Thread: 48hr Film Comp with an Epic

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  1. #11  
    Member William Schultz's Avatar
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    I'm very excited to be working on this. I personally find the RED workflow with CS6 to be extremely smooth and very flexible. The team has a great plan of attack put together which gives post-production plenty of time to work. I'll be using my Mac Pro (5,1) with 32GB RAM, SSD Boot Drive, RAID 0, GTX 570, GT 120, and Blackmagic Intensity Pro. While a couple rockets would be extremely helpful I'm more than confident in Adobe's workflow. I've proven this workflow on multiple projects since it was released and haven't had a problem yet. Working with the original .R3D's the entire way is the best part of post-production to me.
    William Schultz // Commercial Film and Video Editor
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  2. #12  
    Senior Member James Drake's Avatar
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    We also shot our 48 on the Epic, and used fcp7 (editor choice)

    What group are you showing in Jon?
    Epic-M #1169
    Production: www.jdfnet.com
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  3. #13  
    Senior Member Shawn Nelson's Avatar
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    Woohoo! We're going! Just posted an update.
    "Only those who attempt the absurd will achieve the impossible." -MC Escher
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  4. #14  
    Senior Member Shawn Nelson's Avatar
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    We did it! Update on pg1
    "Only those who attempt the absurd will achieve the impossible." -MC Escher
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  5. #15  
    Senior Member Tehben Dean's Avatar
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    I shot a 48h on RED One last year. Never understood peoples assumptions about red workflow and we were even working in FCP7 and Resolve.
    Shot for 9 hours, took an hour break to offload and then our Editor rendered out proxies from RCX and started on the rough while we shot for another 9 hours and brought it the rest of the footage and repeated the process. Once we had the edit I XMLed into Resolve for the grade then exported and connected back to the sound which was done alongside the grade.
    We did have a rocket.

    The scariest part was rendering the final 15 minute project and having it finish 20 minutes before the deadline ;) haha.
    Was a blast!

    Look forward to seeing yours Shawn!
    TEHBEN DEAN - stills & motion
    EPIC-X #557
    www.tehbendean.com
    I love to shoot beautiful things with cameras...
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  6. #16  
    Senior Member Will Keir's Avatar
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    The disadvantage could be seen in upload/download times. Larger files than shooting with a DSLR or the like.

    I wonder if anyone does the competition with a GoPro? L(

    Quote Originally Posted by Justin Kirchhoff View Post
    I don't understand the disadvantage of the RED workflow in CS6 in a 48hr competition. Actually I don't see any disadvantage in the RED workflow at all. I'm knocking out edits faster in CS6 than I ever have with FCP. It's rock solid if you ask me.
    Will Keir
    Creative Director ~ Jumping Rock Pictures
    Epic DRAGON #2482 / R1 #3033

    "Why I choose film?
    The friendships, the adventure, the art."
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  7. #17  
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    I just finished the 48hr in San Jose. Our original editor "became unavailable" so we edited on a consumer HP quad core AMD with ATI graphics.

    We round-tripped from CS6 to Resolve and back and still had 2 hrs to spare. No rocket, no nvidia graphics cards, and since we didn't have an official editor, I had to cut together the project on CS6.

    I've never used CS6 before but with FCP7 key presets I was good to go. The Adobe workflow really is a testament to the power of tools that work together. I may not go back to FCP on personal projects because of my good experience with CS6. I learned a lot of things this weekend... It's a shame they're projecting at 720P in San Jose :(
    Last edited by Alexander Thomson; 08-13-2012 at 11:12 AM. Reason: Rewording
    Alexander Thomson

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  8. #18  
    Senior Member Shawn Nelson's Avatar
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    Quote Originally Posted by Alexander Thomson View Post
    I just finished the 48hr in San Jose. Our original editor "became unavailable" so we edited on a consumer HP quad core AMD with ATI graphics.

    We round-tripped from CS6 to Resolve and back and still had 2 hrs to spare. No rocket, no nvidia graphics cards, and since we didn't have an official editor, I had to cut together the project on CS6.

    I've never used CS6 before but with FCP7 key presets I was good to go. The Adobe workflow really is a testament to the power of tools that work together. I may not go back to FCP on personal projects because of my good experience with CS6. I learned a lot of things this weekend... It's a shame they're not projecting at 720P in San Jose :(
    Yeah, it was a hearbreaker to take a 5k timeline and do a 'theatrical' export to 854x480 (what Portland screens at in this giant 500person theater)
    "Only those who attempt the absurd will achieve the impossible." -MC Escher
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  9. #19  
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    Oh shit. I meant to say it IS A SHAME (they're projecting at 720P). Yeah. It's been a long weekend. :P
    Alexander Thomson

    REDucated June 2012

    DP for Perpetual Pictures.
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  10. #20  
    Member William Schultz's Avatar
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    Quote Originally Posted by Shawn Nelson View Post
    Yeah, it was a hearbreaker to take a 5k timeline and do a 'theatrical' export to 854x480 (what Portland screens at in this giant 500person theater)
    Definitely the most depressing part of the whole competition!
    William Schultz // Commercial Film and Video Editor
    Portland, Oregon / www.editwilliam.com
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