Thread: 5k and Davinci question

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  1. #1 5k and Davinci question 
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    I was coloring 5k WS 120fps footage last night in Davinci when I hit a snag. I was working in a 1080 timeline. The debayer settings in the Red tab were "half res good". I rendered out everything fine. BUT, if I change the setting to "full res premium" I get an error saying my gpu cannot handle it and to reduce the number of nodes, and all the footage renders out a color blocky mess. Can someone explain what is happening to me and how to remedy? Thx!
    JAKE WILGANOWSKI
    Director of Photography / Filmmaker
    CINE-AUTOMATIC.COM
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  2. #2  
    Senior Member jake blackstone's Avatar
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    Quote Originally Posted by Jake Wilganowski View Post
    I was coloring 5k WS 120fps footage last night in Davinci when I hit a snag. I was working in a 1080 timeline. The debayer settings in the Red tab were "half res good". I rendered out everything fine. BUT, if I change the setting to "full res premium" I get an error saying my gpu cannot handle it and to reduce the number of nodes, and all the footage renders out a color blocky mess. Can someone explain what is happening to me and how to remedy? Thx!
    What GPU are you using for rendering and more important, how much RAM does it have?
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  3. #3  
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    I was doing it on someone else's computer. 10 or 12 gigs of ram. Here's the thing, I'm still learning a lot about davinvi and cards etc. So I don't really know how to answer. I looked through settings in davinci to see if I could see settings dealing with the GPU but couldn't find them. Are these set outside of resolve in the system settings or something? Forgive my ignorance, and thanks for your reply. 5k raw is a treat to color, that's for sure.
    JAKE WILGANOWSKI
    Director of Photography / Filmmaker
    CINE-AUTOMATIC.COM
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  4. #4  
    Senior Member jake blackstone's Avatar
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    You're confusing computer RAM with RAM on the GPU card. If GPU, that were used to render with had less, than 3GB of RAM, you will not be able render anything that big. It's the hardware limitation...
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