I don't know if there was already somewhere a discussion on what kind of editing tools everybody uses for s3D? If Quantal is not installed in somebodies basement then what else:))?
Also what are the criterias most of us put on a s3D editing sw? I personally consider the geometrical corrections as the main issues. Most of the time when I go to see a presentation I get the unified stereo-color-corretions as main advanteges presented.
I'm not so sure if this is the right way. I think that my eyes can handle slightly colordifferences better then geometrical inaccurities. Actually I think a given point in the space sends different colorreflections to my right and left eyes.
But back to the questions, what software are we using for s3D editing?