Thanks a lot for posting those links, and thanks to Emmanuel for shooting it.
Great to hear it from the horse's mouth!
The new timeline features are more impressive than textual descriptions make them sound. I suspect even if FCP X ends up annoying workflow guys with things like missing R3D support (which we don't actually know yet), it's going to be a huge hit with editors on this basis alone.
Half way through watching it (thanks for posting) - and I do have to notice that while laptops are of course referred to as Mac Books, the bigger machines are simply referred to as "the beefiest hardware". Hmm....
I am not impressed... Yet
I have to admit, I giggled happily a few times when they demonstrated the features of the magnetic timeline and stuff like that. But until we know more about native support for footage, I wont be sold. My guess will be that Apple will somehow create a system where it's easy for manufacturers such as Red, Canon, Panny to create "plug-ins" for native support of their footage. That way, Apple doesn't have to keep up with the constantly changing formats of the market, but you still have the integration that everyone craves.
It's wait and see for me. At $299, it's cheap and to be honest, with the tagging abilities and GPU + multi-core acceleration, FCP-X could negate other apps like Storm.
I'm not concerned about R3D support. I'm 99.9% sure it will be in there.
As for the magnetic timeline, animation editor, and a few other editing features... Most of those are already in existence in other apps in some form. Most 3D animation packages have had graph-based keyframe editing for many years, for example. Other features like the clip auditioning is patently Apple... But it's nice to see so many good features rolled into one product.
FCP was in dire need of an update and it looks like Apple is taking a great step in the right direction. Now I want to see what will become of Color.
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