|
|
I think that scene was shot on a 1080/50i Sony HDW-700 type camcorder, the generation before the 24P F900. But it isn't far off to call them Digital Betacams...
It's definitely possible it was interlaced footage, but it wasn't quite as bad as standard def. I agree, the cameras from that era had a lot of issues. Heck, even the 900 had a bunch of problems, especially low-level noise. There were certainly experimental 1125-line Hi-Vision cameras going back to 1990, so they'd been around for awhile.
Still, getting back to the original thread issue: it takes a lot of guts and commitment to shoot a given aspect ratio (like anamorphic scope) and having to way to fix headroom problems. To me, the flexibility of shooting in 16x9 and then reframing when needed is a major benefit.
I generally try to avoid arguing with directors over writing or story points when I'm color correcting. BTW, the version on home video came from digital files, so at least it avoided the IN/IP stage in the theatrical film print, and it's cleaned up a little more.Originally Posted by Jason Beckwith
Really? We were both around when features were finished via contact printing and reframing was a quality sapping optical effect that was rarely done. I don't seem to recall headroom problems or poor compositions as a result of that. And that only went on for, oh, about 80 years.
I think the only thing that's required to shoot in the aspect ratio you're releasing in is talent and a knowledge of composition, which hopefully every working cinematographer and his or her operators have in abundance.
Yeah, but that was then and this is now. I'm speaking mainly of digital capture. And I did many, many, many Super 35mm jobs where we wound up doing a ton of repositions in post, hundreds and hundreds of scenes. I'm sure you have, too.
My point is, if they're shooting full-ap 2:1, there's nowhere to go if they're projecting in the same aspect ratio. We can always blow up, but if there's insufficient headroom, we can't magically paint it back in. (OK, maybe they could in a dreamworld of unlimited time and money, but not for everyday projects.)
I agree completely. The only exception is: directors love to change things.I think the only thing that's required to shoot in the aspect ratio you're releasing in is talent and a knowledge of composition, which hopefully every working cinematographer and his or her operators have in abundance.
| « Previous Thread | Next Thread » |