Thread: SpeedGrade

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  1. #11  
    Junior Member Grant H's Avatar
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    Quote Originally Posted by shashbugu View Post
    unfortunately the worst footage on the planet for every application out there is 5D h264 footage. The programs all need to uncompress the h264 codec, even if done in the background like in PPro. its very heavy on the system. Thats why the 5Dmark 3 has the new intra frame codec, decompression is lighter making it more stable. if you can transcode to prores with grinder or whatever you will be fine eventhough this defeats the purpose of native editing or grading.
    Appreciate the insight. Still find that there should be no excuse for complete crashes of a program that's going to see a lot of people cutting with native footage. Especially given the fact it was an extremely basic cut lasting no more than a minute and a half.
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  2. #12  
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    Quote Originally Posted by Grant H View Post
    Appreciate the insight. Still find that there should be no excuse for complete crashes of a program that's going to see a lot of people cutting with native footage. Especially given the fact it was an extremely basic cut lasting no more than a minute and a half.
    I feel your pain. That experience can leave a sour taste in anyone's mouth. Try to post the crash report on here. The actual programmers monitor this site. We can all benefit from your experience. I wouldn't write it off. The level of dr and detail you can recover from the highlights and shadows from your footage in Speedgrade is pretty remarkable. Blows my mind. Its like the debayer settings in SG squeeze out more R3D detail than other tools.
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  3. #13  
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    Quote Originally Posted by shashbugu View Post
    Its like the debayer settings in SG squeeze out more R3D detail than other tools.
    Well, that's highly unlikely, seeing how they all use the same RED SDK.
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  4. #14  
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    Quote Originally Posted by Jaakko Rinne View Post
    Well, that's highly unlikely, seeing how they all use the same RED SDK.
    Thats exactly what I thought, but then again once an r3d is debayered into an rgb codec the sdk is left behind. Their lumetri deep color engine maybe a little more than a marketing name
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  5. #15  
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    Quote Originally Posted by Paul Lee View Post
    Anyone using it? Thoughts, comments, etc.?
    I just finished a project on it. Interface was pretty easy, but needs work, better tracking, masking, and some tools if its going to work for the masses. The one thing I stumbled across is a major flickering or strobing issue with the footage on export. The issue was completely random...meaning that it would happen on a certain clip with one render and then go away on another. Very frustrating. I'm pretty post savvy and folks were giving me all kinds of bogus advice, including that I didn't have the correct hardware etc.

    In the end it was a bug. I had to do multiple (as many as 10) renders in order to get enough usable footage without flickering that I could finish my conform.

    To adobe's credit they listened, replicated the issue and said that it was something that they will issue a patch for very soon...hopefully in the next couple weeks.

    The software is not up to full production spec in my opinion at the moment, so I would recco trying it out but very cautiously and certainly not on an important piece. However, the rapid response I received let me know that they are really committed to making it great and much more user friendly.

    The one thing I could say is that it was damn fast and handled R3d's quite nicely...even without a red rocket, which it does support.

    Play with it. But be forewarned that it might hold your footage hostage in the end.
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  6. #16  
    Senior Member Adam Beck's Avatar
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    Paul,

    That's good to hear about a patch in the not so distant future. I think I tried 15 renders before I could get usable grades for my piece.
    Scarlet X #00056 "Rhett Butler"
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  7. #17 Posting bug reports 
    Member Lin's Avatar
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    If you have any trouble with SpeedGrade, please post a bug report in the official SpeedGrade forum: http://forums.adobe.com/community/speedgrade - please include background info (OS, system info, graphics card, driver version).

    Please also make sure your system is up to the specs at at: http://www.adobe.com/products/speedg...ech-specs.html

    Systems outside those specs generally may work, but especially with high res footage like RED you can run into issues.

    Lin
    Lin Sebastian Kayser | Adobe Pro Video Group Engineering Director | Founder of IRIDAS
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  8. #18  
    Senior Member Ryan Hamblin's Avatar
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    You can always kick out an edl and confirm to your native footage in speed grade

    Quote Originally Posted by Eren Ozkural View Post
    I think Adobe purchasing Iridas and implementing Speedgrade into it's workflow is commendable but there's one feature in particular that's stopping me from going into that route:

    The "send to Speedgrade" option in Premiere should just open the original time line with original media, whatever the codec(s) like the "replace with After Effects Composition" feature. The reason why i'm over the moon with Adobe is because they've eliminated all transcoding to get into the edit. It's a shame to resort to a bottleneck during finishing.
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  9. #19  
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    SpeedGrade is, well, speedy. Interface is clean and intuitive. Performance is unreal. In my brief testing I have found it impossible to knock it out of real-time using Radeon HD 7970 and Catalyst 12.4. Will be testing a GTX 670 whenever I get some time, probably next week.
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  10. #20  
    Senior Member Lliam Worthington's Avatar
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    Can't wait till adobe adds the Radeon 6790.
    Scarlet X # 517
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