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Old 03-17-2008, 05:52 PM   #51
Sven Seynaeve
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Ok , these last posts seem to scary me a little now. So this means it won't be to easy or maby not possible to edit the native footage like we're used to with dvcprohd?
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Old 03-17-2008, 06:01 PM   #52
Adam Glick
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Ok , these last posts seem to scary me a little now. So this means it won't be to easy or maby not possible to edit the native footage like we're used to with dvcprohd?
Right, but you can't edit 35mm film negs like DVCproHD either...

It all requires some "processing" at one point or another.

;)
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Old 03-17-2008, 07:02 PM   #53
Joel Kaye
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Also, we can do this at 4K on the PPro timeline (2K in FCP) while moving material back and forth between AE
Ok.. so does Cineform optimization work just as well in Premiere on the Mac? Or am I better off under XP. And is there any reason running XP on a MAC Pro would be problematic for a Cineform workflow?

I like the idea of being cross platform compatible.
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Old 03-17-2008, 08:41 PM   #54
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Ok.. so does Cineform optimization work just as well in Premiere on the Mac? Or am I better off under XP. And is there any reason running XP on a MAC Pro would be problematic for a Cineform workflow?

I like the idea of being cross platform compatible.
Great question. First of all, CineForm files created on either Mac or Windows are completely cross-platform and cross-applications compatible. CineForm AVI files created on Windows play on Mac (in FCP). CineForm MOV files created out of FCP or AE can be played on Windows. There are a few rules to obey to ensure you always get full extended (10 / 12-bit) precision, but for these high-level purposes this isn't an issue.

Second, the RT engine we developed replaces the video engine in PPro (Windows). That's because Adobe publishes an SDK that allows us to do that. Unfortunately no such capability exists in FCP so we're stuck with the FCP engine that throttles (our) performance. To the specific Q you asked, we have not yet ported the CineForm RT engine to PPro (Mac) but it can (and will) be done. So our best RT workflow today is on Windows.

As you may be aware we also have an active metadata workflow for CineForm RAW that allows applying white balance, color matrix, and 3D LUTs dynamically without flattening the color information into the file itself. Currently on Windows you can change the active metadata (for instance choose different 3D LUTs) dynamically. By NAB we *should* be showing the ability to modify active metadata on Mac. Please stop by to see us if you'll be there.
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Old 03-18-2008, 12:43 AM   #55
Dylan Reeve
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Originally Posted by BOXXLabs View Post
Right, but you can't edit 35mm film negs like DVCproHD either...

It all requires some "processing" at one point or another.
That's the thing - the workflow for RED should be compared to 35mm more than to tape I think. Or at least that type of workflow should be kept in mind.
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Old 03-22-2008, 02:45 PM   #56
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Originally Posted by David Taylor View Post
Great question. First of all, CineForm files created on either Mac or Windows are completely cross-platform and cross-applications compatible. CineForm AVI files created on Windows play on Mac (in FCP). CineForm MOV files created out of FCP or AE can be played on Windows. There are a few rules to obey to ensure you always get full extended (10 / 12-bit) precision, but for these high-level purposes this isn't an issue.

Second, the RT engine we developed replaces the video engine in PPro (Windows). That's because Adobe publishes an SDK that allows us to do that. Unfortunately no such capability exists in FCP so we're stuck with the FCP engine that throttles (our) performance. To the specific Q you asked, we have not yet ported the CineForm RT engine to PPro (Mac) but it can (and will) be done. So our best RT workflow today is on Windows.

As you may be aware we also have an active metadata workflow for CineForm RAW that allows applying white balance, color matrix, and 3D LUTs dynamically without flattening the color information into the file itself. Currently on Windows you can change the active metadata (for instance choose different 3D LUTs) dynamically. By NAB we *should* be showing the ability to modify active metadata on Mac. Please stop by to see us if you'll be there.
David, is metadata only available from footage captured from the SI2K? At least for now?
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Old 03-22-2008, 03:23 PM   #57
David Taylor
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When we release support on MacOS for modifying active metadata you'll be able to attach active metdata to CineForm RAW files regardless of where the clips originated and regardless of whether the original CRAW file has active metdata present.
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Old 03-23-2008, 02:39 PM   #58
Luis Otero
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Default When will HDLink for Mac be available?

David,

Can we expect to have the HDLink for Mac for NAB? As you know, I have the Prospect 4K, and I do have CS3 for Mac, so it will be great to finally have the application for Mac. We have been waiting for your Mac support... I use PPro and company in XP via Bootcamp and it is so fast, so I will love to have such experience in OX.

Regards,
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Old 03-24-2008, 05:23 PM   #59
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Luis, I answered an almost identical question in this post: http://www.reduser.net/forum/showpos...8&postcount=13 which is part of this thread: http://www.reduser.net/forum/showthread.php?t=8813
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Old 03-24-2008, 07:40 PM   #60
Luis Otero
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dave,

Thanks for the info. It sounds really promissing.
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