New Beta 4 Redcine-X with NVIDIA CUDA decode just landed.
RED engineers have outdone themselves once again. I had an initial target of full 8K @ 24fps. They took that target... and stomped it.
This new build is seeing 33fps on a single 2080ti card. Full 8k @ 33fps. That's pretty insane.
Windows only.
https://www.red.com/downloads/option...OOdi4i4axv2cvU
RELEASE NOTES
REDCINE-X Professional BETA Build V51.0.0 – Windows (64-Bit) Build
SYSTEM REQUIREMENTS
64-bit Windows Vista or later
1GB hard drive space
8GB RAM (recommended)
2GB GPU Video RAM (when using GPU acceleration)
4GB GPU Video RAM (when using GPU R3D decompression)
CHANGES IN THIS BUILD
Added: Memory improvements to perform GPU decoding. Memory requirement has been reduced to 4GB for full GPU decoding and playback.
Added: Speed improvements on GPU decoding and the IPP2 Image Pipeline.
Added: Multi-GPU support for windowed display. (Full screen support is not fully implemented.)
Fixed: Red tint occasionally showing up on the right side of frames in multi-GPU environments.
Fixed: Green tint frames showing up in multi-GPU environments when GPU Decode was disabled.
Fixed: Stuttering issues.
Fixed: Histograms and Scopes not working.
Fixed: REDCINE-X PRO crashes when switching from the Export tab to the Edit tab.
Fixed: Exports with the film post effect enabled fails if the source resolution was lower than export resolution.
Fixed: RED Player crash when loading a clip.
Fixed: Chroma Noise Reduction UI incorrectly disabled when it should be enabled.
Enhanced: REDCINE-X PRO discovery and utilization of new NVIDIA CUDA cards.
Enhanced: REDCINE-X PRO and RED Player Viewer Window FPS display.
NOTES & KNOWN ISSUES
Image Noise Reduction Panel
Chroma Noise Reduction in IPP2 (On/Off) [Full Demosaic Only]
To add/remove panels, right-click the panel area, and select the panel you want from the drop-down menu that displays
Multi-GPU full screen playback results in alternating rendered and black frames.
Some machines with more than one GPU installed are experiencing significant FPS slow downs. The FPS slow downs can get worse if both GPU cards are selected for use with REDCINE-X PRO.
CUDA Rendering with Post Effects enabled can cause display issues.
Corruption in the RCX GUI's Viewer Window when SDI/HDMI output external video output and CUDA GPU decode are enabled (SDI output works).
Some 5k and 6k clips show decompression artifacts at 1/8th and 1/16th.
Occasionally, first frame in viewer may be displayed abnormally.
CHANGES IN BETA 3
Added: Accelerated R3D decompression on supported NVIDIA CUDA GPUs
Added: Image Noise Reduction Panel:
Chroma Noise Reduction in IPP2 (On/Off) [Full Demosaic Only]
Flashing Pixels (Off, Mild, Medium, Strong) (Ref: Image 4 in Appendix) [Full Demosaic Only]
NOTE: To add/remove panels, right click-on panel area to reveal drop down to select appropriate panel (Ref: Image 5 in Appendix)
Added: HDR support for select AJA and Blackmagic Design devices
Added: Viewer Window IPP2 / Primary Development Only view toggle
Added: REDline CDL export
Added: REDline Primary Development Only export
Added: Startup splash screen
Enhanced: Cleaned up the default REDCINE-X Pro Home Page
Enhanced: ProRes 4444 XQ no longer restricted to just log output
Enhanced: ProRes encoder now sets Rec.2020 and HDR-2084 metadata
Enhanced: Creative 3D LUT ALT-key Preview mode lock
Fixed: RMD file Creative 3D LUT fixes
Fixed: Marker loading issues
Note: RED ROCKET-X support requires driver 2.1.31.0 and firmware 1.4.1.16 or higher.
Note: NVIDIA Cuda acceleration requires compute capability 2.0 or higher capable GPU on Mac with the latest NVIDIA Cuda Driver.
Note: NVIDIA/AMD OpenCL acceleration requires OpenCL 1.1 or higher capable GPU.