Thread: Dear Adobe, Please Add Tetrahedral LUT Interpolation

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  1. #1 Dear Adobe, Please Add Tetrahedral LUT Interpolation 
    Moderator Phil Holland's Avatar
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    I've been asking for this for far too long and it's reared it's head up at many studios over the years. I honestly don't know what else it will take to get Adobe to properly add support for Tetrahedral LUT Interpolation other than making it a public issue.

    Below you can see a brief description of the problem, example images between applications that support Tetrahedral versus the Trilinear LUT support found in Premiere Pro CC, as well as a difference comparison between images finished out even within the Adobe Ecosystem.

    Hopefully this highlights why this must be done.


    http://www.phfx.com/dearAdobe

    I should add the RED SDK as well as other plugins support Tetrahedral Interpolation with better precision, which makes this even stranger that Lumetri does not.

    This is not a RED issue, this is an every camera issue.

    Adobe, it's time to move this way up in priority and either add it to a twirl down menu in Lumetri's panel or a setting found in Premiere Pro, it could even be a project setting.

    Thank you,

    Phil
    Phil Holland - Cinematographer - Los Angeles
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  2. #2  
    Moderator Phil Holland's Avatar
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    I should add, there are only 3 reasons I ever need to exist the Adobe Premiere Pro CC Ecosystem on a project.

    1. Tetrahedral LUT Support
    2. Better Support for HDR Grading and Monitoring/Color Management
    3. Support for above 10-bit

    There are only 3 things on that list as of 2019. Almost everything else has been tended to.
    Last edited by Phil Holland; 06-05-2019 at 03:29 PM.
    Phil Holland - Cinematographer - Los Angeles
    ________________________________
    phfx.com IMDB
    PHFX | tools

    2X RED Weapon 8K VV Monstro Bodies and a lot of things to use with them.

    Data Sheets and Notes:
    Red Weapon/DSMC2
    Red Dragon
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  3. #3  
    Senior Member David Collard's Avatar
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    Phil, I appreciate your passion and hope you are successful with your five-year quest.

    Adobe is printing money, stock up four-fold in the last several years. There's no reason why they can't assign one person to fix the problem.
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  4. #4  
    REDuser Sponsor Martin Stevens's Avatar
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    Let's hope Adobe is listening.
    Regards,
    Martin Stevens

    President and Founder of Glidecam Industries, Inc.
    Producer and Director at Metaphoric Pictures Corporation.
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  5. #5  
    Moderator Phil Holland's Avatar
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    Just an update, the several people I've sent this to at Adobe responded and this has indeed been shared among others who I'm not involved with. Ball is deeply in their court to get on this. Still share it around, this is for the betterment of the tools and they are still the leading NLE in the industry.
    Phil Holland - Cinematographer - Los Angeles
    ________________________________
    phfx.com IMDB
    PHFX | tools

    2X RED Weapon 8K VV Monstro Bodies and a lot of things to use with them.

    Data Sheets and Notes:
    Red Weapon/DSMC2
    Red Dragon
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  6. #6  
    Senior Member Luca Perin's Avatar
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    I don't know, I love Premiere and After effects but they need to step up their game a little bit more.
    Thank you Phil to share this problem with them, but still I would love a more solid GRADING workflow in Premiere, Davinci has more powerful tools in their software.

    After effects it's almost unusable for compositing, even with small projects the performance are near 0, tons of times to render a simple scene, no realtime with footage that plays easily in VLC. I'm not expert in regard of software engineering and maybe I'm missing something :) .

    A lot of friends are swtching to Resolve, and what about performance with AMD gpus in Premiere, any news now that the new Mac pro has landed? Amazing machine by the way, I really hope we're gonna see some magical apple nvidia drivers next year!
    Sciukka - RED Raven #001325
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