Thread: Add me to the list of those experiencing poor playback performance

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  1. #1 Add me to the list of those experiencing poor playback performance 
    Senior Member
    Join Date
    Apr 2011
    Location
    Toronto, |+|Canada
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    My system:

    Dual Xeon E5-2620
    Dual Quadro 4000
    Red Rocket
    BM 3D Extreme
    16Gb RAM
    SSD RAID
    CS6 Production Suite with all patches including Adobe Labs Epic patch

    When playing back Epic footage the all cores jump to 100% when viewing resolution is set to 1/2 and the image just stays frozen if set to full resolution playback. Enabling or disabling the Rocket card under Source Settings seems to have no effect. In CS5.5 the CPU would almost be idle during playback with the RR doing all of the heavy lifting. CS6 doesn't seem to be utilizing the RR at all. RedCine-X and Resolve are using the Rocket card without a problem (CPU load with RedCine-X is about 8%).

    Might be related to: http://www.reduser.net/forum/showthread.php?83694-Premiere-CS6-anything-but-smooth-(6-0-1-made-it-worse!
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  2. #2  
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    Dec 2011
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    Hi Paul,

    I've recently seen a bug where disabling the Rocket puts it in a state where it isn't re-enabled in the same project.
    (I have logged a bug on this)

    Can you try the following please?

    Disable the rocket and close Premiere.
    Open a new project and import new r3D media.
    (verify that when you access source settings that the rocket is turned off)
    No turn it back on and see if it works.


    Interesting to see a spike in problems with RR cards lately... mine is working fine :(


    Wes
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  3. #3  
    Quote Originally Posted by Wes Howell View Post
    Disable the rocket and close Premiere.
    Open a new project and import new r3D media.
    (verify that when you access source settings that the rocket is turned off)
    No turn it back on and see if it works.
    I tested this a moment ago - and it appears to have solved the problem I had with Rocket and playback!

    Having disabled Rocket in clip Source Settings, I closed Premiere, re-started it, created a new project and dropped in a high fps 3840x2160 file. Went to clip Source Settings (which showed Use Rocket: NONE) and selected Use Rocket: "One (If Available)".

    Exited Source Settings and pressed Space: clip began playing in Program Monitor very nice and smooth.

    Desktop monitoring gadgets reported this during playback:
    CPU 8%
    GTX 580 18%
    GTX 460 8%

    I'll do some more testing but at the moment it looks like the problem's been licked. Thanks, Wes!
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  4. #4  
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    Ah. I hadn't thought much of it at the time, but I went back into a multicam RED project, noticed playback was stuttering something fierce. Checked Use Rocket settings, and saw it had somehow gotten set to None. Turned it back on (One), maybe had to restart after, but playback went back to what I had grown accustomed to. I assumed I had somehow fat fingered it off, but perhaps the update interacted with Rocket settings in an unintended fashion?
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