Thread: FilmConvert - Film Stock Emulation for Red Cameras

Reply to Thread
Page 15 of 23 FirstFirst ... 5111213141516171819 ... LastLast
Results 141 to 150 of 221
  1. #141  
    REDuser Sponsor Nigel Stanford's Avatar
    Join Date
    Feb 2008
    Location
    wellington / new york
    Posts
    321
    Quote Originally Posted by Matthieu Misiraca View Post
    Hi Nigel,

    It 's possible to use the DNXHD codecs for the export ?

    thank

    We have a version in test that uses the Quicktime dialog, so it will export anything your computer can. Some OS versions have trouble with this though. But we are working on it.
    Nigel Stanford
    FilmConvert - Film Stock Emulation Software
    Reply With Quote  
     

  2. #142  
    REDuser Sponsor Nigel Stanford's Avatar
    Join Date
    Feb 2008
    Location
    wellington / new york
    Posts
    321
    Quote Originally Posted by Jaakko Rinne View Post
    Any updates on the After Effects plugin? I'll get it as soon as it's available.
    The After Effects plugins are now available to download, for Windows and Mac. Let me know if you have any issues at nigel@filmconvert.com
    Nigel Stanford
    FilmConvert - Film Stock Emulation Software
    Reply With Quote  
     

  3. #143  
    Senior Member Luis Otero's Avatar
    Join Date
    Dec 2006
    Location
    Orlando, FL
    Posts
    948
    Quote Originally Posted by Alexandre Desjardins View Post
    Hi Nigel,

    It seems that the best workflow would be to grade first taking advantages of the powerful RAW R3Ds and then, as a final step, apply the FilmConvert attributes to keep consistent the appearance of grain and emulated film characteristic?

    Thanks!

    Alexandre
    This is, for us, a completely game changer in terms of workflow pipeline. We basically use "0" for grain. You do not want to use it AFTER the grading, since this is what really Film Convert does for you. It applies a LUT to emulate a fim-stock, so you want to do it early in the process, so you do only balancing between shots and secondaries in Resolve since the Primary has been taking care of by Film Convert. This is very important to understand: it is an emulation LUT, so all primary grading , after process it through the plug-in, is basically done.

    We which to have it for Resolve, but its structure does not allow us to use it as it is (at least pre Version 9).
    Luis Otero

    Epic-X #1616
    (Old Red One 711)

    I was scammed, and I love it...!

    Digital Emulsion
    Orlando, FL


    IMDB: www.imdb.com/name/nm3889059/
    Reply With Quote  
     

  4. #144  
    Senior Member Luis Otero's Avatar
    Join Date
    Dec 2006
    Location
    Orlando, FL
    Posts
    948
    Nigel,

    Have you thought (except for grain), to generate "RMDs" out of filmconvert, so it can be applied to the R3D footage so we can use the R3Ds to perform the entire grading?
    Luis Otero

    Epic-X #1616
    (Old Red One 711)

    I was scammed, and I love it...!

    Digital Emulsion
    Orlando, FL


    IMDB: www.imdb.com/name/nm3889059/
    Reply With Quote  
     

  5. #145  
    Senior Member Luis Otero's Avatar
    Join Date
    Dec 2006
    Location
    Orlando, FL
    Posts
    948
    Just another question: Is there a way to set the in-out exporting point(s) used on every clip when an EDL/XML is used to import the files to be processed?
    Luis Otero

    Epic-X #1616
    (Old Red One 711)

    I was scammed, and I love it...!

    Digital Emulsion
    Orlando, FL


    IMDB: www.imdb.com/name/nm3889059/
    Reply With Quote  
     

  6. #146  
    Quote Originally Posted by Luis Otero View Post
    This is, for us, a completely game changer in terms of workflow pipeline. We basically use "0" for grain. You do not want to use it AFTER the grading, since this is what really Film Convert does for you. It applies a LUT to emulate a fim-stock, so you want to do it early in the process, so you do only balancing between shots and secondaries in Resolve since the Primary has been taking care of by Film Convert. This is very important to understand: it is an emulation LUT, so all primary grading , after process it through the plug-in, is basically done.

    We which to have it for Resolve, but its structure does not allow us to use it as it is (at least pre Version 9).
    I am currently finishing editing a short film shot in Scarlet, which I will eventually output to DCP for festival release. My workflow is Premiere CS6 and Davinci Resolve. I have played around with Filmconvert and really dig it. However, I am not sure how to integrate it into my current workflow pipeline. I would love to use both the plugin's film stock presets as well as the grain, but as Luis mentions, it only makes sense to use it at the beginning of the workflow, before getting into secondary color grading. My problem with this option is that I would have to sacrifice working in RAW in Resolve.

    Nigel, do you plan to have a standalone application for Windows? Thanks and congratulations.

    Saludos,
    TD Wood
    Reply With Quote  
     

  7. #147  
    Senior Member Luis Otero's Avatar
    Join Date
    Dec 2006
    Location
    Orlando, FL
    Posts
    948
    TD,

    After reading your message, and a lot of thoughts put into the potential Resolve pipeline, in my mind it all comes back to the ability of FilmConvert to write an RMD for the files after playing with it within it, so that it can be loaded by Resolve, so it already will contain the desired LUT and its modifications needed to attain the desired primary color correction look.

    Then, if the footage is intended for film-out, a simple Lin-to-Log LUT should be inserted, and it should be ready to go to the printer. If for DCP, an RGB-to-XYZ LUT is used, and it should be ready for a DCP encoding.

    Am I missing something?
    Luis Otero

    Epic-X #1616
    (Old Red One 711)

    I was scammed, and I love it...!

    Digital Emulsion
    Orlando, FL


    IMDB: www.imdb.com/name/nm3889059/
    Reply With Quote  
     

  8. #148  
    REDuser Sponsor Nigel Stanford's Avatar
    Join Date
    Feb 2008
    Location
    wellington / new york
    Posts
    321
    Quote Originally Posted by TD Wood View Post
    I am currently finishing editing a short film shot in Scarlet, which I will eventually output to DCP for festival release. My workflow is Premiere CS6 and Davinci Resolve. I have played around with Filmconvert and really dig it. However, I am not sure how to integrate it into my current workflow pipeline. I would love to use both the plugin's film stock presets as well as the grain, but as Luis mentions, it only makes sense to use it at the beginning of the workflow, before getting into secondary color grading. My problem with this option is that I would have to sacrifice working in RAW in Resolve.

    Nigel, do you plan to have a standalone application for Windows? Thanks and congratulations.

    Saludos,
    TD Wood
    Hey TD,

    Edit: Apparently After Effects plugins work in Premiere, so it's now possible to use FilmConvert in a Premiere timeline :)

    Windows version is a big job - we're going to see what people think of the mac version and how it sells vs the plugins before we make a decision on it. We have built a prototype version that processes files on the GPU in windows, but the bulk of the work is making the windows GUI.

    I will keep everyone posted on developments!
    Nigel Stanford
    FilmConvert - Film Stock Emulation Software
    Reply With Quote  
     

  9. #149  
    Quote Originally Posted by Luis Otero View Post
    TD,

    After reading your message, and a lot of thoughts put into the potential Resolve pipeline, in my mind it all comes back to the ability of FilmConvert to write an RMD for the files after playing with it within it, so that it can be loaded by Resolve, so it already will contain the desired LUT and its modifications needed to attain the desired primary color correction look.

    Then, if the footage is intended for film-out, a simple Lin-to-Log LUT should be inserted, and it should be ready to go to the printer. If for DCP, an RGB-to-XYZ LUT is used, and it should be ready for a DCP encoding.

    Am I missing something?
    I wonder if that can actually be done (to have FilmConvert work with RMDs)... but it sounds like the perfect workflow option.
    Reply With Quote  
     

  10. #150  
    Quote Originally Posted by Nigel Stanford View Post
    Hey TD,

    Edit: Apparently After Effects plugins work in Premiere, so it's now possible to use FilmConvert in a Premiere timeline :)

    Windows version is a big job - we're going to see what people think of the mac version and how it sells vs the plugins before we make a decision on it. We have built a prototype version that processes files on the GPU in windows, but the bulk of the work is making the windows GUI.

    I will keep everyone posted on developments!
    I actually tested FilmConvert in both Premiere and AE (Windows) and was really impressed with the results.
    Thanks for the input and congratulations again for developing this software.
    Cheers,
    TD Wood
    Reply With Quote  
     

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts