Thread: Full Final Cut Pro X Presentation on Vimeo

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  1. #1 Full Final Cut Pro X SuperMeet Presentation on Vimeo 
    Senior Member Stefan Antonescu's Avatar
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    Full FCP X SuperMeet Presentation :

    First part :
    http://vimeo.com/22329493

    Second part :
    http://vimeo.com/22341718

    Thanks to Emmanuel Pampuri. :-)
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  2. #2  
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    Thanks a lot for posting those links, and thanks to Emmanuel for shooting it.
    Great to hear it from the horse's mouth!
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  3. #3  
    The new timeline features are more impressive than textual descriptions make them sound. I suspect even if FCP X ends up annoying workflow guys with things like missing R3D support (which we don't actually know yet), it's going to be a huge hit with editors on this basis alone.
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  4. #4  
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    Big thanks guys
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  5. #5  
    Moderator Martin Weiss's Avatar
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    Half way through watching it (thanks for posting) - and I do have to notice that while laptops are of course referred to as Mac Books, the bigger machines are simply referred to as "the beefiest hardware". Hmm....
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  6. #6  
    REDuser Sponsor Jay A. Kelley's Avatar
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    I am not impressed... Yet
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  7. #7  
    Senior Member Jonathan Stevenson's Avatar
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    I have to admit, I giggled happily a few times when they demonstrated the features of the magnetic timeline and stuff like that. But until we know more about native support for footage, I wont be sold. My guess will be that Apple will somehow create a system where it's easy for manufacturers such as Red, Canon, Panny to create "plug-ins" for native support of their footage. That way, Apple doesn't have to keep up with the constantly changing formats of the market, but you still have the integration that everyone craves.
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  8. #8  
    It's wait and see for me. At $299, it's cheap and to be honest, with the tagging abilities and GPU + multi-core acceleration, FCP-X could negate other apps like Storm.

    I'm not concerned about R3D support. I'm 99.9% sure it will be in there.

    As for the magnetic timeline, animation editor, and a few other editing features... Most of those are already in existence in other apps in some form. Most 3D animation packages have had graph-based keyframe editing for many years, for example. Other features like the clip auditioning is patently Apple... But it's nice to see so many good features rolled into one product.

    FCP was in dire need of an update and it looks like Apple is taking a great step in the right direction. Now I want to see what will become of Color.
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  9. #9  
    Senior Member Jonathan Stevenson's Avatar
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    Quote Originally Posted by Jeff Kilgroe View Post
    As for the magnetic timeline, animation editor, and a few other editing features... Most of those are already in existence in other apps in some form.
    Funny how everyone cheered when they showed the fader handles in the timeline, which has been a feature in Sony Vegas since the beginning. I always felt like the way FCP handled crossfades was so clunky and stupid.


    Quote Originally Posted by Jeff Kilgroe View Post
    Now I want to see what will become of Color.
    A lot of the demo video seemed to show that they integrated most of Color into the app. That was my impression at least...
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  10. #10  
    Senior Member Liam Hall's Avatar
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    Quote Originally Posted by Jonathan Stevenson View Post
    I have to admit, I giggled happily a few times when they demonstrated the features of the magnetic timeline and stuff like that. But until we know more about native support for footage, I wont be sold. My guess will be that Apple will somehow create a system where it's easy for manufacturers such as Red, Canon, Panny to create "plug-ins" for native support of their footage. That way, Apple doesn't have to keep up with the constantly changing formats of the market, but you still have the integration that everyone craves.
    I read, native support of any format up to 4K in real time. But how you pump it out the system is another question...
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