Thread: DNxHD from RedCine into Avid MC6 - PC

Reply to Thread
Page 1 of 5 12345 LastLast
Results 1 to 10 of 46

Hybrid View

  1. #1 DNxHD from RedCine into Avid MC6 - PC 
    I'm having a real problem getting Avid to import the DNxHD files I transcoded via RedCineXPro.
    I'm on a PC using the latest RedCineXPro and Avid MC 6.

    When I import the DNxHD files they just show up as "media offline"

    I'm new to Avid but it seems something is wrong like Avid can't work with RCXPro files or something.

    Anyone else have this issue?
    Any tips?
    Rory Hinds
    Director / DoP / Colourist
    Mine Films & Mountain DI

    http://www.minefilms.com

    UK, USA, CANADA, EUROPE & SOUTH AFRICA

    IATSE 669 Director of Photography
    VFX, Grading & Finishing
    Reply With Quote  
     

  2. #2  
    Senior Member
    Join Date
    Nov 2011
    Location
    Brooklyn
    Posts
    1,916
    Refresh your media database. In the "file" menu.

    What you are experiencing could be because of a number of things, but THIS is the most common solution to this problem. Good luck.
    ___________
    Nick Morrison
    Director, Producer, Writer (WGA-East)
    ASTRONAUT (Partner)
    www.astronautnyc.com
    www.nickmorrison.tv

    ASTRONAUT CAMERAS: Two Scarlets
    LENSES: Contax Multi-Cam Prime & Zoom Set (Leitaxed and RP Cine-Modded)
    POST: Avid Symphony Edit Suite, RRocket (x2)
    Reply With Quote  
     

  3. #3  
    Senior Member
    Join Date
    Nov 2011
    Location
    Brooklyn
    Posts
    1,916
    Also, don't bother IMPORTING your DNXHD files. Takes way too long.

    Just AMA the quicktimes in, and then TRANSCODE them to your whatever media rate you desire. It's about 5x faster. Trust me.

    Importing is just SAFER, and should be used if you are changing frame rates (ie loading in 23.98 files into a 59.94 project).
    ___________
    Nick Morrison
    Director, Producer, Writer (WGA-East)
    ASTRONAUT (Partner)
    www.astronautnyc.com
    www.nickmorrison.tv

    ASTRONAUT CAMERAS: Two Scarlets
    LENSES: Contax Multi-Cam Prime & Zoom Set (Leitaxed and RP Cine-Modded)
    POST: Avid Symphony Edit Suite, RRocket (x2)
    Reply With Quote  
     

  4. #4  
    Senior Member MichaelP's Avatar
    Join Date
    Aug 2007
    Location
    Boston
    Posts
    2,323
    If you're making DNxHD via REDCINE, it is native MXF wrapped DNx so it is not an import. Drop the .mxf files into the Avid MediaFiles/MXF/1 (numbered folder, could be 2, 3, 4, etc.). Open project and bin and drag and drop or import the AAF files created at the same time during the transcode. It automatically links.

    Michae
    ‎"There are a thousand ways to point a camera, but really only one."
    Ernst Lubitsch
    Reply With Quote  
     

  5. #5  
    Senior Member
    Join Date
    Nov 2011
    Location
    Brooklyn
    Posts
    1,916
    Quote Originally Posted by MichaelP View Post
    If you're making DNxHD via REDCINE, it is native MXF wrapped DNx so it is not an import. Drop the .mxf files into the Avid MediaFiles/MXF/1 (numbered folder, could be 2, 3, 4, etc.). Open project and bin and drag and drop or import the AAF files created at the same time during the transcode. It automatically links.

    Michae
    True. I thought he meant DNXHD codec QUICKTIMES. I guess he means MXF media.
    ___________
    Nick Morrison
    Director, Producer, Writer (WGA-East)
    ASTRONAUT (Partner)
    www.astronautnyc.com
    www.nickmorrison.tv

    ASTRONAUT CAMERAS: Two Scarlets
    LENSES: Contax Multi-Cam Prime & Zoom Set (Leitaxed and RP Cine-Modded)
    POST: Avid Symphony Edit Suite, RRocket (x2)
    Reply With Quote  
     

  6. #6  
    Quote Originally Posted by MichaelP View Post
    If you're making DNxHD via REDCINE, it is native MXF wrapped DNx so it is not an import. Drop the .mxf files into the Avid MediaFiles/MXF/1 (numbered folder, could be 2, 3, 4, etc.). Open project and bin and drag and drop or import the AAF files created at the same time during the transcode. It automatically links.

    Michae
    I think what I'm confused about (coming from FCP) is where the hell does Avid store its files? How do I setup where the Avid MediaFiles/MXF/1 folder is kept as I take it if I'm coping the .mxf files created by RCXP then I would like that to be on my RAID for fast IO.

    From what I can tell Avid only has this MediaFiles folder on the boot drive but that can't be right.

    I think the ultimate problem I have with Avid is how secretive it is about where the files are compared to how open FCP was/is. With FCP you just drag and drop the files into the bin and away you go, it will edit those files where every they might be stored so you can manually managed you media and know where things are and if they are on the RAID or not.

    When I create an Avid project where does it ask me where to create the Avid MediaFiles folder? and how do i know if its 1/2/3... etc

    This must be obvious for experienced Avid users so I apologise for my lack of experience with Avid.
    Rory Hinds
    Director / DoP / Colourist
    Mine Films & Mountain DI

    http://www.minefilms.com

    UK, USA, CANADA, EUROPE & SOUTH AFRICA

    IATSE 669 Director of Photography
    VFX, Grading & Finishing
    Reply With Quote  
     

  7. #7  
    Quote Originally Posted by roryhinds View Post
    I think what I'm confused about (coming from FCP) is where the hell does Avid store its files? How do I setup where the Avid MediaFiles/MXF/1 folder is kept as I take it if I'm coping the .mxf files created by RCXP then I would like that to be on my RAID for fast IO.

    From what I can tell Avid only has this MediaFiles folder on the boot drive but that can't be right.

    I think the ultimate problem I have with Avid is how secretive it is about where the files are compared to how open FCP was/is. With FCP you just drag and drop the files into the bin and away you go, it will edit those files where every they might be stored so you can manually managed you media and know where things are and if they are on the RAID or not.

    When I create an Avid project where does it ask me where to create the Avid MediaFiles folder? and how do i know if its 1/2/3... etc

    This must be obvious for experienced Avid users so I apologise for my lack of experience with Avid.
    The Avid MediaFiles folder is in the root of whatever drive it is housed on. This setting can be changed in the Media Creation settings to be on any drive. However, you cannot change the location of this directory, only the drive on which it is housed.

    Typically, Avid wants this file on a drive separate from the boot drive. Once it is created, working with it is actually really easy. You can even create your own manually; as long as the structure (Avid MediaFiles: MXF: 1:) is correct, Avid will index it and make a .mdb file.
    Scarlet-X Owner
    #415 "Miss P"
    Red Rocket Owner
    Reply With Quote  
     

  8. #8  
    Senior Member Tom.Wong's Avatar
    Join Date
    Jul 2009
    Location
    New York/New Jersey
    Posts
    1,959
    if it doesn't automatically link when you drop the AAF into the bins, you can select them, right click go to relink media and manually select the drive the avid media files is on.
    Local 600 IATSE Digital Imaging Technician
    Phantom Certified Technician
    Da Vinci Resolve Colorist
    Scratch Lab Operator

    https://vimeo.com/41679679
    Reply With Quote  
     

  9. #9  
    Senior Member MichaelP's Avatar
    Join Date
    Aug 2007
    Location
    Boston
    Posts
    2,323
    Don't confuse the codec with the wrapper. Avid internal managed wrapper is MXF and the codec is DNxHD for picture (although it can manage ProRes internally as well when wrapped as MXF) REDCINE can export QuickTime wrapped DNxHD or MXF wrapped DNxHD. The one you drop directly into the Avid MediaFiles folder is MXF wrapped DNxHD (extension .mxf). You don't want to be AMA linking to the QuickTimes proxies of the R3D made by the camera as you lose all control of the color parameters.

    From REDCINE, create native MXF wrapped DNxHD and do the steps I referenced in my previous posting. Also see the AVID+RED Webinar that shows the different ways you can work with R3D files at www.avid.com/red


    Michael
    ‎"There are a thousand ways to point a camera, but really only one."
    Ernst Lubitsch
    Reply With Quote  
     

  10. #10  
    This klnda brings up an interesting point... people don't seem to read manuals or guides much these days. Rory is a super-smart guy and really, Avid should make it easier for him to import stuff without having to go to help.

    Part of the reason that Avid is having trouble is that people have no idea what their software can do... because it's not immediately obvious when using the software. The functionality is there... it just needs to be made more user-friendly to users who don't read the manual.

    I think it would help a lot if someone from Avid sits down and just watches non-expert Avid users try to use the software. Then go through and fix all of the sticking points.

    For, example, in this case... it wouldn't be much trouble for Avid to adjust the Import function so that:

    IF file type is MXF:
    1. copy MXF file into Avid MediaFiles > 1 on the specified import drive
    2. add to current bin

    ELSE do normal import

    Bruce Allen
    www.boacinema.com
    Reply With Quote  
     

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts