Thread: any ADOBE/RED news? please?

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  1. #31  
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    Quote Originally Posted by luki View Post
    Jay,

    You don't have to "debate" at all. Just be factual.

    There is a very good and very valid PC workflow. I know a lot of people that are shooting on RED and cutting on PCs.

    There is not a native Adobe workflow with Cineform.
    The 4K raw workflow on Adobe, using cineform no matter if with Arri or transcoded Red is fast, and for FCP transcode to prores is anyhow recommendable as well. The trick with the cineform 4K transcode is: different from fcp prores you are at topquality, crossplaform, crossapplication, 4K and raw and 444RGB. There is no need to remaster for cinematic release, different from prores.

    Different from redcode raw so far, being compatible with fusion, nuke, combustion, ae, maya, speedgrade, crossplatform, etc, in top quality RGB444 and RAW is a giant advantage for us and many other houses. In fact in Germany, where most red customers i know are speedgrade users (axel mertens / magna media / hans von sonntag / us to name a few), the premiere/cineform 4K raw combination is used quite a bit to always be crossplatform and not being locked out of most of the postproduction tools.

    Quote Originally Posted by luki View Post
    And this really doesn't have much to do with pushing "my workflow." SCRATCH is not an offline editorial tool, and most likely never will be. Putting on my ASSIMILATE hat, I don't care whether you cut on Premiere, FCP, Media Composer, Vegas, or Edius. Doesn't matter to me...
    Call me spoiled, but i prefer an integrated workflow, as discreet smoke. The fine thing about premiere / cineform is that you dont need scratch or speedgrade for an 4k realtime online, different from Media Composer, Vegas or edius. Also, it expands FCP to "4K" (4000 pixel, thats apples limit) in 444RGB with realtime colorcorrection on the raw files. Thats more than good enough for many projects.

    Quote Originally Posted by luki View Post
    And once you can do 4K on Premiere, it really still won't matter to me, because you still won't be able to do a whole bunch of other stuff that SCRATCH can do that Premiere (or any other offline editor) cannot do.
    Lucas
    Adobe does 4K, uncompressed at 16bit since 2006, raw with cineform and with neo its *extremly* fast. 4k/2k raw realtime.

    I suppose there will be extremly growing amount of 4k, 2K and 1080p online masters coming out of Adobe CS3 (and 4..).

    Lay to tape works in realtime as well, so far with the aja card series, blackmagic decklink soon.

    The good things about Adobe CS3 with cineform are:
    It can do many necessary steps and masterformats. 4K/2K filesequence, 4K cineform, blu ray, 5.1 Dolby, 1080p formats as HDCAM (SR) and also top-quality DVD, flash for the web and PAL/NTSC masters all from the same project. Many other solution require aditional steps or, ironically, have to be brought back to Adobe CS3 (or several other softwares) for further mastering (5.1 sound/flash/blu ray) etc.

    Another important feature for us it that it is OSX and Windows as well. That fits very well into the speedgrades which are OSX and Windows as well. Speedgrade XR supports both, cineform and redcode raw (they will wait to release that to end-users however until red allows more companies than the 2).

    We were always pretty sceptical concerning Adobe Premiere, and owned it since 1.0 all the way besides discreet, avid, sony etc. However, i have to give em that, Adobe CS3, especially expanded with cineform, is amazing. After Effects / Photoshop / Premiere / Flash / Encore / Soundbooth / On location / Illustrator are a *real* strikeforce.

    The main missing thing is a realtime 4K colorcorrection at speedgrade / scratch level with internal interface. Its great that you can use speedgrades .look colorcorrection and 3D luts directly in premiere, in 4K, with cineform, but i would even prefer to have it directly in the timeline while editing.

    As i stated often - offline editing is a concept which will, luckily, no longer be necessary. some people will still do it, but offline editing has only one reason: not enough storage/bandwidth/computing power. Its easy to see it with DV. Very very few people edit DV offline, why should they. Its the same with 4K.

    Another point about Adobe is the extremly good longterm investion security and the excellent price / performance. Its no problem to buy a 4K online station with dual-linked hd-sdi and all software licenses for $$$$. (aja 2000, adobe cs3 2.500, neo/prospect 4K 2000, quadcore with 8800 nvidia and lets say 10 Terrabyte 2500-3000). That is an huge advantage for people like me, who have to equip many employees in many projects, and i try to avoid "bottleneck systems" in the middle when i can.
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  2. #32  
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    Quote Originally Posted by Steve Sanacore View Post
    My take on it, from some educated sources was that until RED settled on the final Codec (just last month I think), only Apple was dealing with the it. Now that it seems to be stable, Adobe, Avid etc. will eventually have raw support. Although I am an Apple FCP user, I would love Adobe to also be in the game, and I think they will be soon. I watched some Adobe demos and was impressed by the strides they have made with Premier and AE, Blu-Ray burning etc all in OSX on MacPro's.

    IMO
    redcode to cineform is pretty impressive for apple fcs users as well. Did you see the video at freshdv.com? If not, i recommend it.
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  3. #33  
    Senior Member Christopher Grant Harvey's Avatar
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    Again, I'm glad I bought Cineform when I did.:bleh:

    David Newman has an interesting interview where he talks about Cineform technology, people unfamiliar with it should listen to it.

    http://web.mac.com/bobdiaz/Site/Podc...id_Newman.html
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  4. #34  
    REDuser Sponsor Jay A. Kelley's Avatar
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    Little love-fest for Cineform going on here.. Can't have that! :)

    Mr. Newman.. A little bitching for you:

    You support WAY TO FEW graphics cards.

    This is something you need to fix A.S.A.P. please!

    Thank you!

    Too bad your system cannot work in something like the MOTU.. That would be a game changing event. But I think they are in bed with DVRPro and there are most likely a host of other problems

    Jay
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  5. #35  
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    Quote Originally Posted by Jay A. Kelley View Post
    You support WAY TO FEW graphics cards.

    This is something you need to fix A.S.A.P. please!

    Jay
    Hi Jay, somehow we (or at least I) missed meeting you at NAB. I'm disappointed. Re your comment about graphics cards, can you be more specific? We have no graphics card requirement as all processing is done in the CPU.
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  6. #36  
    Senior Member Christopher Grant Harvey's Avatar
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    Quote Originally Posted by David Taylor View Post
    Hi Jay, somehow we (or at least I) missed meeting you at NAB. I'm disappointed. Re your comment about graphics cards, can you be more specific? We have no graphics card requirement as all processing is done in the CPU.
    Would processing be faster if the GPU was utilized in addition to the CPU?
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  7. #37  
    REDuser Sponsor Jay A. Kelley's Avatar
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    David,

    Sorry I meant CAPTURE card

    Well from what I am told, you support realtime playback in one version of the AJA card for PC, but other versions you do not. I could be wrong here, but I am under the impression that you have better realtime playback support for one capture card, and not others.

    If I am mistaken, and you work on almost all of them, then PLEASE tell me

    Jay
    Jay A Kelley
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  8. #38  
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    Quote Originally Posted by Christopher Grant Harvey View Post
    Would processing be faster if the GPU was utilized in addition to the CPU?
    Christopher, the answer is "it depends". For a single-stream playout application the graphics card can sometimes replace (or augment) processing done in the CPU - freeing the CPU up for other tasks. In this example the answer might be "yes".

    In the case of CineForm's Prospect family of products, we're actually replacing the processing engine inside Premiere during RT playback. We can mix multiple streams, add titles, scale, and a myriad other tasks, many of which are not always best performed on the GPU. If we used the graphics card for some tasks we'd have to take the output of the graphics card on a per-stream basis, which usually goes to the monitor, and route it back to the CPU for the additional processing we need performed (as the graphics card isn't suitable for all tasks). This bidirectional dataflow for multiple streams is not efficiently implemented on the CPU. So at this point we've stayed away from GPU processing, although that might change in the future.
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  9. #39  
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    Quote Originally Posted by Jay A. Kelley View Post
    David,

    ...you support realtime playback in one version of the AJA card for PC, but other versions you do not. I could be wrong here, but I am under the impression that you have better realtime playback support for one capture card, and not others.

    If I am mistaken, and you work on almost all of them, then PLEASE tell me

    Jay
    Jay, CineForm's Prospect family supports the AJA Xena LH and LHe (single-link) cards. We properly scale 2K timelines to HD for display through HD-SDI. 4K timelines in Prospect 4K are nearly ready for release for other 4K cameras, but of course our Red support is pending.

    We do not yet support the Xena 2K card, but we will in the near future. This is simply a matter of resources to get that work done.

    We do not yet support Blackmagic HD-SDI cards within Prospect, but again we will in the near future. For HD-SDI monitoring work using Prospect today we recommend the Xena LH(e) card.
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  10. #40  
    REDuser Sponsor Jay A. Kelley's Avatar
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    So it's coming.. That's cool. Can you say 6 months or less?
    Jay
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