Thread: ADOBE HAVE DONE IT !!!! REAL TIME R3D editing & grading on a LAPTOP!

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  1. #21  
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    Quote Originally Posted by Mark Toia View Post
    Now, to really test this thing out, I did what I thought was impossible... I plugged into my Laptop a small Pocket drive VIA FIREWIRE800 with and hours worth of R3D's...
    Opened up Premier CS6 and pulled in the files.... IMPOSSIBLE!!!!! I say! Im still able to edit and grade in real time ! from a dinky pocket drive !!!!! AMAZING!!!
    This I think is brilliant, even though it is expected. Since you're only reading a quarter of the data from the RAW files, at 6:1 compression 5K at 1/4 res requires less data to be read from the hard drive than 1080p ProRes 422HQ would.
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  2. #22  
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    Quote Originally Posted by Mike Garrick View Post
    Hey Joseph,

    Hows Melbourne ; ) Anyway no mystery about RG3/RC3 you just open it & edit it straight onto the timeline ...just select your viewing resolution 1/8, 1/4, 1/2 . There is no special plug in to load unlike Premier 5.5.....its painless. regards Mike
    The only thing is that CS6 does not actually support RG3/RC3 yet. You're limited to REDColor 2.
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  3. #23  
    Senior Member Mark Toia's Avatar
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    Problems...

    I think we are right in the middle of a technology black hole.

    My MacBook pro pretty much runs Better than my 8 core and 12 core towers.
    The towers may render slightly quicker. But CS6 premier runs better on the laptop..

    So the problem is... Laptop just needs a red rocket card or double the processing power and it's perfect.
    The tower has the red rocket but the processors are so old compared to the i7... So you loose there.

    Both can edit the r3ds smoothly. Bit once you start doing effects.. CS6 premier starts to clunk... and gets worse and worse..
    Thunderbolt red rocket on the laptop will work a treat.
    But a new processor on a tower, shit loads of ram and a red rocket in a
    hopefully new Mac tower...coming out this year. Will save all of us that want to work Raw
    Mark Toia
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  4. #24  
    Senior Member Mike Garrick's Avatar
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    @ Jaakko

    Forgive me, you're entirely right I wasn't thinking.....apologies.
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  5. #25  
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    I 100% agree with your amazement -- I feel the same way! It's so cool dropping an R3D into Premiere, and it just works! I feel like we're sooooo close to having a perfect workflow!

    Here's what I'd like to see, maybe the guys at RED or Adobe can say if there's any chance of it happening?

    A Redcine-X Pro Plugin for premiere and/or every feature in RCX being reflected in Premiere. You can edit basic metadata like WB within Premiere right now, and if you edit it in RCX, it shows up in Premiere when you import the r3d file, which is awesome, but I've been using Alchemy and Film Look in just about every shot lately, and those don't show up in Premiere. I'd love to be able to have a colorist work on 1-lights in RCX, and an editor work on the edit, and the clips get updated in Premiere as the colorist works on them (or at least, when the editor clicks "refresh metadata" or quits and reloads Premiere). And of course, for projects where the editor is also the colorist, being able to open up an RCX plugin within Premiere for each clip would be so sweet.

    At that point, we would have 1-lights straight through almost the final edit all in RAW, with no roundtripping! With Colorista II, we could get pretty decent grading capability as plugins, and export a final movie straight from the RAW (so cool!). What sucks is Colorista doesn't have things like multiple secondaries, and tracking. If it had those, I don't think anything could ever be better in any way and everyone would be happy and no one would ever complain ever again ever.

    Looking forward to playing with SpeedGrade. Maybe that's better than Colorista?

    Either way, Adobe + RED FTW! The RED workflow problems that everyone likes to complain about just got a lot smaller, and I think are about to disappear entirely. Never thought I'd say it, but I do believe I'm a Premiere convert. Very impressed.
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  6. #26  
    Senior Member Curt Pair's Avatar
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    [QUOTE=Mark Toia;1013568]ITS A BLOODY MIRACLE !!!!!! ( yes this maybe old news for you ADOBE purists)


    I told ya Mark! I told ya! I've had to remain quiet for a LONG time... but I'm glad folks like you are coming around!

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  7. #27  
    Quote Originally Posted by Mark Toia View Post
    ITS A BLOODY MIRACLE !!!!!! ( yes this maybe old news for you ADOBE purists)


    hopefully new Mac tower...coming out this year. Will save all of us that want to work Raw[/FONT][/COLOR]

    Hahaha ! I think you will, like me, change your "poor man editing solution", Mark.

    I am just doing test on my macbook pro i7 17 between CS6 Snow Leopard, versus CS6 Lion for being able to use the AMD graphic card of the Macbook. But my bet is that the next move won't be on apple notebbok but Win 7 !!!
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  8. #28  
    Senior Member Patrick Grossien's Avatar
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    Quote Originally Posted by Mark Toia View Post
    Problems...

    I think we are right in the middle of a technology black hole.

    My MacBook pro pretty much runs Better than my 8 core and 12 core towers.
    The towers may render slightly quicker. But CS6 premier runs better on the laptop..

    So the problem is... Laptop just needs a red rocket card or double the processing power and it's perfect.
    The tower has the red rocket but the processors are so old compared to the i7... So you loose there.

    Both can edit the r3ds smoothly. Bit once you start doing effects.. CS6 premier starts to clunk... and gets worse and worse..
    Thunderbolt red rocket on the laptop will work a treat.
    But a new processor on a tower, shit loads of ram and a red rocket in a
    hopefully new Mac tower...coming out this year. Will save all of us that want to work Raw
    And until then FCPX will also offer a R3D RAW workflow. Maybe they can win you back ;)

    Cheers!

    SCARLET-X "Mathilda"

    "Life is full of obstacles. They never end. The ones that get past them have the richest life."
    jim jannard

    "if your pictures aren't good enough, you aren't close enough."
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  9. #29  
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    Quote Originally Posted by Mark Toia View Post
    At the end of the day, 1/4 res of 5k 2.5k... ? am I wrong?
    Pretty sure it's measured in width, so it'd be 5120/4 x 2700/4 = 1280 x 675. Still nearly HD though.

    -E
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  10. #30  
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    Quote Originally Posted by Erich Ocean View Post
    Pretty sure it's measured in width, so it'd be 5120/4 x 2700/4 = 1280 x 675. Still nearly HD though.

    -E
    Can anyone recall an official word on how the lower resolutions work? 1/2 res could also mean that every other pixel is read and 1/4 res that one in every four pixels is read. So for 1/4 res it would be half width and half height.
    Last edited by Jaakko Rinne; 05-25-2012 at 01:03 PM. Reason: typo
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