Click here to go to the first RED TEAM post in this thread.   Thread: Please help me grasp the RED workflow - never edited R3D RAW before!

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  1. #11  
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    Quote Originally Posted by Piotr Wozniacki View Post
    OK, still not a single answer - so I hope you will forgive me if I bump this threadd a little :)

    I realize there's many questions in my OP, so let me squeeze it down to just the following two:

    - what is the philosophy behind that many 2GB files with the same "coverage" (TC in/out points), and is it OK to just put one of them (per directory) on Vegas timeline?

    - when rendering a 4K raw file with down-rezzing to HD, I'm getting a rather soft picture; what resolution setting should I pick from the RAW media properties prior to rendering my project so that the outcome is the sharpest in HD?

    TIA,

    Piotr
    Red splits files into 2GB chunks, but most editing programs should "span" these chunks upon import... so if one of your camera takes ended up being 18 GB worth of data, you would have 9 separate files within the shot folder, and upon import, you would likely see all 9 files within your bin. However, dependiing upon the software, it is very likely that placing any single file on your timeline will show the entire length of the clip... not just its 2GB portion.

    The reason is that many software programs account for this spanning, and dynamically link ALL these clip segments together.

    In this instance, by importing all the files within the shot folder and then placing them on the timeline, you are seeing 9 fully linked versions of the same thing, so all 18 GB repeated NINE TIMES.

    This is how it works in Adobe Premiere, and this exact situation threw me for a loop at first, but soon after, I realized I could in most cases simply import the very first clip "segment" within each folder, and the entire shot (all 9 segments for example) would load on the timeline as one clip of the correct length.

    I hope this helps a little bit...
    -CK
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  2. #12  
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    Piotr-
    Also... I am not familiar with Vegas, but if it works in a similar fashion to Premiere Pro, you may NOT have to work within Redcine-X.

    In PPRO I work directly with the R3D right on the timeline, and as such, should only need to "debayer" when I need to render out.

    In PPRO, I also have access to many of the same controls that RedCine-X offers, so I can change the iso, white balance, use HDRx tools, and perform fairly complex color corrections, all non-destructively, so I USUALLY prefer doing this within my editing suite rather than waste time on the front debayering all takes. (It sounds like Vegas works similarly, but again, I have no way to confirm...)

    As I will likely have to render once the edit is done anyway, I can hold off on the debayering until I have locked in which shots I need, which greatly reduces my render times...

    Be forewarned that R3D's can take a substantial amount of time to render out even using this approach, because this is where the debayering process will now occur... (30 minutes of 4K full debayer can take 15-24 hours... unless you have a Red Rocket, which accelerate the process by performing the Debayering in Hardware...)

    Again, I hope this helps...
    -CK
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  3. #13  
    Yep - I guess I will do de-bayering at the project render time, as, if I understand it correctly, my Pan&Scan with 1920x1080 window needs to operate on full 4K material to give me full HD resolution on output - is that right?
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  4. #14  
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    Yes, that is how it would work on PPro...
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  5. #15  
    OK, so I downloaded and unzipped the RedCine-X archive, but don't quite get it how it's installed on Windows 7 x64. None of the executables in the relevant directory works - looks like redline.exe can only be used from a command prompt window, and redcine-x.exe crashes on launch...

    Is there any way to run it with a GUI similar to that in the Youtube tutorial linked to above?
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  6. #16  
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    That'd probably be a question for Red tech support. I had issues with first versions when installing on windows 7, but Mac version installed fine, so have just been using it on mac os...
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  #17  
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    Hi Piotr,

    Which version did you download? Was the installation successful?

    Thanks,
    David
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  8.   This is the last RED TEAM post in this thread.   #18  
    Piortr, I would recommend REDCINE-X PRO over the old REDCINE-X.

    You can download the latest version here:
    http://reduser.net/forum/showthread.....-Build-8-Beta.
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  9. #19  
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    vegas does NOT use the proxy's ... if your final out is 1080P & if most of the media is 1080p then set project properties for 1080p ...
    just drop Red clips into TL and vegas will play them ... i would set viewing at the PREVIEW setting ( use auto instead of good ,best,1/4 ,1/2 ,full) ...
    when you CC then use good or best ...

    when you render out the final edit be sure to render using BEST & 32bit float ...
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  10. #20  
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    Quote Originally Posted by Tim Whitcomb View Post
    OR you can switch to Adobe, drop the RAW on the timeline, it will scale for you and off you go. :P
    That is exactly what you do in Vegas too.
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