Thread: Premiere CS6's "Export Media" is one lazy bugger.

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  1. #31  
    Senior Member Brad Allen's Avatar
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    Hmm wouldn't have been me, I'm only just learning Resolve now - courtesy of the FXPHD course for V9. Loving it so far - super easy to pick up and the new interface is awesome :).

    Resolve seems to be pretty solid from what I can tell, and it definitely might be worth investigating it as a grading pathway for your future projects. And it will still allow you to keep a raw workflow through the majority of your pipeline, assuming that you want to of course :P
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  2. #32  
    Senior Member Al Lougher's Avatar
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    Hey guys, I'm not running a really beefy system: iMac i7 16gb mem and rendering out a 9 minute clip 5K>1080P with MBL and some AE linked projects. Media Encoder taking about 40hours. Normal?

    Just seems like ME struggles with the simplest of shots. Example on a 5K clip with just MBL applied and no other effects about 1 frame every 15 seconds. Doesn't sound right to me..
    Scarlet #2405 "Dufresne"
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  3. #33  
    Senior Member Brad Allen's Avatar
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    Hey Al,

    What are the chances that the 5k shots you are referring to with MBL's are After Effects precomps?

    If that were to be the case - that might explain it - as when After Effects is Dynamically linked it isn't optimized for multi-threading. Though I should clarify. Premiere/AME itself will still be optimized for multithreading - but my understanding is that the background processes it launches to render out that AE Comp aren't multi threaded. At least, that was the way it worked in CS5.5. Though happy to be corrected if this has changed in CS6.

    Also, you didn't mention any of your export settings apart from 1080p. What format are you going to and is Max Render Quality Enabled?

    Also do you have a supported GPU? The CUDA acceleration really helping out when scaling footage down - ie 5K > 1080p. If it's an iMac, I'm guessing not unless you have one hooked up externally?
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  4. #34  
    Senior Member Rudi Herbert's Avatar
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    Gentlemen,

    Not to defend Adobe, but you need to keep a little perspective here. Native support means just that, you don't need to transcode into Prores or anything else, but when getting out of Premiere, you will have to deal with all the processes you've been delaying until now. Such as debayering, a hog on resources. Specially if you are trying to avoid spending $5K on a RR card. Now, you find me any other program that, without a Rocket and without any other custom hardware, can do all that heavy lifting quicker than Premiere. Things that I can tell you:

    - when working from R3Ds and applying float point effects to all those clips, specially if you have several tracks and several effects applied to those tracks, and keeping everything at maximum quality, you will get final render times of anywhere from 18 to 45 minutes per minute of footage. You are debayering at the same time you are doing all other processes. The beauty of it, you only go through this burden once, at the end, even if then, it is really cumbersome. To my knowledge, no other application (again, without hardware) moves any faster. Certainly not a Mac, no pun intended.
    - Once you've reached the export phase, then you are leaving native territory anyway since NOTHING can export REDCODE, how is this interfering with Premiere's native capabilities? Adobe has put a lot of work into the Media Encoder, why not use it? Just two clicks, ctrl + m, and it launches, how is that cumbersome? ME allows you to customize all your export settings and runs in the background, use it. Direct export from Premiere is more for things like stills or audio sequences.
    - If you want to work on proxies, be it ProRes or whatever, I'd dare say Premiere will still move faster than FCP or anything else.
    - If you have 2 GPUs, this does not help Adobe in any way, in fact, it can create cross talk and even interfere with the Mercury engine at times, I advice disabling one of them.
    - For faster render times with the ME, close Premiere and any other Adobe apps, in fact, close everything except ME. This WILL speed things up.

    Just food for thought,
    Rudi Herbert

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  5. #35  
    Senior Member Al Lougher's Avatar
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    Is it faster to render out a 4K file with effects rather than try render out 1080P? I basically need to create a 4K version and a 1080P version. Curious if one method is faster than the other?
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  6. #36  
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    Hi Al,

    Without looking at your exact project, My guess is that the slower export times are really compounded by the decode complexity of the R3D files.
    If you have a 5k file in AE with FX, then it is using all of your CPUS for the decode, then still needs all your CPUs for effects, etc.
    If this is then linked to PR and if you have added other effects (or even slower a 3rd party effect like MBL) then it's going to be slow because of the repeated rendering of very high resolution clips.

    Again, I don't know exactly what you're doing in your project, but I'd suggest trying to simplify it where you can. You're pushing things pretty hard.

    4k to 1080p shouldn't be much slower than 4k to 4k if you have CUDA card. That's because the CUDA card does the bulk of the heavy lifting for the scaling.

    In fact, on systems with a Rocket (where the Rocket covers the decoding - the most render intensive part) and a CUDA card, you can export 4k, 5k to 1080 in faster than realtime while using less than 10% of your CPU.

    Yes, 3rd party effects will slow this down. Yes, AE will slow this down.... Some of it is thinking through the render pipeline and devising a good workflow.

    LMK if you have more questions.

    Wes Howell
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  7. #37  
    Senior Member Johnny Friday's Avatar
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    I can't recall if this was asked, or even if i asked it...BUT here goes:
    So you have a red rocket card, NOW you are sending to AME from PP....how do you then get AME to take control of the RR card and disengage from PremierPro?
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  8. #38  
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    Quote Originally Posted by Johnny Friday View Post
    I can't recall if this was asked, or even if i asked it...BUT here goes:
    So you have a red rocket card, NOW you are sending to AME from PP....how do you then get AME to take control of the RR card and disengage from PremierPro?
    Current workflow is to close PR.

    If you need more, don't complain unless you've filed a Feature request. :)
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  9. #39  
    Senior Member Johnny Friday's Avatar
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    Quote Originally Posted by Wes Howell View Post
    Current workflow is to close PR.

    If you need more, don't complain unless you've filed a Feature request. :)
    Actually i've filed a lot of feature requests....i should have kept track of them. but my primary request was a simple way or solution to turning on/off RR card on each piece of software when jumping from one to the other....And if a notification of sorts could be seen...i don't know a BIG GREEN dot showing an Active RR card or YELLOW/RED that it is not active....Since there is a lot of back and forth: PrPro to AE to AME. So at times i'd lost my place on knowing if the card was active even when i shut down one of the pieces of software...or trusting it was active but not really knowing.

    ....on that issue of feature requests: in the RAW side of Premier/AE--why can't we get WB to go above 9400 ? In underwater world we are often setting WB to 10500 to 13500. So when i drop a clip that has been adjusted with RMA to 13000 it shows up as only 9400 in Premier.---also requested, but likely i'm a lone voice in this ocean.


    ***And goes w/out saying Wes---thanks for being on this forum and your support. !
    John Friday
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  10. #40  
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    Quote Originally Posted by Johnny Friday View Post
    Actually i've filed a lot of feature requests....i should have kept track of them. but my primary request was a simple way or solution to turning on/off RR card on each piece of software when jumping from one to the other....And if a notification of sorts could be seen...i don't know a BIG GREEN dot showing an Active RR card or YELLOW/RED that it is not active....Since there is a lot of back and forth: PrPro to AE to AME. So at times i'd lost my place on knowing if the card was active even when i shut down one of the pieces of software...or trusting it was active but not really knowing.

    ....on that issue of feature requests: in the RAW side of Premier/AE--why can't we get WB to go above 9400 ? In underwater world we are often setting WB to 10500 to 13500. So when i drop a clip that has been adjusted with RMA to 13000 it shows up as only 9400 in Premier.---also requested, but likely i'm a lone voice in this ocean.


    ***And goes w/out saying Wes---thanks for being on this forum and your support. !
    Hey Johnny,

    I saw your feature request about the white balance stuff! Thanks :) And thanks for all the feature requests. They make a difference. I can understand why you need the higher settings.

    I think the functionality you're asking for related to the Rocket is a fabulous request as well. If you find time, please file a request for that too.

    Talk to you soon - I'll be around.

    Best,
    Wes
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