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Old 02-18-2009, 04:14 PM   #1
zak forrest
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Default _H Proxies + Color

I have a job coming up where we will be shooting all day every day for a month, editing simultaneously. We will be cutting with _H proxies, as we will have no time at all to convert to Pro Res.

I'm new to the Color world, and I'd love to hear people's experiences sending Proxy edits from FCP to Color. How well does this work? Is there any way of knowing how soon the bugs will get worked out? I really don't want to have to use Crimson/Monkey at the end to convert my Proxy sequence to ProRes before I can send to Color..

any advice/experiences/horror stories greatly appreciated.
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Old 02-18-2009, 05:02 PM   #2
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Zak,

Everything is pretty stable, the only issues I have are when there are long R3D files, the ones where there are more than one R3D for the same clip... Color doesn't like to load those files for some reason. The fix for me has been outputting a DPX out of RA. I cant get it to generate a new proxy that color will open. Hope this helps.
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Old 02-18-2009, 05:10 PM   #3
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thats a big problem as 90% of my shots have more than one R3D =[
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Old 02-18-2009, 05:31 PM   #4
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Thats not good at all :-( FCP will load the clips just fine, but when you send to color, you'll have issues. I wish I knew of a fix for you...
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Old 02-18-2009, 11:14 PM   #5
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If you have many spanned clips, you should rather use one of the workflows from the whitepaper.
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Old 02-19-2009, 09:39 AM   #6
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Also, ther are other threads dealing with workarounds, but using an EDL instead of sending to color will resolve this issue. Also check:

http://reduser.net/forum/showthread.php?t=26474

and

http://www.reduser.net/forum/archive...p/t-25641.html

and

http://www.reduser.net/forum/archive...p/t-25641.html
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Old 02-19-2009, 10:27 AM   #7
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So cutting with proxies and doing color correction to the proxies with color is totally cool then? all I have to do is use an EDL instead of SEND?

I don't want to have to do any "coding" or anything like those other work arounds..
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Old 02-19-2009, 12:57 PM   #8
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Yes, I have done it. The only problem is if you have any effects in your FCP timeline, when you send them back to FCP the effects don't get added back in. It's a bit annoying, but it can work.
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Old 02-19-2009, 02:00 PM   #9
Craig Schober
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Quote:
Originally Posted by zak forrest View Post
I have a job coming up where we will be shooting all day every day for a month, editing simultaneously. We will be cutting with _H proxies, as we will have no time at all to convert to Pro Res.
i understand where you're coming from but i don't think you'll be able to avoid something like pro-res at some point. the log and transfer is much faster than converting to pro-res in something like redcine or even quicktime. but what are you coming out of color with? you can just use the proxy but that will give you problems with longer r3d files like others have mentioned. but if you're sending something like a proxy in and back out of color, you're not really getting the extra bit depth that pro-res gives you so you might as well stay in fcp and just do basic correction in there and then output. but what will you output from fcp? unless you know exactly how you want you're finished/graded cut in, pro-res is kind of hard to avoid in the apple/quicktime workflow.
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Old 02-19-2009, 04:55 PM   #10
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Quote:
Originally Posted by wigby View Post
i understand where you're coming from but i don't think you'll be able to avoid something like pro-res at some point. the log and transfer is much faster than converting to pro-res in something like redcine or even quicktime. but what are you coming out of color with? you can just use the proxy but that will give you problems with longer r3d files like others have mentioned. but if you're sending something like a proxy in and back out of color, you're not really getting the extra bit depth that pro-res gives you so you might as well stay in fcp and just do basic correction in there and then output. but what will you output from fcp? unless you know exactly how you want you're finished/graded cut in, pro-res is kind of hard to avoid in the apple/quicktime workflow.
When you go to color, your're coming out off the R3D, not the proxy really, as 10bit uncompressed QT or DPX, which is rendered straight off the raw. So it actually works really well.
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