I am here in las vegas, and yesterday a saw DaVinci software, IT'S F. AMAZING, 3d object tracker, osx, secundaries and many cool tools, all for US$ 995. Is the best thing I saw here.
What about speed? And what hardware was it running on?
To get back on topic, this is a big bummer. I was considering switching some of my work to AE (even though I don't like the interface) for the big speed-ups I was expecting from GPU acceleration. They claim it's 20-30 percent faster, so I feel like we can expect to see 0-15% speedups in real-world use, which is OK, but nothing to switch packages for.
And why are Nuke and Fusion users excited about AE being 64-bit? Nuke and Fusion both have 64-bit versions, and have for some time now.
So the focus goes back on Rocket: What is the most likely way that we will see it implemented? Can RED in fact do it for them through a plug-in? This doesn't sound right, unless you can install plug-ins that "modify" the actual engine... ??
We do have 6 (12) core CPUs around the corner, right? So that, and their more effective use from 64-bit should be a big jump, and perhaps 20-30 wouldn't be pure marketing fluff... ???
Is this the case? Am I getting this right?
I thought Adobe already stated that the mercury engine wont be available for AE, i think that was last year and i forgot which post indicated this. But this is to be expected..Adobe never said anything about mercury engine for AE.
I just cant believe that they still dont have "cache to disk" function.
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