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That's interesting information. Do you have a source for that?
Noticed it on Barefeats, i'm no expert but Apple seem to underclock grx cards to keep the fan noise down.
Apple "detuned" the X1900 XT to run at 600 core clock speed and 650 memory clock speed. In the Windows PC world, a Radeon X1900 XT typically runs at 625MHz core clock speed and 725MHz
http://barefeats.com/quad10.html
REDCINE works with this configuration. However, it is very slow. I believe this may be the lowest-end system yet reported to work. :-) ...oops, spoke to soon. It displays and exports from 2k R3D OK. Displays 4k R3D also, but the exported TIFF is garbaged. Maybe not enough memory on the video card?
ASUS P4C800-E Deluxe
P4 2.8GHz, 2GB RAM
WinXP SP2
XFX GeForce 6200 AGP 8x 256MB
NVIDIA driver 6.14.11.6375 (10/4/2007)
nVidia Forceware 163.75
See also: my logfile in this post: http://www.reduser.net/forum/showpos...7&postcount=24
I am wanting to process multiple clips in Redcine and output individual QT files. I'm on an Intel quadcore MacPro. When I start the process, it works fine for the first 2 clips, then I get the single frame for the entire clip problem for the rest of the shots in the sequence. It's repeatable and if I babysit, I can cut off the 2 processed clips and keep starting over. Obviously this is not an optimal workflow. The only thing I can think that might be a little different is that my user profile is on our X-serve, not a local user.
Has anyone had this problem, I couldn't find anything by searching the threads.
Windows XP Pro, Service pack 2
Intel core 2, 6600 2 3GHz
2GB Ram
Latest QT
Latest Redcine
Upgraded video card to geforce 8800 gt 512 mb
Still no love
Single frame output on all formats
2Gb is probably not enough, WinDoZe will eat up ~300 to 450Mb
if you only upgraded the card, popped in a new one and you are trying to working a data set that is four times larger, i'd suggest, the following
if you can tweak the clock on the video card until it almost becomes unstable.
check/google your card see if anyone has any problems with the drivers you have, sometimes an older driver is better.
completely removing/uninstalling display drivers
boot back in vga mode with command prompt
check the system32 for any leftover files
delete all files in system32\dllcache
reapply SP2
reload drivers
turn off all garbage services running, disable networking as well.
set a single display for something mediocre so the graphics card isn't breaking its balls to keep up with your screen and the processing
defrag your hard drive/raid
make your swap file about 4GB on a different drive than data file, make sure the swap file is continguous
apply these registry hacks
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contro l\PriorityControl]
"Win32PrioritySeparation"=dword:00000026
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contro l\FileSystem]
"NtfsDisable8dot3NameCreation"=dword:00000001
"Win31FileSystem"=dword:00000000
"Win95TruncatedExtensions"=dword:00000001
"NtfsAllowExtendedCharacterIn8dot3Name"=dword:0000 0000
"NtfsDisableLastAccessUpdate"=dword:00000001
"NtfsMftZoneReservation"=dword:00000003
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contro l\Session Manager\Memory Management]
"DisablePagingExecutive"=dword:00000001
[HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\Curr entVersion\Explorer]
"AlwaysUnloadDLL"=dword:00000001
"DesktopProcess"=dword:00000001
"NoResolveTrack"=dword:00000001
delete all garbage from your temp directories
defrag
reboot
check task manager, see how much physical ram is available, should be ~1.7 Gb if you're lucky
when you start the processing have the task manager up and running, set the affinity to three of the four processors and then crank up the priority
my .02
It would be sweet if you could enlarge the curves control to do more fine tuned stuff. I imagine someone might say that redcine is only for a "first light" what have you, and you can do more precise stuff in other programs later when you conform and whatnot.. But still, I don't see why this feature couldn't be added.
Windows XP SP2 on HP/Intel DOES NOT WORK.
I have an HP xw8000 with two 3.2GHz Xeon (i.e. 4 total cores) and 4GB of physical RAM, NVidia Quadro NVS 280 SD w 64MB feeding 3 displays.
REDCINE comes up with the player window on Monitor 1 and displays the big REDCINE logo and Beta V1.0 banner. None of the buttons do anything - not even "Exit REDCINE" If I click in the preview area, sometimes a "No Media" thumbnail will pop up on the right side of the screen and sometimes an additional toolbar will appear across the top.
The program allocates about 1.5 GB of memory when it launches but uses little CPU time after the initial load. I've updated to the latest NVidia driver to no avail.
No matter what I select, all I get from Quicktime renders is the first frame. Here's the log, any help would be good as I am in shock this is not working!
03:58:24.00 INFO : ---------------------------------------------------
: REDCINE - [Build: Dec 10 2007]
: Log started(2): 1/11/2008 3:58:24 AM
: \\REDSYSTEM\'C:\Program Files\REDCINE\'
: ---------------------------------------------------
: WIN32 Version 5.01 (Build: 2600 - Service Pack 2)
: 4 CPU's: Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz
: FPU : Precision 53 bits
: Timer frequency : 2666.82 MHz
: Timer resolution: 1 ms
: Physical memory : 3583 Mb
03:58:24.00 INFO : Memory setup:
: Available : 3210.637 Mb
: Max block : 1232.457 Mb
: Frame heap : 975.984 Mb
: Proxy heap : 128.008 Mb
: Image heap : 48.008 Mb
: --------
: Total size : 1152.000 Mb
: --------
: ---------------------------------------------------
: SMP Initialize : 4-way multi-processing
: ---------------------------------------------------
03:58:25.77 INFO : REDCINE (Build 0421) started
03:58:27.37 INFO : ================================================== =
: Screen configuration
: ---------------------------------------------------
: Display Device: NVIDIA GeForce 8800 GTS 512
: Resolution : 2560x1600
: Frequency : 60.0 Hz.
03:58:27.37 INFO : ---------------------------------------------------
: OpenGL Context setup:
: -------------------------------------------------
: OpenGL : 2.1.2 (GeForce 8800 GTS 512/PCI/SSE2)
: GLEW : 1.4.0
: Display mode : Normal (single display)
: Swap Control : Swap on v-sync
: Swap Groups : Supported
: Gamma tables : NVidia cpl. (1: DA)
: Pixel format : Available
: Pixel buffers : Available
: FP buffers : Available
: Frame buffers : Available
: FP textures : Available
: Fragment Program : Available
: Occlusion Query : Available
: ARB Shading L1.0 : Version 1.20 NVIDIA via Cg compiler
: ARB Shading Obj. : Available
: -------------------------------------------------
: NVidia Api : NVidia Complete Version 1.10
: Driver : 169.06 (r169_05-9272)
: Framebuffer size : 512.00 Mb
: -------------------------------------------------
: Driver version 6.14.11.6906
: Video RAM Size 512 MB
: Bus mode PCI-E x16
03:58:27.37 INFO : ---------------------------------------------------
: PB: Setup 2 readback buffers, 16.00 MB
03:58:27.38 INFO : ---------------------------------------------------
: OpenGL Framebuffer configuration
: -------------------------------------------------
: Framebuffer : 2560x1600 (Double)
: R,G,B,A : 8,8,8,8
: Depth,Stencil : 24 8
: Accumulation : 16
: ---------------------------------------------
: Blend Color : Supported
: Separate Alpha: Supported
: Blend Min/Max : Supported
: ---------------------------------------------
: Texture info : 8192x8192 (Max. RGBA8)
: Texture rect : 8192
: Texture PBO : 36 MB (1 buffers)
: Texture float : Available
: Packed floats : Available
: Multitexture : 16 units
: Non Power Of 2: Supported
: Mipmap gen. : Supported
: Texture clamp : EDGE, BORDER
: Render to tex.: Supported
03:58:27.40 INFO : ---------------------------------------------------
: Setup Server components..
: IO Allignment configured: 8192 Kb
: Font manager..
: Freetype 2.3.5 initialized
03:58:27.91 INFO : ---------------------------------------------------
: >> READY..., SET..., GO !
03:58:27.91 INFO : Loading system settings
03:58:27.91 INFO : GFX: Initialize Shader Setup
: GFX: Use half (16 bit) floating point 1D LUT's
03:58:27.93 INFO : Select user(1): 'Jay A. Kelley'
03:58:27.93 INFO : Logoff user(1): 'Jay A. Kelley'
03:58:27.93 INFO : Select user(1): 'Jay A. Kelley'
03:58:28.30 INFO : Logoff user(1): 'Jay A. Kelley'
03:58:28.30 INFO : Select user(1): 'Jay A. Kelley'
03:58:28.30 INFO : Instanciating project: 'Session_1'
03:58:28.30 INFO : Closing project: 'Session_1'
03:58:28.31 INFO : Instanciating project: 'Session_1'
: Load settings from: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Project.reg'
03:58:28.31 INFO : Media configured base directory: 'C:\Documents and Settings\Jay A. Kelley\My Documents'
03:58:28.31 INFO : Initializing FX setup
: Module 1: QuickTime-Export - '4ca47bbf-2ca4-49ad-98b5-99936b2fed4c'
: Module 2: ~REDCODE RAW - '6ebf0150-a939-46d0-8132-73291d76b3bd'
: Loaded 2 FX plguins
03:58:28.51 INFO : Media Library initializing:
: Media registry does not exist.. (C:\Documents and Settings\All Users\Application Data\REDCINE\Media\\MediaLibrary.reg)
03:58:28.51 INFO : Setup media cache..
: Starting 3 IO-thread(s)
03:58:28.51 INFO : Loading project
: Load Media (C:\Documents and Settings\Jay A. Kelley\My Documents)
: Load Constructs
: Load Result Stacks
: Verify Construct setup
03:58:28.51 INFO : Project ready.
: Media resolved : 0.00 Sec.
: Construct setup: 0.00 Sec.
: Datamanager : 0.00 Sec.
: Total : 0.00 Sec.
03:58:28.51 INFO : Session initialize
03:58:28.64 INFO : 3D LUT: Enable FP16 texture format
03:58:28.65 INFO : Initialize player
03:58:28.66 INFO : Construct: Auto-Save...
03:58:28.66 INFO : Updating project Media/Construct database
: Writing project constructs: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Construct.reg'
: Build node list: 0.00000
: Create library : 0.00007
: Create project : 0.00003
: Write registry : 0.02947
03:58:28.69 INFO : Update Project Media registry
: Updated/saved 0 clips (0.0015 Sec.)
03:58:28.70 INFO : Update Global Media registry
: Updated/saved 1 clips (0.0001 Sec.)
03:58:28.80 INFO : Media library saved (0.1004 Sec.)
03:58:28.80 INFO : Initialize Player Session..
03:58:28.80 INFO : AS Render: Enabled pbuffer based render scheme!
03:58:28.90 INFO : Audio: Microsoft Sound Mapper
: Setup: 44100 Hz, 2 Channel(s), 16 bit
03:58:28.90 INFO : Setup Timeline Player, Session 1
03:58:29.38 INFO : Session start
03:58:34.43 INFO : Terminate Player..
03:58:34.43 INFO : Player Session ended..
03:58:48.73 INFO : Initialize Player Session..
03:58:48.73 INFO : Setup Timeline Player, Session 2
03:59:21.13 INFO : Terminate Player..
03:59:21.13 INFO : Player Session ended..
03:59:21.13 INFO : Updating project Media/Construct database
: Writing project constructs: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Construct.reg'
: Build node list: 0.00001
: Create library : 0.00010
: Create project : 0.00003
: Write registry : 0.00140
03:59:21.13 INFO : Update Project Media registry
: Updated/saved 0 clips (0.0010 Sec.)
: Session close
03:59:21.13 INFO : Closing project: 'Session_1'
03:59:21.16 INFO : Closing system settings registry
03:59:21.16 INFO : Logoff user(1): 'Jay A. Kelley'
03:59:21.16 INFO : FX MGR: Release FX modules:
03:59:21.16 INFO : Media Library closing:
03:59:21.16 INFO : Close media cache..
: Media cache now flushed & closed..
03:59:21.16 WARN : *=========================================
: * Closedown issued forced
: *
03:59:21.16 INFO : Registry cache ratio: 53.26 %
: Terminate OpenGL..
: Terminate UI..
03:59:21.19 INFO : ---------------------------------------------------
: Closedown
: ---------------------------------------------------
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