I have found a new workaround for the send to Color 'looping' bug, which I think is an improvement on the EDL approach, although it requires a bit of manual input. Maybe it could be automated in Clipfinder (Hans?)
The method is:
1. Offline using your preferred method - proxies, ProRes from REDrushes, Avid, whatever…
2. When the cut is locked, use Clipfinder (in combination with Automatic Duck if you offlined on Avid) to create an FCP time-line using the _H proxies, and then 'send to Color'.
3. In Color make a list of the shot numbers of the clips with the looping problem (the ones that don't have the issue can be left alone.) This is the manual pencil and paper bit!
4. Close Color and go to the Color project file in the Finder, and 'show package contents'.
5. In the 'Shots' folder in the package open the folders for all the clips in your bug list and open the .si files in a text editor. These files are xml files, so all you need to do is make the following changes:
- Replace "_H" with "_001.R3D" in both "<name>" lines - correction, actually only the first one is necessary
- Change "<ext>.mov</ext>" to "<ext></ext>"
- Change the format line to read "<format>R3D</format>"
6. Grade as normal, then 'send to FCP'.
I personally do the grade at 2k, then use Shake to scale the finished edit to the deliverable size, as I do not find the scaling in Color's geometry room to be of satisfactory quality, but whatever works for you…
I have not tested yet what happens if you re-conform a changed edit in Color, so use at your own risk!
I have just successfully graded a pop promo, which was cut on Avid, using this approach and had no problems. If anybody is interested, you can see it here: