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  #1 DaVinci Resolve 16.2. -- With R3D Metal GPU acceleration ( Mac ) 
    Fire Chief Jarred Land's Avatar
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    Dec 2006
    Congratulations to the BlackMagic and RED SDK teams for working together during the global pandemic to get this big Resolve release out, Lots of great updates in 16.2, including Resolve's first implementation of R3D GPU acceleration via Metal on Mac. If you have a new mac pro with 2 x Pro Vega II you should finally see faster than real time 8k @24fps Decode and Debayer. This first Metal implementation is processing single frames at a time so still a ton of improvement to look forward to once that goes parallel and it should be able to get closer to CUDA gains if that happens.

    From Blackmagic:

    The free DaVinci Resolve 16.2 includes all of the same high quality processing as DaVinci Resolve 16.2 Studio and can handle unlimited resolution media files. However it does limit project mastering and output to Ultra HD resolutions or lower. DaVinci Resolve 16.2 only supports a single processing GPU on Windows and Linux and 2 GPUs on the latest Mac Pro.

    If you need features such as support for multiple GPUs, 4K output, motion blur effects, temporal and spatial noise reduction, de-interlacing, HDR tools, camera tracker, multiple Resolve FX, 3D stereoscopic tools, remote rendering, an external database server and collaboration tools that let multiple users work on the same project at the same time, please upgrade to DaVinci Resolve 16.2 Studio.

    We hope you do decide to upgrade as your facility grows and you do more advanced work!

    What's new in DaVinci Resolve 16.2.1
    Support for decoding H.265 4:4:4 12-bit on supported NVIDIA GPUs.
    Support for encoding H.265 4:4:4 12-bit on supported NVIDIA GPUs.
    Support for encoding 32 bit float audio in QuickTime clips.
    Support for trimming QuickTime audio clips during media management.
    Support for Metal based R3D decode with the RED 7.3 RC SDK.
    Support for double clicking drp files in Windows and Linux.
    Support for performing open with on FCP7 XML files on Windows.
    Improved decode support of H.265 4:4:4 clips up to 10-bit.
    Improved performance with ProRes clips on high end CPUs.
    Improved performance with DNxHR clips on high end CPUs.
    Improved playback performance with compressed OpenEXR clips.
    Improved performance for Dolby Vision analysis.
    Improved stability on Windows systems with Intel graphics.
    Addressed an issue with clean feed previews in Mac 10.15.4.
    Addressed an issue with decoding phone camera clips with AAC audio.
    Addressed an issue with truncated node labels on some displays.
    Addressed issues with HDR tone mapping when using adjustment layers.
    Addressed an issue with the sync bin work working with an empty timeline.
    Addressed an issue with transitions when dragging clips across timelines.
    Multiple performance and stability improvements.
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  2. #2  
    Senior Member Karim D. Ghantous's Avatar
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    Oct 2011
    Melbourne AU
    I'm impressed that the free version outputs to UHD. I thought it was limited to HD. Great stuff from Blackmagic.
    Good production values may not be noticed. Bad production values will be.
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  3. #3  
    Senior Member Jarek Zabczynski's Avatar
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    Apr 2007
    Poughkeepsie, NY
    Sweet! I only have a single Vega II Duo, but should still be a monster!
    Shoot for the Impossible...Then do it.

    Jarek Zabczynski
    Director / Editor / Cinematographer

    Weapon 8K | | WE'LL BE ALRIGHT (Music Video) | BAJO EL SOL (Music Video)
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  4. #4  
    Senior Member luigivaltulini's Avatar
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    Oct 2009
    Switzerland- LUGANO
    Grading Suite Davinci Resolve, Rental RED Digital camera.

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  5. #5  
    That's amazing Jarred!!!
    Congratulations to everyone involved!!!
    Formerly known as "nutman"
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  6. #6  
    Junior Member
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    Dec 2008
    Just did a quick DXL2 export from Resolve on my iMac Pro. Excellent boost over 16.2 with "Decompression and Debayer" turned on in preferences.
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  7. #7  
    Now if only the Adobe engineers can get their act together...
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  8. #8  
    Senior Member
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    Jan 2008
    Quote Originally Posted by Bobby Farokhzad View Post
    Now if only the Adobe engineers can get their act together...
    Yes seriously! Jarred or Phill do you know what the hold up is with Adobe?
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  9. #9  
    Member Stephen Mickelsen's Avatar
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    Dec 2009
    Encinitas, CA
    Just tested - works beautifully!!!

    Using a 16 Core Mac Pro, with one Radeon Pro Vega II Duo with Helium 8K, 8:1 compression, 23.976 footage on an 8K timeline with Full Res, Premium decode and all caches off

    Prior to the update I would get about 17 frames per second. The CPU cores were complete maxed and the GPUs were running just under 50 percent.
    With the update I get full speed playback!!! The CPU cores are barely registering and the GPUs are about 90 percent each.

    Thanks to Jarred and the entire team for this effort, well done!!!
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  10. #10  
    Senior Member
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    Jun 2017
    Quote Originally Posted by Bobby Farokhzad View Post
    Now if only the Adobe engineers can get their act together...
    Do they still have engineers?
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