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  1. #191  
    Member Evan Falbaum's Avatar
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    Finger's crossed for an NAB release next week...
    San Antonio, TX/Shreveport, LA | www.moviesauce.com | @moviesauce | Weapon Helium #06264
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  2. #192  
    Senior Member Thai Christen's Avatar
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    Quote Originally Posted by Phil Holland View Post
    That's the proper IPP2 workflow. Premiere Pro this month doesn't have support for IPP2 yet. However, only an April Fool would think they wouldn't have support in just a few......
    Testing on a current project, many of your Luts look a little bit odd or throw exposure/gamma totally off. Maybe I am doing something wrong.
    I know, ideally you would set your Luts and expose when you shoot. Will do so going forward. But right now, I just have to figure out which of your Luts works best.

    Lets hope for full IPP2 implementation in Premiere very very soon :-)
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  3. #193  
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    Just purchased! Can't wait to try these out!!!
    Red EPIC-W #003307 "Annabelle"
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  4. #194  
    Moderator Phil Holland's Avatar
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    Quote Originally Posted by Thai Christen View Post
    Testing on a current project, many of your Luts look a little bit odd or throw exposure/gamma totally off. Maybe I am doing something wrong.
    I know, ideally you would set your Luts and expose when you shoot. Will do so going forward. But right now, I just have to figure out which of your Luts works best.

    Lets hope for full IPP2 implementation in Premiere very very soon :-)
    Most should keep 18% grey in the approximate same zone. All ghostStocks should no matter what. baseStocks there are a few that do special things, but most are on point.

    R3D>Grading w/ philmcolor> Output Transform.
    Phil Holland - Cinematographer - Los Angeles
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    2X RED Weapon 8K VV Monstro Bodies and a lot of things to use with them.

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    Red Weapon/DSMC2
    Red Dragon
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  5. #195  
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    Hey Phil -any opportunity to have integration within Avid directly?
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  6. #196  
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    Woo, loving these LUTs. My problem is that there are so many great choices, it's hard to decide which one to use!

    So far, I'm really liking baseStock:accentor with a slight desaturation.
    Red EPIC-W #003307 "Annabelle"
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  7. #197  
    Hi Phil,

    i know that premiere still hast this bug with ipp2 and your luts. Any news on this? Hate to go that transformation lut->philmluts route. Also i guess it's not the most accurate one.
    Are they planning to rewrite lumetri so it can work Tetrahedral?

    hope there will be some update/fix soon.

    best
    Marcus
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  8. #198  
    Moderator Phil Holland's Avatar
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    Quote Originally Posted by Marcus Gelhard View Post
    Hi Phil,

    i know that premiere still hast this bug with ipp2 and your luts. Any news on this? Hate to go that transformation lut->philmluts route. Also i guess it's not the most accurate one.
    Are they planning to rewrite lumetri so it can work Tetrahedral?

    hope there will be some update/fix soon.
    I've communicated and nagged clearly. Short of me showing up and coding it myself it can't happen any faster unfortunately.

    Which really sucks as they are SO DAMN CLOSE to nailing it. Literally just need to integrate the file browser so you can navigate for them.
    Phil Holland - Cinematographer - Los Angeles
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    phfx.com IMDB
    PHFX | tools

    2X RED Weapon 8K VV Monstro Bodies and a lot of things to use with them.

    Data Sheets and Notes:
    Red Weapon/DSMC2
    Red Dragon
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  9. #199  
    Moderator Phil Holland's Avatar
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    Quote Originally Posted by Homer Dulu View Post
    Woo, loving these LUTs. My problem is that there are so many great choices, it's hard to decide which one to use!

    So far, I'm really liking baseStock:accentor with a slight desaturation.
    Thank you Homer. I'm back to work on R3 now that I'm done with post on a thing. Sort of paused about 70% through the update for a minute there. Got some neat things coming for sure.


    Quote Originally Posted by Jeremy Torrie View Post
    Hey Phil -any opportunity to have integration within Avid directly?
    That's pretty much up to Avid to implement via the SDK at this point.
    Phil Holland - Cinematographer - Los Angeles
    ________________________________
    phfx.com IMDB
    PHFX | tools

    2X RED Weapon 8K VV Monstro Bodies and a lot of things to use with them.

    Data Sheets and Notes:
    Red Weapon/DSMC2
    Red Dragon
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  10. #200  
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    Quote Originally Posted by Phil Holland View Post
    I'm back to work on R3 now that I'm done with post on a thing. Sort of paused about 70% through the update for a minute there. Got some neat things coming for sure.
    Thank you for all your work!
    Norbert Niederacher
    Weapon MG, Schneider Xenon Primes, Angenieux EZ1 + EZ2
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