Hi:
I'm more a programmer/hardware guy than a video editor and was hoping I could bring my limited skills to bear on rendering bottlenecks. I was reading this awesome thread on hard drive speeds which I found quite useful:
http://www.reduser.net/forum/showthread.php?t=27604
It's very interesting to note that Redcode RAW has pretty low disk requirements (either 28 Megabytes/sec or 36 Megabytes/sec according to wikipedia). However, laboprod points out that when you are rendering using RedCine, you sometimes need much higher disk throughput (ca. 200 Megabytes/sec). I also understand that decoding redcode is very processor intensive and that the new nehalem CPUs (with their superior chip-to-memory bandwidth) really speed things up.
I was wondering what time-consuming rendering jobs people do where they find themselves waiting. I'm curious about both the annoying computer-bogs-down-while-i'm-editing stuff and also the gosh-we-have-to-go-home-now-this-will-take-eighteen-hours stuff. Any and all anecdotes, system specs, and data are welcome here. The goal is to chase down the bottlenecks and also to understand what the slowest and most irritating rendering jobs are.


