Thread: dpx / timecode issue

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  1. #11  
    Junior Member
    Join Date
    Feb 2008
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    12
    Thanks for the reply. I am using 4K 2:1.
    Just tested with build 90 but unfortunatly my problem still exists.
    Editing 2 different shots in RedCine and export as dpx: timecode doesnīt match with source tc shown in RedCine.

    Thinking about the following workflow:
    RedCine Export small Quicktimes with timecode (via Metacheater) for Avid
    Edit in Avid
    export "Telecine EDL" from Avid (meaning an edl who has all used shots as simple edits with handles)
    import "Telecine EDL" to RedCine and "conform"
    export as dpx (only the shots which will probably in the final edit) with correct source timecode
    conform in baselight/smoke etc

    cut downs edited with Avid
    conform again with baselight/smoke etc as

    well thats what I thought of. I donīt want to export everything from RedCine - no need to waste that many Terras and Time.
    but it seems I am doing something wrong.
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  2. #12  
    Junior Member
    Join Date
    Nov 2007
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    5
    why dont you use RED Alert if you have 4K 2:1? - all the t/c should match.


    d
    David J Phillips

    The Mill London
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  3. #13  
    Junior Member
    Join Date
    Feb 2008
    Posts
    12
    problem solved. Metadata said 24fps. I didnīt know it was shot on 25fps. Changing the Metadata with Lukis trick:
    Nick,

    While this is investigated, there is a quite easy workaround.

    In the Library, click on the bottom third of a clip. This pulls up a metadata window for the clip. Change the framerate to 25. Now go back to the Player and scrub source timecode, and you will see it count from :00 to :24.

    Now go back and change that framerate to 24. Player will now count from :00 to :23.

    Best,

    Lucas
    solved the problem. But you have to export to different folders and not a contious dpx sequence.
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