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  1. #191  
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    Quote Originally Posted by M Most View Post
    Don't forget, he also shot a scene that many people remember for the first of the Star Wars prequels (which was shot on film) using a digital betacam as an "experiment". It stood out like a sore thumb, but George claimed at the time that it was indistinguishable from the film. So one can draw their own conclusions.
    DP David Tattersall told me it was a scene on the balcony where they talked about the "midi-chlorians" in the kid's blood, and that it was shot on a prototype Sony 1080 Cinealta HD camera -- not Digibeta. I thought the scene was a little noisy, but not terrible.
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  2. #192  
    I think that scene was shot on a 1080/50i Sony HDW-700 type camcorder, the generation before the 24P F900. But it isn't far off to call them Digital Betacams...
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  3. #193  
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    Quote Originally Posted by Marc Wielage View Post
    DP David Tattersall told me it was a scene on the balcony where they talked about the "midi-chlorians" in the kid's blood, and that it was shot on a prototype Sony 1080 Cinealta HD camera -- not Digibeta. I thought the scene was a little noisy, but not terrible.
    I thought it was terrible. Midi-chlorians are the worst addition to Star Wars after Greedo shooting first!

    Oh, wait... We are just talking aesthetic and I just flashed my geek card, huh!?!
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  4. #194  
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    Quote Originally Posted by David Mullen ASC View Post
    It's a little less data so you have a little more leeway on compression and frame rate choices. And for a movie intended to be shown in 2.40 : 1 scope, recording 2:1 gives you a little extra space above and below the 2.40 frame to work with in post but it's not too much excessive info either.

    These are different arguments than the artistic / aesthetic one about 2:1 as the intended aspect ratio for display and release. If you want to read more about that, see:

    http://www.storarovittorio.com/inglese/univisium.swf
    http://en.wikipedia.org/wiki/Univisium
    David don't you get the most coverage with FF?
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  5. #195  
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    Quote Originally Posted by David Mullen ASC View Post
    I think that scene was shot on a 1080/50i Sony HDW-700 type camcorder, the generation before the 24P F900. But it isn't far off to call them Digital Betacams...
    It's definitely possible it was interlaced footage, but it wasn't quite as bad as standard def. I agree, the cameras from that era had a lot of issues. Heck, even the 900 had a bunch of problems, especially low-level noise. There were certainly experimental 1125-line Hi-Vision cameras going back to 1990, so they'd been around for awhile.

    Still, getting back to the original thread issue: it takes a lot of guts and commitment to shoot a given aspect ratio (like anamorphic scope) and having to way to fix headroom problems. To me, the flexibility of shooting in 16x9 and then reframing when needed is a major benefit.

    Quote Originally Posted by Jason Beckwith
    I thought it was terrible. Midi-chlorians are the worst addition to Star Wars after Greedo shooting first!
    I generally try to avoid arguing with directors over writing or story points when I'm color correcting. BTW, the version on home video came from digital files, so at least it avoided the IN/IP stage in the theatrical film print, and it's cleaned up a little more.
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  6. #196  
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    Quote Originally Posted by Marc Wielage View Post

    Still, getting back to the original thread issue: it takes a lot of guts and commitment to shoot a given aspect ratio (like anamorphic scope) and having to way to fix headroom problems. To me, the flexibility of shooting in 16x9 and then reframing when needed is a major benefit.
    Really? We were both around when features were finished via contact printing and reframing was a quality sapping optical effect that was rarely done. I don't seem to recall headroom problems or poor compositions as a result of that. And that only went on for, oh, about 80 years.

    I think the only thing that's required to shoot in the aspect ratio you're releasing in is talent and a knowledge of composition, which hopefully every working cinematographer and his or her operators have in abundance.
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  7. #197  
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    Quote Originally Posted by M Most View Post
    Really? We were both around when features were finished via contact printing and reframing was a quality sapping optical effect that was rarely done. I don't seem to recall headroom problems or poor compositions as a result of that. And that only went on for, oh, about 80 years.
    Yeah, but that was then and this is now. I'm speaking mainly of digital capture. And I did many, many, many Super 35mm jobs where we wound up doing a ton of repositions in post, hundreds and hundreds of scenes. I'm sure you have, too.

    My point is, if they're shooting full-ap 2:1, there's nowhere to go if they're projecting in the same aspect ratio. We can always blow up, but if there's insufficient headroom, we can't magically paint it back in. (OK, maybe they could in a dreamworld of unlimited time and money, but not for everyday projects.)

    I think the only thing that's required to shoot in the aspect ratio you're releasing in is talent and a knowledge of composition, which hopefully every working cinematographer and his or her operators have in abundance.
    I agree completely. The only exception is: directors love to change things.
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