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  1. #1 Redcode and framerates 
    Question: Will you be able to shoot lower bitrates than redcode 225/250 on Epic, for instance redcode 42, and will you then be able to shoot higher framerates (higher than what is anounced in the specs)?

    I mean, red one with redcode 36 shoot very good pictures, so why not shoot lower bitrates for higher framerates if you like.

    Or is this not so simple?

    I've looked around for this answer so appologize if it has been answered before (and also apologize for my lack of proper english)

    Regards
    Are
    Are Pilskog
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  2.   This is the last RED TEAM post in this thread.   #2  
    Red Leader Jannard's Avatar
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    You will have several options. Those will be announced closer to the release date.

    Jim
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  3. #3  
    Senior Member Alex Carr's Avatar
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    That would be sweet,
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  4. #4  
    Senior Member I Bloom's Avatar
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    Quote Originally Posted by are View Post
    Question: Will you be able to shoot lower bitrates than redcode 225/250 on Epic, for instance redcode 42, and will you then be able to shoot higher framerates (higher than what is anounced in the specs)?

    I mean, red one with redcode 36 shoot very good pictures, so why not shoot lower bitrates for higher framerates if you like.

    Or is this not so simple?

    I've looked around for this answer so appologize if it has been answered before (and also apologize for my lack of proper english)

    Regards
    Are
    If the largest framerate bottleneck is the computation needed compress each image then you don't gain anything from a lower bitrate. In theory a lower bitrate could actually be more work and be more of a bottleneck. (Or at least the exact same amount of work, assuming the wavelet transform is the main obstacle.)

    If the real bottleneck is just getting data onto storage then you would see gains.

    But I'm guessing it's still the compression and that the full frame mysteriumX chip is capped at 120hz. Just a guess.

    Fun times,

    IBloom
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