Thread: Adobe Encore - image unsexily sharp in Blu-Ray build

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  1. #11  
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    It would help if you can post a screenshot or two, it is difficult to imagine what "eye bleedingly sharp" means, although the most likely possibility is overdone edge sharpening.

    X264 can be achieved from Adobe CS6 in several ways. One is to install X264VFW, browse to Microsoft AVI in CS6 and what it will output is an X264 AVI. You can then extract the .264 stream. (e.g. from the Streams Extractor tool in MeGUI)

    Another powerful option (and my preferred option) is to use Debugmode FrameServer in conjunction with the X264 encoder (or GUI of your choice). As the name suggests, it serves or streams frames directly into the encoder, so effectively you get X264 straight from CS6 without an intermediate.

    Note that the above two methods are only available on the Windows version.

    Of course, you can always render out to uncompressed and then encode an X264 file from your preferred encoder GUI. While inefficient, this is probably the easiest option. In terms of encoder GUIs, MeGUI is the most powerful and configurable. Hybrid is a great option too, and multiplatform, so the best choice for OS X (although the encoder libraries are usually a month behind Linux and Windows). Be sure to use the --bluray-compat string for X264 meant for blu-rays.
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  2. #12  
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    Quote Originally Posted by Subhadip Sen View Post
    It would help if you can post a screenshot or two, it is difficult to imagine what "eye bleedingly sharp" means, although the most likely possibility is overdone edge sharpening.

    X264 can be achieved from Adobe CS6 in several ways. One is to install X264VFW, browse to Microsoft AVI in CS6 and what it will output is an X264 AVI. You can then extract the .264 stream. (e.g. from the Streams Extractor tool in MeGUI)

    Another powerful option (and my preferred option) is to use Debugmode FrameServer in conjunction with the X264 encoder (or GUI of your choice). As the name suggests, it serves or streams frames directly into the encoder, so effectively you get X264 straight from CS6 without an intermediate.

    Note that the above two methods are only available on the Windows version.

    Of course, you can always render out to uncompressed and then encode an X264 file from your preferred encoder GUI. While inefficient, this is probably the easiest option. In terms of encoder GUIs, MeGUI is the most powerful and configurable. Hybrid is a great option too, and multiplatform, so the best choice for OS X (although the encoder libraries are usually a month behind Linux and Windows). Be sure to use the --bluray-compat string for X264 meant for blu-rays.
    I'm a bit confused? I noticed that 'Debugmode FrameServer' only supports 32 bit versions of Premiere Pro.

    There seem to be an overabundance of choices. I'd love to see you demonstrate your workflow in a video?
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  3. #13  
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    Quote Originally Posted by Les C. View Post
    I'm a bit confused? I noticed that 'Debugmode FrameServer' only supports 32 bit versions of Premiere Pro.

    There seem to be an overabundance of choices. I'd love to see you demonstrate your workflow in a video?
    Not sure why it says that, but it does work with 64-bit Premiere Pro, at least til CS5.5. I assume it works with CS6 too because it is listed as a supported plug-in at Adobe's website: http://www.adobe.com/in/products/pre....html#Workflow.

    Here's a short demo I found on youtube: http://www.youtube.com/watch?v=fwNvPTHO1HE&feature=plcp (CS5)
    And using with MeGUI to encoder X264: http://www.youtube.com/watch?v=26yqovG1Nzs&feature=plcp (This demo uses Vegas Pro 11, but combine parts of the above demo with this one and you will have enough information to get started. Of course, you don't have to use MeGUI - the same procedure will apply for any software accepting AVI as input)
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