I don't know what I am doing wrong.... The render from this clip ends up giving me a single frame of a totally different source clip. Arrghh !
I think I'll go ride my mountain bike.
-A
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I don't know what I am doing wrong.... The render from this clip ends up giving me a single frame of a totally different source clip. Arrghh !
I think I'll go ride my mountain bike.
-A
I tried Redcine on my antiquated P4 with a NVidia 6200 AGP 8x card and it does work. Just VERY slowly. Enclosed is a log for a session exporting three DPX frames from a 2k project. The files exported OK and look fine.
Even considering my low-end hardware, I wonder if something is not working quite right. Every mouse click or keypad entry takes a minimum of 1 to 2 seconds to register on the screen. It doesn't seem like popping up a menu, or changing a button from "normal" to "highlight", or drawing a single character per keypress in a filename entry box, should take that many million instructions to complete. No other program I have used on any computer (I started with an Apple II) has ever had an interface response that slow. Well, ok, except for a remote X windows session over VHF packet radio.
After updating drivers on my NVidia card, the Redcine user interface is not as sluggish as before. I can export TIFF frames from 2k resolution R3D files OK.
I can also view 4k files onscreen, but I cannot export 4k TIFF frames properly. The exported 4k TIFF is (usually) entirely black, or (sometimes) half an image, where the left half is correct and right half is random pixels. A downscaled image example is included, along with the log of the Redcine session that created it.
Come to think about it, this image might not be out of place in "The Matrix".
That's odd... first time I've ever seen this. The only thing I notice is that you're running an AGP graphics card on an older system. It might be that your graphics card is too old, but I'm not sure it is. It's definitely on the slow side as you already found out....
And one more for the famous stuck image error...
PC Quad Core Intel 2.4
Win XP
RedCine 1.0.2
Quadro FX5500
4G Ram
Windows XP SP2
HP wx8000 with dual 3.2GHz Xeon and 4GB RAM
NVidia Quadro NVX 280 w 64MB RAM via 8X AGP
NVidia driver 9.1.3.6
Redcine starts and displays banner but does not respond to any mouse clicks, including "Exit REDCINE"
Had a crash today on my Mac Pro.
Redcine became unresponsive during Playback (Couldn't stop) - then crashed after playing for about 7 mins.
When I do a Quicktime render (any codec) it will only play back the 1st frame of it in Quicktime HELP.. This is killing me!! Please help someone!! The system is brand spanking new.
03:58:24.00 INFO : ---------------------------------------------------
: REDCINE - [Build: Dec 10 2007]
: Log started(2): 1/11/2008 3:58:24 AM
: \\REDSYSTEM\'C:\Program Files\REDCINE\'
: ---------------------------------------------------
: WIN32 Version 5.01 (Build: 2600 - Service Pack 2)
: 4 CPU's: Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz
: FPU : Precision 53 bits
: Timer frequency : 2666.82 MHz
: Timer resolution: 1 ms
: Physical memory : 3583 Mb
03:58:24.00 INFO : Memory setup:
: Available : 3210.637 Mb
: Max block : 1232.457 Mb
: Frame heap : 975.984 Mb
: Proxy heap : 128.008 Mb
: Image heap : 48.008 Mb
: --------
: Total size : 1152.000 Mb
: --------
: ---------------------------------------------------
: SMP Initialize : 4-way multi-processing
: ---------------------------------------------------
03:58:25.77 INFO : REDCINE (Build 0421) started
03:58:27.37 INFO : ================================================== =
: Screen configuration
: ---------------------------------------------------
: Display Device: NVIDIA GeForce 8800 GTS 512
: Resolution : 2560x1600
: Frequency : 60.0 Hz.
03:58:27.37 INFO : ---------------------------------------------------
: OpenGL Context setup:
: -------------------------------------------------
: OpenGL : 2.1.2 (GeForce 8800 GTS 512/PCI/SSE2)
: GLEW : 1.4.0
: Display mode : Normal (single display)
: Swap Control : Swap on v-sync
: Swap Groups : Supported
: Gamma tables : NVidia cpl. (1: DA)
: Pixel format : Available
: Pixel buffers : Available
: FP buffers : Available
: Frame buffers : Available
: FP textures : Available
: Fragment Program : Available
: Occlusion Query : Available
: ARB Shading L1.0 : Version 1.20 NVIDIA via Cg compiler
: ARB Shading Obj. : Available
: -------------------------------------------------
: NVidia Api : NVidia Complete Version 1.10
: Driver : 169.06 (r169_05-9272)
: Framebuffer size : 512.00 Mb
: -------------------------------------------------
: Driver version 6.14.11.6906
: Video RAM Size 512 MB
: Bus mode PCI-E x16
03:58:27.37 INFO : ---------------------------------------------------
: PB: Setup 2 readback buffers, 16.00 MB
03:58:27.38 INFO : ---------------------------------------------------
: OpenGL Framebuffer configuration
: -------------------------------------------------
: Framebuffer : 2560x1600 (Double)
: R,G,B,A : 8,8,8,8
: Depth,Stencil : 24 8
: Accumulation : 16
: ---------------------------------------------
: Blend Color : Supported
: Separate Alpha: Supported
: Blend Min/Max : Supported
: ---------------------------------------------
: Texture info : 8192x8192 (Max. RGBA8)
: Texture rect : 8192
: Texture PBO : 36 MB (1 buffers)
: Texture float : Available
: Packed floats : Available
: Multitexture : 16 units
: Non Power Of 2: Supported
: Mipmap gen. : Supported
: Texture clamp : EDGE, BORDER
: Render to tex.: Supported
03:58:27.40 INFO : ---------------------------------------------------
: Setup Server components..
: IO Allignment configured: 8192 Kb
: Font manager..
: Freetype 2.3.5 initialized
03:58:27.91 INFO : ---------------------------------------------------
: >> READY..., SET..., GO !
03:58:27.91 INFO : Loading system settings
03:58:27.91 INFO : GFX: Initialize Shader Setup
: GFX: Use half (16 bit) floating point 1D LUT's
03:58:27.93 INFO : Select user(1): 'Jay A. Kelley'
03:58:27.93 INFO : Logoff user(1): 'Jay A. Kelley'
03:58:27.93 INFO : Select user(1): 'Jay A. Kelley'
03:58:28.30 INFO : Logoff user(1): 'Jay A. Kelley'
03:58:28.30 INFO : Select user(1): 'Jay A. Kelley'
03:58:28.30 INFO : Instanciating project: 'Session_1'
03:58:28.30 INFO : Closing project: 'Session_1'
03:58:28.31 INFO : Instanciating project: 'Session_1'
: Load settings from: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Project.reg'
03:58:28.31 INFO : Media configured base directory: 'C:\Documents and Settings\Jay A. Kelley\My Documents'
03:58:28.31 INFO : Initializing FX setup
: Module 1: QuickTime-Export - '4ca47bbf-2ca4-49ad-98b5-99936b2fed4c'
: Module 2: ~REDCODE RAW - '6ebf0150-a939-46d0-8132-73291d76b3bd'
: Loaded 2 FX plguins
03:58:28.51 INFO : Media Library initializing:
: Media registry does not exist.. (C:\Documents and Settings\All Users\Application Data\REDCINE\Media\\MediaLibrary.reg)
03:58:28.51 INFO : Setup media cache..
: Starting 3 IO-thread(s)
03:58:28.51 INFO : Loading project
: Load Media (C:\Documents and Settings\Jay A. Kelley\My Documents)
: Load Constructs
: Load Result Stacks
: Verify Construct setup
03:58:28.51 INFO : Project ready.
: Media resolved : 0.00 Sec.
: Construct setup: 0.00 Sec.
: Datamanager : 0.00 Sec.
: Total : 0.00 Sec.
03:58:28.51 INFO : Session initialize
03:58:28.64 INFO : 3D LUT: Enable FP16 texture format
03:58:28.65 INFO : Initialize player
03:58:28.66 INFO : Construct: Auto-Save...
03:58:28.66 INFO : Updating project Media/Construct database
: Writing project constructs: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Construct.reg'
: Build node list: 0.00000
: Create library : 0.00007
: Create project : 0.00003
: Write registry : 0.02947
03:58:28.69 INFO : Update Project Media registry
: Updated/saved 0 clips (0.0015 Sec.)
03:58:28.70 INFO : Update Global Media registry
: Updated/saved 1 clips (0.0001 Sec.)
03:58:28.80 INFO : Media library saved (0.1004 Sec.)
03:58:28.80 INFO : Initialize Player Session..
03:58:28.80 INFO : AS Render: Enabled pbuffer based render scheme!
03:58:28.90 INFO : Audio: Microsoft Sound Mapper
: Setup: 44100 Hz, 2 Channel(s), 16 bit
03:58:28.90 INFO : Setup Timeline Player, Session 1
03:58:29.38 INFO : Session start
03:58:34.43 INFO : Terminate Player..
03:58:34.43 INFO : Player Session ended..
03:58:48.73 INFO : Initialize Player Session..
03:58:48.73 INFO : Setup Timeline Player, Session 2
03:59:21.13 INFO : Terminate Player..
03:59:21.13 INFO : Player Session ended..
03:59:21.13 INFO : Updating project Media/Construct database
: Writing project constructs: 'C:\Documents and Settings\All Users\Application Data\REDCINE\Project\Session_1\Construct.reg'
: Build node list: 0.00001
: Create library : 0.00010
: Create project : 0.00003
: Write registry : 0.00140
03:59:21.13 INFO : Update Project Media registry
: Updated/saved 0 clips (0.0010 Sec.)
: Session close
03:59:21.13 INFO : Closing project: 'Session_1'
03:59:21.16 INFO : Closing system settings registry
03:59:21.16 INFO : Logoff user(1): 'Jay A. Kelley'
03:59:21.16 INFO : FX MGR: Release FX modules:
03:59:21.16 INFO : Media Library closing:
03:59:21.16 INFO : Close media cache..
: Media cache now flushed & closed..
03:59:21.16 WARN : *=========================================
: * Closedown issued forced
: *
03:59:21.16 INFO : Registry cache ratio: 53.26 %
: Terminate OpenGL..
: Terminate UI..
03:59:21.19 INFO : ---------------------------------------------------
: Closedown
: ---------------------------------------------------
Here are four log files. These are all under 64-bit Vista.
_1 means normal mode and _2 means XPSP2 compatability mode.
My steps were to launch REDCINE, load shot and then exit REDCINE. _1a shows blue instead of video. The rest report no media after trying to load the shot.
Both source files are the original ones provided by Red:
a - A001_C006_071102_001.R3D (2k)
b - A003_C007_071105_001.R3D (4k)
after loading, redcine crashes when i use some buttons.
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