Post your REDCINE crash/log files here if you want us to take a look at them.
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Post your REDCINE crash/log files here if you want us to take a look at them.
Hi everybody,
To everyone using REDCINE - please upload your most recent logfiles here. The more data we have, the better. And those logfiles contain a lot of useful data.
Please put your facility name, or if you're not a facility your individual name in the TITLE line.
This sticky is not for discussion - just for uploads. :)
Thanks, and thanks to Jarred for creating this!!
Lucas
-----
ASSIMILATE, Inc.
LA, CA, USA
Here's how to find the file:
[Windows]
c:\Document and Settings\All Users\Application Data\REDCINE\Settings\Logs\REDCINE.log
[OS X]
/Library/REDCINE/Settings/Logs/REDCINE.log
Pentium P4, 2.6Ghz, 3GB RAM NVidia Quadro FX1100 AGP:
: REDCINE - [Build: Nov 14 2007]
: Log started(2): 21/11/2007 00:59:27
: \\CHOU\'D:\RedCINE\'
: ---------------------------------------------------
: WIN32 Version 5.01 (Build: 2600 - Service Pack 2)
: Single: Intel(R) Pentium(R) 4 CPU 2.60GHz
: : HyperTreading 2
: FPU : Precision 53 bits
: Timer frequency : 2593.55 MHz
: Timer resolution: 1 ms
: Physical memory : 3072 Mb
00:59:27.01 INFO : Memory setup:
: Available : 2651.305 Mb
: Max block : 1232.457 Mb
: Frame heap : 975.984 Mb
: Proxy heap : 128.008 Mb
: Image heap : 48.008 Mb
: --------
: Total size : 1152.000 Mb
: --------
: ---------------------------------------------------
: SMP Initialize : Single-processing
: ---------------------------------------------------
00:59:27.02 INFO : REDCINE (Build 0406) started
00:59:27.22 INFO : ================================================== =
: Screen configuration
: ---------------------------------------------------
: Display Device: NVIDIA Quadro FX 1100
: Resolution : 1600x1200
: Frequency : 72.0 Hz.
00:59:27.23 INFO : ---------------------------------------------------
: OpenGL Context setup:
: OpenGL : 1.4.1 (Quadro FX 1100/AGP/SSE2)
: GLEW : 1.4.0
: Display mode : Normal (single display)
: Swap Control : Swap on v-sync
: Swap Groups : Supported
: Gamma tables : NVidia cpl. (1: AA)
: Pixel format : Available
: Pixel buffers : Available
: FP buffers : Available
: Frame buffers : Missing
: FP textures : Missing
: Fragment Program : Available
: Occlusion Query : Available
: ARB Shading L1.0 : Missing
: ARB Shading Obj. : Missing
: -------------------------------------------------
: NVidia driver details:
: -------------------------------------------------
: Video RAM Size 128 MB
: Bus mode AGP x8
: Memory 64 MB
00:59:27.23 INFO : ---------------------------------------------------
: PB: 'Generic', Create a 2048x1556 Pixel Buffer..
: PB: Ready..
00:59:27.25 INFO : 3D LUT: Setup integer texture format
00:59:27.25 INFO : ---------------------------------------------------
: OpenGL Framebuffer configuration
: Framebuffer : 1600x1200 (Double)
: R,G,B,A : 8,8,8,8
: Depth,Stencil : 24 8
: Accumulation : 16
: ---------------------------------------------
: Blend Color : Supported
: Separate Alpha: Supported
: Blend Min/Max : Supported
: ---------------------------------------------
: Texture info : 4096x4096 (Max. RGBA8)
: Texture rect : 4096
: Format buffer : 64 MB
: Texture float : Missing
: Multitexture : 16 units
: Non Power Of 2: NOT Supported
: Mipmap gen. : Supported
: Texture clamp : EDGE, BORDER
: Render to tex.: Supported
00:59:27.26 INFO : ---------------------------------------------------
: Setup Server components..
: IO Allignment configured: 8192 Kb
: Font manager..
: Freetype 2.3.5 initialized
00:59:27.34 INFO : ---------------------------------------------------
: >> READY..., SET..., GO !
00:59:27.34 INFO : Loading system settings
: Read from: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Settings\System.reg'
00:59:27.35 INFO : GFX: Initialize Shader Setup
00:59:27.35 INFO : No full 10 bit support on the GFX board!
: GFX: Use half (16 bit) floating point 1D LUT's
00:59:27.35 WARN : Shader: 1D LUT texture(1) failed..: OpenGL Error - Invalid enumerant
00:59:27.35 WARN : Shader: 1D LUT texture(2) failed..: OpenGL Error - Invalid enumerant
: Pre-compile 19 shaders
00:59:27.36 INFO : Select user(1): 'Nexus One'
00:59:27.45 INFO : Instanciating project: 'Session_1'
: Load settings from: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Project.reg'
00:59:27.46 INFO : Media configured base directory: 'C:\Documents and Settings\Nexus One\My Documents\My Videos'
00:59:27.46 INFO : Initializing FX setup
: Module 1: QuickTime-Export - '4ca47bbf-2ca4-49ad-98b5-99936b2fed4c'
: Module 2: ~RedCode - '6ebf0150-a939-46d0-8132-73291d76b3bd'
: Loaded 2 FX plguins
00:59:27.46 INFO : Media Library initializing:
: File : 'C:\Documents and Settings\All Users\Application Data\REDCINE\Media\\MediaLibrary.reg'
: Tracks: 1
: Loaded: 1
00:59:27.47 INFO : Load Local Library: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\ProjectMedia.reg'
: Tracks: 0
: Loaded 0 Local Tracks (1 total)
00:59:27.49 INFO : Setup media cache..
00:59:28.13 INFO : QuickTime 7.3.128 initialized
: Starting single IO-thread
00:59:28.13 INFO : Load media from: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Construct.reg'
00:59:28.15 INFO : Loading project
: Load Media (C:\Documents and Settings\Nexus One\My Documents\My Videos)
00:59:28.15 INFO : Loading the node register (5 nodes).
: 5 new nodes registered.
: Total of 5 nodes registered.
: Total time 0.22 Sec (Resolving 0.00)
: Load Constructs
: Load Result Stacks
: Verify Construct setup
00:59:28.38 INFO : Project ready.
: Media resolved : 0.22 Sec.
: Construct setup: 0.01 Sec.
: Datamanager : 0.00 Sec.
: Total : 0.23 Sec.
00:59:28.48 INFO : ------------------------------------------------
: RED CODE Started (Build no. 0406)
: REDCODE: Prefetcher enabled!
00:59:28.53 INFO : Session initialize
00:59:28.87 INFO : Initialize player
00:59:28.87 INFO : Initialize Player Session..
00:59:28.89 INFO : Audio: Microsoft Sound Mapper
: Setup: 44100 Hz, 2 Channel(s), 16 bit
00:59:28.89 INFO : Setup Timeline Player, Session 1
00:59:29.95 INFO : Session start
00:59:29.95 WARN : Pre TX define 1: OpenGL Error - Invalid operation
00:59:30.36 ERROR: GL Render Pass (1): 'Invalid operation'
00:59:52.64 WARN : Pre TX define 1: OpenGL Error - Invalid operation
# : Repeated 3 times
01:13:35.03 INFO : Terminate Player..
01:13:35.04 INFO : Construct: Auto-Save...
01:13:35.04 INFO : Updating project Media/Construct database
: Writing project constructs: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Construct.reg'
01:13:35.12 INFO : Update Project Media registry
: Updated/saved 0 clips (0.0445 Sec.)
01:13:35.17 INFO : Player Session ended..
01:13:35.17 INFO : Updating project Media/Construct database
: Writing project constructs: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Construct.reg'
01:13:35.21 INFO : Update Project Media registry
: Updated/saved 0 clips (0.0630 Sec.)
: Session close
01:13:35.27 INFO : Closing project: 'Session_1'
01:13:35.31 INFO : ------------------------------------------------
: REDCODE Decoder timings:
: ------------------------------------------------
: Full res. High - 6.650 Sec. ( 0.15 Fps)
: Full res. Medium - 6.389 Sec. ( 0.16 Fps)
: Half res. High - 0.107 Sec. ( 9.34 Fps)
: Half res. Medium - 0.221 Sec. ( 4.52 Fps)
: Quad res. High - 0.067 Sec. (14.83 Fps)
: Quad res. Medium - 0.134 Sec. ( 7.44 Fps)
: ------------------------------------------------
01:13:35.31 INFO : Closing system settings registry
01:13:35.31 INFO : Logoff user(1): 'Nexus One'
01:13:35.36 INFO : FX MGR: Release FX modules:
01:13:35.36 INFO : Media Library closing:
01:13:35.36 INFO : Close media cache..
: Media cache now flushed & closed..
01:13:35.36 WARN : *=====================
: * Closedown issued forced
01:13:35.37 INFO : Registry cache ratio: 60.54 %
: Terminate QuickTime..
: Terminate OpenGL..
: Terminate UI..
01:13:35.40 INFO : --------------------------------
: Closedown
That one I just managed to get under the 10k char limit by removing some whitespace and the header and footer lines. Others are too long (400+ extra chars) to cut down without loosing info - sorry...
At the bottom of any REDUSER post, there is a "Manage Attachments" button. Click on that, and you can now upload logfiles. Please do that instead of pasting in logfiles - that will get messy fast.
Thanks!!!
Lucas
-----
ASSIMILATE, Inc.
LA, CA, USA
I was getting the "first frame only" problem on this output. This is from a while back... since then I have reinstalled latest software and have had moderate success on some renders. Hope this helps.
MBPro 2.16GHz ICD
1GB 667MHz RAM
FCP 6.0.2
QT 7.3.0
OSX 10.4.11
This clip gets about half way processed and suddenly pick up speed and finishes. the resulting playback stops about half way through the clip.
Aloha
-A
I don't know what I am doing wrong.... The render from this clip ends up giving me a single frame of a totally different source clip. Arrghh !
I think I'll go ride my mountain bike.
-A
I tried Redcine on my antiquated P4 with a NVidia 6200 AGP 8x card and it does work. Just VERY slowly. Enclosed is a log for a session exporting three DPX frames from a 2k project. The files exported OK and look fine.
Even considering my low-end hardware, I wonder if something is not working quite right. Every mouse click or keypad entry takes a minimum of 1 to 2 seconds to register on the screen. It doesn't seem like popping up a menu, or changing a button from "normal" to "highlight", or drawing a single character per keypress in a filename entry box, should take that many million instructions to complete. No other program I have used on any computer (I started with an Apple II) has ever had an interface response that slow. Well, ok, except for a remote X windows session over VHF packet radio.
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