www.curtpalme.com website. Tons of resources there. And Curt's a good guy, with a double garage full of projectors. He'll take care of you.
I used to have a Sony 1031Q, but it was rather dim, and needed parts. Now I have an NEC PG6000, which is quite nice, and Curt recommends for skin tone. The Electrohome Marquee series are also quite good. Get an 8" ("Intermediate") or 9" ("high performance") for the resolution. The rest is a price/performance equation.
Just be careful when mounting it. I shattered my desk and killed off some hardware when my hoist failed. 138 pounds falling six feet is deadly. :poster_oops:
I think David was spot-on in page 1, as usual though, he has great advice.
I wouldn't shoot a movie relying on these kinds of techniques, but it's not at all crazy to think you have a bit more leeway just in case. That's not craziness, that's just a nice safety net. It's true, though, you really want to light every shot for its specific setup, that yields the best results. From my understanding it's even not something most professional DPs want to do to have two cameras shooting the same scene from different angles unless it's some type of stunt or action sequence (in which case it could be more than two cameras and I think always would be), because if you have a dramatic scene the lighting looks different if you have two totally different camera angles shooting it. At least, that is what I've heard from a few professional DPs.
There are a few things I don't think would be bad to do in post with 4K footage, though. One is correcting shaky footage and stabilizing it, because if it's just barely shaky you will hardly lose any image quality and there's absolutely positively no way anyone could notice the difference if you shot in 4K and a few shots are at 90% quality because you had to correct for a bit of unwanted camera motion. I actually found doing a few projects that you couldn't tell even with HDV footage if there was a bit of motion, we were able to get away with zooming in at 105% and fixing it, which wasn't much quality loss. The other application is a very slight zoom-in that would be about like a constant zoom feature on some cameras. If you did that in post I don't think it'd be bad, but I agree you wouldn't want to try to mimic full dolly movements in post because the look I just don't think would be the same.
Still there's no doubt to me that playing in a 4K sandbox does allow for a bit more lenience than anything else before.
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