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The After Effects plugins are now available to download, for Windows and Mac. Let me know if you have any issues at nigel@filmconvert.com
This is, for us, a completely game changer in terms of workflow pipeline. We basically use "0" for grain. You do not want to use it AFTER the grading, since this is what really Film Convert does for you. It applies a LUT to emulate a fim-stock, so you want to do it early in the process, so you do only balancing between shots and secondaries in Resolve since the Primary has been taking care of by Film Convert. This is very important to understand: it is an emulation LUT, so all primary grading , after process it through the plug-in, is basically done.
We which to have it for Resolve, but its structure does not allow us to use it as it is (at least pre Version 9).
Nigel,
Have you thought (except for grain), to generate "RMDs" out of filmconvert, so it can be applied to the R3D footage so we can use the R3Ds to perform the entire grading?
Just another question: Is there a way to set the in-out exporting point(s) used on every clip when an EDL/XML is used to import the files to be processed?
I am currently finishing editing a short film shot in Scarlet, which I will eventually output to DCP for festival release. My workflow is Premiere CS6 and Davinci Resolve. I have played around with Filmconvert and really dig it. However, I am not sure how to integrate it into my current workflow pipeline. I would love to use both the plugin's film stock presets as well as the grain, but as Luis mentions, it only makes sense to use it at the beginning of the workflow, before getting into secondary color grading. My problem with this option is that I would have to sacrifice working in RAW in Resolve.
Nigel, do you plan to have a standalone application for Windows? Thanks and congratulations.
Saludos,
TD Wood
TD,
After reading your message, and a lot of thoughts put into the potential Resolve pipeline, in my mind it all comes back to the ability of FilmConvert to write an RMD for the files after playing with it within it, so that it can be loaded by Resolve, so it already will contain the desired LUT and its modifications needed to attain the desired primary color correction look.
Then, if the footage is intended for film-out, a simple Lin-to-Log LUT should be inserted, and it should be ready to go to the printer. If for DCP, an RGB-to-XYZ LUT is used, and it should be ready for a DCP encoding.
Am I missing something?
Hey TD,
Edit: Apparently After Effects plugins work in Premiere, so it's now possible to use FilmConvert in a Premiere timeline :)
Windows version is a big job - we're going to see what people think of the mac version and how it sells vs the plugins before we make a decision on it. We have built a prototype version that processes files on the GPU in windows, but the bulk of the work is making the windows GUI.
I will keep everyone posted on developments!
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