as a quick NLE and edit with an external audio / music track is a much welcome addition :-)
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