Click here to go to the first RED TEAM post in this thread.   Thread: RED + NVIDIA Announce Realtime 8K R3D GPU Decoding

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  1. #31  
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    Does this mean users like myself who are using the Titan X will see better playback and such for editing in Premiere or does it have to be a newer card?
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  2. #32  
    This is great news. Looking forward to seeing how this all plays out this year. Thanks for continuing to push the technological envelope!
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  3. #33  
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    As an Epic Dragon owner I have to say it's so awesome to get these backward compatible upgrades like IPP2 and this GPU decoding for our existing cards. Very exciting news. Thanks to the team that made it happen.
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  4. #34  
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    Hey! Are you guys thinking the 1080 Ti will be able to do 1/2 playback in resolve via a eGPU? just wondering if I will need to sell that and buy a new card. thanks!
    Last edited by andrew wehde; 08-14-2018 at 03:16 PM.
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  5. #35  
    Exciting news!
    Thanks Jarred :)
    Formerly known as "nutman"
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  6. #36  
    Senior Member Aaron Lochert's Avatar
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    Quote Originally Posted by Misha Engel View Post
    To put things in perspective:

    In Davinci Resolve 14.3, a basic correction using the color wheels plus 4 Power Window nodes that include motion tracking.

    RED 8192x4320 (9:1) 25 fps WEAPON 8K S35 B001_C096_0902AP_001.

    tested with the RAW decode quality set to "Full Res."

    Runs in real time on a TR1950x (overclocked to 4 GHz) with 1 GTX1080ti/P6000 or VEGA64/FE.

    TR1950x ~ $ 800

    GTX1080ti ~ $ 650
    P6000 ~$ 5.000
    Vega 64 ~ $ 550
    Vega FE ~ $ 1000
    Did you have performance mode on? What is your project resolution?
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  7. #37  
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    Quote Originally Posted by Aaron Lochert View Post
    Did you have performance mode on? What is your project resolution?
    Don't know the exact setting anymore (must have been during the Easter weekend, because we didn't go live at that time) we just tried to mimic the Puget test and how our system would compare to theirs.
    And that went pretty well as I remember it, we measured the fps in the color tab.
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  8. #38  
    Senior Member Joel Arvidsson's Avatar
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    Best news I heard in a long time! Its even better that this is on the software side as the improvements runs down even on some of the current cards! Well done red and nvidia!
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  9. #39  
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    Quote Originally Posted by Jarred Land View Post
    This is more a code thing than a hardware thing. The results of our incredible software engineers working with Nvidias incredible software engineers we now have wavelet decode AND debayer working on GPU.. The new hardware helps of course but we are breaking 24fps on current cards with CUDA. The release of this is tied to the new hardware but everyone on NVIDIA will eventually win...
    Will we see these benefits with 1080 ti cards running eGPU in OSX? Or is this a WINDOWS only thing?
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  10. #40  
    Senior Member Eric Santiago's Avatar
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    Quote Originally Posted by Jarred Land View Post
    Well I am at my desk using the alpha in a very normal build of Premiere :)
    IG Pics/videos please ;)
    < Someday I'll be cool enough to have something witty here >
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